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package net.minecraft.server;
// CraftBukkit start
import org.bukkit.BlockFace;
import org.bukkit.craftbukkit.CraftBlock;
import org.bukkit.craftbukkit.CraftItemStack;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.event.Event.Type;
import org.bukkit.event.block.BlockPlaceEvent;
// CraftBukkit end
public class ItemBlock extends Item {
private int a;
public ItemBlock(int i) {
super(i);
a = i + 256;
b(Block.m[i + 256].a(2));
}
public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) {
// CraftBukkit start
// Bail if we have nothing of the item in hand
if (itemstack.a == 0) {
return false;
}
// CraftBukkit store info of the clicked block
CraftBlock blockClicked = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
BlockFace faceClicked = CraftBlock.notchToBlockFace(l);
// CraftBukkit end
if (world.a(i, j, k) == Block.aS.bi) {
l = 0;
} else {
if (l == 0) {
j--;
}
if (l == 1) {
j++;
}
if (l == 2) {
k--;
}
if (l == 3) {
k++;
}
if (l == 4) {
i--;
}
if (l == 5) {
i++;
}
}
if (itemstack.a == 0) {
return false;
}
// CraftBukkit start - store the old data so we can undo it
int oldMaterial = world.a(i, j, k);
int oldData = world.b(i, j, k);
if (world.a(a, i, j, k, false)) {
Block block = Block.m[a];
// This executes the placement of the block
if (world.e(i, j, k, a)) {
CraftBlock placedBlock = (CraftBlock) blockClicked.getFace(faceClicked) ;
CraftItemStack itemInHand = new CraftItemStack(itemstack);
CraftPlayer thePlayer = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
int xFromSpawn = (int) MathHelper.e(i - world.m);
int distanceFromSpawn = (int) MathHelper.e(k - world.o);
if (xFromSpawn > distanceFromSpawn) {
distanceFromSpawn = xFromSpawn;
}
// CraftBukkit hardcoded Spawn distance for now
boolean canBuild = distanceFromSpawn > 16 || thePlayer.isOp();
BlockPlaceEvent bpe = new BlockPlaceEvent(Type.BLOCK_PLACED, placedBlock, blockClicked, itemInHand, thePlayer, canBuild);
((WorldServer) world).getServer().getPluginManager().callEvent(bpe);
if (bpe.isCancelled() || !bpe.canBuild()) {
// CraftBukkit Undo!
// Specialcase iceblocks, replace with 'glass' first (so it doesn't explode into water)
if (this.a == 79) {
world.b(i, j, k, 20);
}
world.b(i, j, k, oldMaterial);
world.d(i, j, k, oldData);
} else {
world.b(i, j, k, a, a(itemstack.h()));
Block.m[a].c(world, i, j, k, l);
Block.m[a].a(world, i, j, k, ((EntityLiving) (entityplayer)));
world.a((float) i + 0.5F, (float) j + 0.5F, (float) k + 0.5F, block.br.c(), (block.br.a() + 1.0F) / 2.0F, block.br.b() * 0.8F);
itemstack.a--;
}
}
}
// CraftBukkit end
return true;
}
public String a() {
return Block.m[a].e();
}
}
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