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package net.minecraft.server;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// CraftBukkit start
import java.util.Random;
import org.bukkit.Server;
import org.bukkit.craftbukkit.util.LongHash;
import org.bukkit.craftbukkit.util.LongHashSet;
import org.bukkit.craftbukkit.util.LongObjectHashMap;
import org.bukkit.event.world.ChunkUnloadEvent;
// CraftBukkit end
public class ChunkProviderServer implements IChunkProvider {
private static final Logger b = LogManager.getLogger();
// CraftBukkit start - private -> public
public LongHashSet unloadQueue = new LongHashSet(); // LongHashSet
public Chunk emptyChunk;
public IChunkProvider chunkProvider;
private IChunkLoader f;
public boolean forceChunkLoad = false; // true -> false
public LongObjectHashMap<Chunk> chunks = new LongObjectHashMap<Chunk>();
public WorldServer world;
// CraftBukkit end
public ChunkProviderServer(WorldServer worldserver, IChunkLoader ichunkloader, IChunkProvider ichunkprovider) {
this.emptyChunk = new EmptyChunk(worldserver, 0, 0);
this.world = worldserver;
this.f = ichunkloader;
this.chunkProvider = ichunkprovider;
}
public boolean isChunkLoaded(int i, int j) {
return this.chunks.containsKey(LongHash.toLong(i, j)); // CraftBukkit
}
public void queueUnload(int i, int j) {
if (this.world.worldProvider.e()) {
ChunkCoordinates chunkcoordinates = this.world.getSpawn();
int k = i * 16 + 8 - chunkcoordinates.x;
int l = j * 16 + 8 - chunkcoordinates.z;
short short1 = 128;
// CraftBukkit start
if (k < -short1 || k > short1 || l < -short1 || l > short1 || !(this.world.keepSpawnInMemory)) { // Added 'this.world.keepSpawnInMemory'
this.unloadQueue.add(i, j);
Chunk c = this.chunks.get(LongHash.toLong(i, j));
if (c != null) {
c.mustSave = true;
}
}
// CraftBukkit end
} else {
// CraftBukkit start
this.unloadQueue.add(i, j);
Chunk c = this.chunks.get(LongHash.toLong(i, j));
if (c != null) {
c.mustSave = true;
}
// CraftBukkit end
}
}
public void a() {
Iterator iterator = this.chunks.values().iterator(); // CraftBukkit
while (iterator.hasNext()) {
Chunk chunk = (Chunk) iterator.next();
this.queueUnload(chunk.locX, chunk.locZ);
}
}
// CraftBukkit start - Add async variant, provide compatibility
public Chunk getChunkAt(int i, int j) {
return getChunkAt(i, j, null);
}
public Chunk getChunkAt(int i, int j, Runnable runnable) {
this.unloadQueue.remove(i, j);
Chunk chunk = (Chunk) this.chunks.get(LongHash.toLong(i, j));
boolean newChunk = false;
ChunkRegionLoader loader = null;
if (this.f instanceof ChunkRegionLoader) {
loader = (ChunkRegionLoader) this.f;
}
// If the chunk exists but isn't loaded do it async
if (chunk == null && runnable != null && loader != null && loader.chunkExists(this.world, i, j)) {
org.bukkit.craftbukkit.chunkio.ChunkIOExecutor.queueChunkLoad(this.world, loader, this, i, j, runnable);
return null;
}
// CraftBukkit end
if (chunk == null) {
chunk = this.loadChunk(i, j);
if (chunk == null) {
if (this.chunkProvider == null) {
chunk = this.emptyChunk;
} else {
try {
chunk = this.chunkProvider.getOrCreateChunk(i, j);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception generating new chunk");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Chunk to be generated");
crashreportsystemdetails.a("Location", String.format("%d,%d", new Object[] { Integer.valueOf(i), Integer.valueOf(j)}));
crashreportsystemdetails.a("Position hash", Long.valueOf(LongHash.toLong(i, j))); // CraftBukkit - Use LongHash
crashreportsystemdetails.a("Generator", this.chunkProvider.getName());
throw new ReportedException(crashreport);
}
}
newChunk = true; // CraftBukkit
}
this.chunks.put(LongHash.toLong(i, j), chunk); // CraftBukkit
chunk.addEntities();
// CraftBukkit start
Server server = this.world.getServer();
if (server != null) {
/*
* If it's a new world, the first few chunks are generated inside
* the World constructor. We can't reliably alter that, so we have
* no way of creating a CraftWorld/CraftServer at that point.
