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package net.minecraft.server;
import java.util.Random;
public class BlockGravel extends BlockSand {
public BlockGravel(int i, int j) {
super(i, j);
}
public int getDropType(int i, Random random, int j) {
j = Math.min(j, 3); // CraftBukkit - added to fix crash when j > 3
return random.nextInt(10 - j * 3) == 0 ? Item.FLINT.id : this.id;
}
}
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