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--- ../work/decompile-8eb82bde//net/minecraft/server/PlayerChunk.java 2014-11-28 17:43:43.321707430 +0000
+++ src/main/java/net/minecraft/server/PlayerChunk.java 2014-11-28 17:38:17.000000000 +0000
@@ -3,6 +3,11 @@
import com.google.common.collect.Lists;
import java.util.List;
+// CraftBukkit start
+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
+import java.util.HashMap;
+// CraftBukkit end
+
class PlayerChunk {
private final List b;
@@ -12,16 +17,26 @@
private int f;
private long g;
final PlayerChunkMap playerChunkMap;
+
+ // CraftBukkit start - add fields
+ private final HashMap<EntityPlayer, Runnable> players = new HashMap<EntityPlayer, Runnable>();
+ private boolean loaded = false;
+ private Runnable loadedRunnable = new Runnable() {
+ public void run() {
+ PlayerChunk.this.loaded = true;
+ }
+ };
+ // CraftBukkit end
public PlayerChunk(PlayerChunkMap playerchunkmap, int i, int j) {
this.playerChunkMap = playerchunkmap;
this.b = Lists.newArrayList();
this.dirtyBlocks = new short[64];
this.location = new ChunkCoordIntPair(i, j);
- playerchunkmap.a().chunkProviderServer.getChunkAt(i, j);
+ playerchunkmap.a().chunkProviderServer.getChunkAt(i, j, loadedRunnable); // CraftBukkit
}
- public void a(EntityPlayer entityplayer) {
+ public void a(final EntityPlayer entityplayer) { // CraftBukkit - added final to argument
if (this.b.contains(entityplayer)) {
PlayerChunkMap.c().debug("Failed to add player. {} already is in chunk {}, {}", new Object[] { entityplayer, Integer.valueOf(this.location.x), Integer.valueOf(this.location.z)});
} else {
@@ -30,18 +45,50 @@
}
this.b.add(entityplayer);
- entityplayer.chunkCoordIntPairQueue.add(this.location);
+ // CraftBukkit start - use async chunk io
+ Runnable playerRunnable;
+ if (this.loaded) {
+ playerRunnable = null;
+ entityplayer.chunkCoordIntPairQueue.add(this.location);
+ } else {
+ playerRunnable = new Runnable() {
+ public void run() {
+ entityplayer.chunkCoordIntPairQueue.add(PlayerChunk.this.location);
+ }
+ };
+ this.playerChunkMap.a().chunkProviderServer.getChunkAt(this.location.x, this.location.z, playerRunnable);
+ }
+
+ this.players.put(entityplayer, playerRunnable);
+ // CraftBukkit end
}
}
public void b(EntityPlayer entityplayer) {
if (this.b.contains(entityplayer)) {
+ // CraftBukkit start - If we haven't loaded yet don't load the chunk just so we can clean it up
+ if (!this.loaded) {
+ ChunkIOExecutor.dropQueuedChunkLoad(this.playerChunkMap.a(), this.location.x, this.location.z, this.players.get(entityplayer));
+ this.b.remove(entityplayer);
+ this.players.remove(entityplayer);
+
+ if (this.b.isEmpty()) {
+ ChunkIOExecutor.dropQueuedChunkLoad(this.playerChunkMap.a(), this.location.x, this.location.z, this.loadedRunnable);
+ long i = (long) this.location.x + 2147483647L | (long) this.location.z + 2147483647L << 32;
+ PlayerChunkMap.b(this.playerChunkMap).remove(i);
+ PlayerChunkMap.c(this.playerChunkMap).remove(this);
+ }
+
+ return;
+ }
+ // CraftBukkit end
Chunk chunk = PlayerChunkMap.a(this.playerChunkMap).getChunkAt(this.location.x, this.location.z);
if (chunk.isReady()) {
entityplayer.playerConnection.sendPacket(new PacketPlayOutMapChunk(chunk, true, 0));
}
+ this.players.remove(entityplayer); // CraftBukkit
this.b.remove(entityplayer);
entityplayer.chunkCoordIntPairQueue.remove(this.location);
if (this.b.isEmpty()) {
@@ -122,7 +169,7 @@
if (this.dirtyCount == 64) {
i = this.location.x * 16;
j = this.location.z * 16;
- this.a((Packet) (new PacketPlayOutMapChunk(PlayerChunkMap.a(this.playerChunkMap).getChunkAt(this.location.x, this.location.z), false, this.f)));
+ this.a((Packet) (new PacketPlayOutMapChunk(PlayerChunkMap.a(this.playerChunkMap).getChunkAt(this.location.x, this.location.z), (this.f == 0xFFFF), this.f))); // CraftBukkit - send everything (including biome) if all sections flagged
for (k = 0; k < 16; ++k) {
if ((this.f & 1 << k) != 0) {
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