*/
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, newChunk));
}
// CraftBukkit end
chunk.a(this, this, i, j);
}
// CraftBukkit start - If we didn't need to load the chunk run the callback now
if (runnable != null) {
runnable.run();
}
// CraftBukkit end
return chunk;
}
public Chunk getOrCreateChunk(int i, int j) {
// CraftBukkit start
Chunk chunk = (Chunk) this.chunks.get(LongHash.toLong(i, j));
chunk = chunk == null ? (!this.world.isLoading && !this.forceChunkLoad ? this.emptyChunk : this.getChunkAt(i, j)) : chunk;
if (chunk == this.emptyChunk) return chunk;
if (i != chunk.locX || j != chunk.locZ) {
b.error("Chunk (" + chunk.locX + ", " + chunk.locZ + ") stored at (" + i + ", " + j + ") in world '" + world.getWorld().getName() + "'");
b.error(chunk.getClass().getName());
Throwable ex = new Throwable();
ex.fillInStackTrace();
ex.printStackTrace();
}
return chunk;
// CraftBukkit end
}
public Chunk loadChunk(int i, int j) { // CraftBukkit - private -> public
if (this.f == null) {
return null;
} else {
try {
Chunk chunk = this.f.a(this.world, i, j);
if (chunk != null) {
chunk.p = this.world.getTime();
if (this.chunkProvider != null) {
this.chunkProvider.recreateStructures(i, j);
}
}
return chunk;
} catch (Exception exception) {
b.error("Couldn\'t load chunk", exception);
return null;
}
}
}
public void saveChunkNOP(Chunk chunk) { // CraftBukkit - private -> public
if (this.f != null) {
try {
this.f.b(this.world, chunk);
} catch (Exception exception) {
b.error("Couldn\'t save entities", exception);
}
}
}
public void saveChunk(Chunk chunk) { // CraftBukkit - private -> public
if (this.f != null) {
try {
chunk.p = this.world.getTime();
this.f.a(this.world, chunk);
// CraftBukkit start - IOException to Exception
} catch (Exception ioexception) {
b.error("Couldn\'t save chunk", ioexception);
/* Remove extra exception
} catch (ExceptionWorldConflict exceptionworldconflict) {
b.error("Couldn\'t save chunk; already in use by another instance of Minecraft?", exceptionworldconflict);
// CraftBukkit end */
}
}
}
public void getChunkAt(IChunkProvider ichunkprovider, int i, int j) {
Chunk chunk = this.getOrCreateChunk(i, j);
if (!chunk.done) {
chunk.p();
if (this.chunkProvider != null) {
this.chunkProvider.getChunkAt(ichunkprovider, i, j);
// CraftBukkit start
BlockSand.instaFall = true;
Random random = new Random();
random.setSeed(world.getSeed());
long xRand = random.nextLong() / 2L * 2L + 1L;
long zRand = random.nextLong() / 2L * 2L + 1L;
random.setSeed((long) i * xRand + (long) j * zRand ^ world.getSeed());
org.bukkit.World world = this.world.getWorld();
if (world != null) {
this.world.populating = true;
try {
for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) {
populator.populate(world, random, chunk.bukkitChunk);
}
} finally {
this.world.populating = false;
}
}
BlockSand.instaFall = false;
this.world.getServer().getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(chunk.bukkitChunk));
// CraftBukkit end
chunk.e();
}
}
}
public boolean saveChunks(boolean flag, IProgressUpdate iprogressupdate) {
int i = 0;
// CraftBukkit start
Iterator iterator = this.chunks.values().iterator();
while (iterator.hasNext()) {
Chunk chunk = (Chunk) iterator.next();
// CraftBukkit end
if (flag) {
this.saveChunkNOP(chunk);
}
if (chunk.a(flag)) {
this.saveChunk(chunk);
chunk.n = false;
++i;
if (i == 24 && !flag) {
return false;
}
}
}
return true;
}
public void b() {
if (this.f != null) {
this.f.b();
}
}
public boolean unloadChunks() {
if (!this.world.savingDisabled) {
// CraftBukkit start
Server server = this.world.getServer();
for (int i = 0; i < 100 && !this.unloadQueue.isEmpty(); i++) {
long chunkcoordinates = this.unloadQueue.popFirst();
Chunk chunk = this.chunks.get(chunkcoordinates);
if (chunk == null) continue;
ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk);
server.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
chunk.removeEntities();
this.saveChunk(chunk);
this.saveChunkNOP(chunk);
// this.unloadQueue.remove(olong);
// this.chunks.remove(olong.longValue());
this.chunks.remove(chunkcoordinates); // CraftBukkit
}
}
// CraftBukkit end
if (this.f != null) {
this.f.a();
}
}
return this.chunkProvider.unloadChunks();
}
public boolean canSave() {
return !this.world.savingDisabled;
}
public String getName() {
// CraftBukkit - this.chunks.count() -> .values().size()
return "ServerChunkCache: " + this.chunks.values().size() + " Drop: " + this.unloadQueue.size();
}
public List getMobsFor(EnumCreatureType enumcreaturetype, int i, int j, int k) {
return this.chunkProvider.getMobsFor(enumcreaturetype, i, j, k);
}
public ChunkPosition findNearestMapFeature(World world, String s, int i, int j, int k) {
return this.chunkProvider.findNearestMapFeature(world, s, i, j, k);
}
public int getLoadedChunks() {
// CraftBukkit - this.chunks.count() -> .values().size()
return this.chunks.values().size();
}
public void recreateStructures(int i, int j) {}
}
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