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package net.minecraft.server;
import java.util.Random;
public class BlockNetherWart extends BlockFlower {
protected BlockNetherWart(int i) {
super(i, 226);
this.b(true);
float f = 0.5F;
this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f);
this.a((CreativeModeTab) null);
}
protected boolean d_(int i) {
return i == Block.SOUL_SAND.id;
}
public boolean d(World world, int i, int j, int k) {
return this.d_(world.getTypeId(i, j - 1, k));
}
public void b(World world, int i, int j, int k, Random random) {
int l = world.getData(i, j, k);
if (l < 3 && random.nextInt(10) == 0) {
org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockGrowEvent(world, i, j, k, this.id, ++l); // CraftBukkit
}
super.b(world, i, j, k, random);
}
public int a(int i, int j) {
return j >= 3 ? this.textureId + 2 : (j > 0 ? this.textureId + 1 : this.textureId);
}
public int b() {
return 6;
}
public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) {
if (!world.isStatic) {
int j1 = 1;
if (l >= 3) {
j1 = 2 + world.random.nextInt(3);
if (i1 > 0) {
j1 += world.random.nextInt(i1 + 1);
}
}
for (int k1 = 0; k1 < j1; ++k1) {
this.a(world, i, j, k, new ItemStack(Item.NETHER_STALK));
}
}
}
public int getDropType(int i, Random random, int j) {
return 0;
}
public int a(Random random) {
return 0;
}
}
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