package net.minecraft.server; import java.util.Random; import org.bukkit.craftbukkit.CraftBlockChangeDelegate; // CraftBukkit public class WorldGenForestTree extends WorldGenTreeAbstract implements BlockSapling.TreeGenerator { // CraftBukkit - add interface public WorldGenForestTree(boolean flag) { super(flag); } public boolean a(World world, Random random, int i, int j, int k) { // CraftBukkit start - Moved to generate return this.generate(new CraftBlockChangeDelegate((org.bukkit.BlockChangeDelegate) world), random, i, j, k); } public boolean generate(CraftBlockChangeDelegate world, Random random, int i, int j, int k) { // CraftBukkit end int l = random.nextInt(3) + random.nextInt(2) + 6; boolean flag = true; if (j >= 1 && j + l + 1 <= 256) { int i1; int j1; for (int k1 = j; k1 <= j + 1 + l; ++k1) { byte b0 = 1; if (k1 == j) { b0 = 0; } if (k1 >= j + 1 + l - 2) { b0 = 2; } for (i1 = i - b0; i1 <= i + b0 && flag; ++i1) { for (j1 = k - b0; j1 <= k + b0 && flag; ++j1) { if (k1 >= 0 && k1 < 256) { Block block = world.getType(i1, k1, j1); if (!this.a(block)) { flag = false; } } else { flag = false; } } } } if (!flag) { return false; } else { Block block1 = world.getType(i, j - 1, k); if ((block1 == Blocks.GRASS || block1 == Blocks.DIRT) && j < 256 - l - 1) { this.setType(world, i, j - 1, k, Blocks.DIRT); this.setType(world, i + 1, j - 1, k, Blocks.DIRT); this.setType(world, i + 1, j - 1, k + 1, Blocks.DIRT); this.setType(world, i, j - 1, k + 1, Blocks.DIRT); int l1 = random.nextInt(4); i1 = l - random.nextInt(4); j1 = 2 - random.nextInt(3); int i2 = i; int j2 = k; int k2 = 0; int l2; int i3; for (l2 = 0; l2 < l; ++l2) { i3 = j + l2; if (l2 >= i1 && j1 > 0) { i2 += Direction.a[l1]; j2 += Direction.b[l1]; --j1; } Block block2 = world.getType(i2, i3, j2); if (block2.getMaterial() == Material.AIR || block2.getMaterial() == Material.LEAVES) { this.setTypeAndData(world, i2, i3, j2, Blocks.LOG2, 1); this.setTypeAndData(world, i2 + 1, i3, j2, Blocks.LOG2, 1); this.setTypeAndData(world, i2, i3, j2 + 1, Blocks.LOG2, 1); this.setTypeAndData(world, i2 + 1, i3, j2 + 1, Blocks.LOG2, 1); k2 = i3; } } for (l2 = -2; l2 <= 0; ++l2) { for (i3 = -2; i3 <= 0; ++i3) { byte b1 = -1; this.a(world, i2 + l2, k2 + b1, j2 + i3); this.a(world, 1 + i2 - l2, k2 + b1, j2 + i3); this.a(world, i2 + l2, k2 + b1, 1 + j2 - i3); this.a(world, 1 + i2 - l2, k2 + b1, 1 + j2 - i3); if ((l2 > -2 || i3 > -1) && (l2 != -1 || i3 != -2)) { byte b2 = 1; this.a(world, i2 + l2, k2 + b2, j2 + i3); this.a(world, 1 + i2 - l2, k2 + b2, j2 + i3); this.a(world, i2 + l2, k2 + b2, 1 + j2 - i3); this.a(world, 1 + i2 - l2, k2 + b2, 1 + j2 - i3); } } } if (random.nextBoolean()) { this.a(world, i2, k2 + 2, j2); this.a(world, i2 + 1, k2 + 2, j2); this.a(world, i2 + 1, k2 + 2, j2 + 1); this.a(world, i2, k2 + 2, j2 + 1); } for (l2 = -3; l2 <= 4; ++l2) { for (i3 = -3; i3 <= 4; ++i3) { if ((l2 != -3 || i3 != -3) && (l2 != -3 || i3 != 4) && (l2 != 4 || i3 != -3) && (l2 != 4 || i3 != 4) && (Math.abs(l2) < 3 || Math.abs(i3) < 3)) { this.a(world, i2 + l2, k2, j2 + i3); } } } for (l2 = -1; l2 <= 2; ++l2) { for (i3 = -1; i3 <= 2; ++i3) { if ((l2 < 0 || l2 > 1 || i3 < 0 || i3 > 1) && random.nextInt(3) <= 0) { int j3 = random.nextInt(3) + 2; int k3; for (k3 = 0; k3 < j3; ++k3) { this.setTypeAndData(world, i + l2, k2 - k3 - 1, k + i3, Blocks.LOG2, 1); } int l3; for (k3 = -1; k3 <= 1; ++k3) { for (l3 = -1; l3 <= 1; ++l3) { this.a(world, i2 + l2 + k3, k2 - 0, j2 + i3 + l3); } } for (k3 = -2; k3 <= 2; ++k3) { for (l3 = -2; l3 <= 2; ++l3) { if (Math.abs(k3) != 2 || Math.abs(l3) != 2) { this.a(world, i2 + l2 + k3, k2 - 1, j2 + i3 + l3); } } } } } } return true; } else { return false; } } } else { return false; } } // CraftBukkit - Changed signature private void a(CraftBlockChangeDelegate world, int i, int j, int k) { Block block = world.getType(i, j, k); if (block.getMaterial() == Material.AIR) { this.setTypeAndData(world, i, j, k, Blocks.LEAVES2, 1); } } }