package net.minecraft.server; import java.util.ArrayList; import java.util.List; public class PlayerManager { private List a = new ArrayList(); private PlayerList b = new PlayerList(); private List c = new ArrayList(); private MinecraftServer d; public WorldServer world; // Craftbukkit // Craftbukkit - change of method signature public PlayerManager(MinecraftServer minecraftserver, WorldServer world) { this.d = minecraftserver; this.world = world; // Craftbukkit } public void a() { for (int i = 0; i < this.c.size(); ++i) { ((PlayerInstance) this.c.get(i)).a(); } this.c.clear(); } // Craftbukkit - method signature changed! private PlayerInstance a(int i, int j, boolean flag, WorldServer world) { long k = (long) i + 2147483647L | (long) j + 2147483647L << 32; PlayerInstance playerinstance = (PlayerInstance) this.b.a(k); if (playerinstance == null && flag) { playerinstance = new PlayerInstance(this, i, j); this.b.a(k, playerinstance); } return playerinstance; } // Craftbukkit - method signature changed! public void a(int i, int j, int k, WorldServer world) { int l = i >> 4; int i1 = k >> 4; PlayerInstance playerinstance = this.a(l, i1, false, world); if (playerinstance != null) { playerinstance.a(i & 15, j, k & 15); } } // CraftBukkit start private final int[][] direction = new int[][] { { 1, 0 }, { 0, 1 }, { -1, 0 }, { 0, -1 }, }; // CraftBukkit end public void a(EntityPlayer entityplayer) { int i = (int) entityplayer.locX >> 4; int j = (int) entityplayer.locZ >> 4; entityplayer.d = entityplayer.locX; entityplayer.e = entityplayer.locZ; // CraftBukkit start int facing = 0; int size = 10; int dx = 0; int dz = 0; // Origin this.a(i, j, true, ((WorldServer)entityplayer.world)).a(entityplayer); // All but the last leg for (int legSize = 1; legSize <= size * 2; legSize++) { for (int leg = 0; leg < 2; leg++) { int[] dir = direction[ facing++ % 4 ]; for (int k = 0; k < legSize; k++ ) { dx += dir[0]; dz += dir[1]; this.a(i + dx, j + dz, true, ((WorldServer)entityplayer.world)).a(entityplayer); // Craftbukkit } } } // Final leg facing %= 4; for (int k = 0; k < size * 2; k++) { dx += direction[facing][0]; dz += direction[facing][1]; this.a(i + dx, j + dz, true, ((WorldServer)entityplayer.world)).a(entityplayer); } // CraftBukkit end this.a.add(entityplayer); } public void b(EntityPlayer entityplayer) { int i = (int) entityplayer.d >> 4; int j = (int) entityplayer.e >> 4; for (int k = i - 10; k <= i + 10; ++k) { for (int l = j - 10; l <= j + 10; ++l) { PlayerInstance playerinstance = this.a(k, l, false, ((WorldServer)entityplayer.world)); if (playerinstance != null) { playerinstance.b(entityplayer); } } } this.a.remove(entityplayer); } private boolean a(int i, int j, int k, int l) { int i1 = i - k; int j1 = j - l; return i1 >= -10 && i1 <= 10 ? j1 >= -10 && j1 <= 10 : false; } public void c(EntityPlayer entityplayer) { int i = (int) entityplayer.locX >> 4; int j = (int) entityplayer.locZ >> 4; double d0 = entityplayer.d - entityplayer.locX; double d1 = entityplayer.e - entityplayer.locZ; double d2 = d0 * d0 + d1 * d1; if (d2 >= 64.0D) { int k = (int) entityplayer.d >> 4; int l = (int) entityplayer.e >> 4; int i1 = i - k; int j1 = j - l; if (i1 != 0 || j1 != 0) { for (int k1 = i - 10; k1 <= i + 10; ++k1) { for (int l1 = j - 10; l1 <= j + 10; ++l1) { if (!this.a(k1, l1, k, l)) { this.a(k1, l1, true, ((WorldServer)entityplayer.world)).a(entityplayer); } if (!this.a(k1 - i1, l1 - j1, i, j)) { PlayerInstance playerinstance = this.a(k1 - i1, l1 - j1, false, ((WorldServer)entityplayer.world)); if (playerinstance != null) { playerinstance.b(entityplayer); } } } } entityplayer.d = entityplayer.locX; entityplayer.e = entityplayer.locZ; } } } public int b() { return 144; } static MinecraftServer a(PlayerManager playermanager) { return playermanager.d; } static PlayerList b(PlayerManager playermanager) { return playermanager.b; } static List c(PlayerManager playermanager) { return playermanager.c; } }