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package net.minecraft.server;
import java.util.ArrayList;
import java.util.Random;
// CraftBukkit start
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Location;
import org.bukkit.TreeType;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.event.world.StructureGrowEvent;
// CraftBukkit end
public class BlockSapling extends BlockFlower {
protected BlockSapling(int i, int j) {
super(i, j);
float f = 0.4F;
this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f * 2.0F, 0.5F + f);
}
public void a(World world, int i, int j, int k, Random random) {
if (!world.isStatic) {
super.a(world, i, j, k, random);
if (world.getLightLevel(i, j + 1, k) >= 9 && random.nextInt(7) == 0) {
int l = world.getData(i, j, k);
if ((l & 8) == 0) {
world.setData(i, j, k, l | 8);
} else {
this.grow(world, i, j, k, random, false, null, null); // CraftBukkit - added bonemeal, player and itemstack
}
}
}
}
public int a(int i, int j) {
j &= 3;
return j == 1 ? 63 : (j == 2 ? 79 : super.a(i, j));
}
// CraftBukkit - added bonemeal, player and itemstack
public void grow(World world, int i, int j, int k, Random random, boolean bonemeal, Player player, ItemStack itemstack) {
int l = world.getData(i, j, k) & 3;
world.setRawTypeId(i, j, k, 0);
// CraftBukkit start - fixes client updates on recently grown trees
boolean grownTree;
BlockChangeWithNotify delegate = new BlockChangeWithNotify(world);
StructureGrowEvent event = null;
Location location = new Location(world.getWorld(), i, j, k);
// All of these are 'false' because we need the 'raw' calls so the block-delegate works
if (l == 1) {
event = new StructureGrowEvent(location, TreeType.REDWOOD, bonemeal, player, new ArrayList<BlockState>());
grownTree = new WorldGenTaiga2(false).generate(delegate, random, i, j, k, event, itemstack, world.getWorld());
} else if (l == 2) {
event = new StructureGrowEvent(location, TreeType.BIRCH, bonemeal, player, new ArrayList<BlockState>());
grownTree = new WorldGenForest(false).generate(delegate, random, i, j, k, event, itemstack, world.getWorld());
} else {
if (random.nextInt(10) == 0) {
event = new StructureGrowEvent(location, TreeType.BIG_TREE, bonemeal, player, new ArrayList<BlockState>());
grownTree = new WorldGenBigTree(false).generate(delegate, random, i, j, k, event, itemstack, world.getWorld());
} else {
event = new StructureGrowEvent(location, TreeType.TREE, bonemeal, player, new ArrayList<BlockState>());
grownTree = new WorldGenTrees(false).generate(delegate, random, i, j, k, event, itemstack, world.getWorld());
}
}
if (event == null) {
return;
}
if (event.isFromBonemeal() && itemstack != null) {
--itemstack.count;
}
if (!grownTree || event.isCancelled()) {
// CraftBukkit end
world.setRawTypeIdAndData(i, j, k, this.id, l);
}
}
protected int getDropData(int i) {
return i & 3;
}
// CraftBukkit start
private class BlockChangeWithNotify implements BlockChangeDelegate {
World world;
BlockChangeWithNotify(World world) {
this.world = world;
}
public boolean setRawTypeId(int x, int y, int z, int type) {
return this.world.setTypeId(x, y, z, type);
}
public boolean setRawTypeIdAndData(int x, int y, int z, int type, int data) {
return this.world.setTypeIdAndData(x, y, z, type, data);
}
public int getTypeId(int x, int y, int z) {
return this.world.getTypeId(x, y, z);
}
public int getHeight() {
return world.height;
}
}
// CraftBukkit end
}
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