package net.minecraft.server; import org.bukkit.event.entity.ExplosionPrimeEvent; // CraftBukkit public class EntityWitherSkull extends EntityFireball { public EntityWitherSkull(World world) { super(world); this.a(0.3125F, 0.3125F); } public EntityWitherSkull(World world, EntityLiving entityliving, double d0, double d1, double d2) { super(world, entityliving, d0, d1, d2); this.a(0.3125F, 0.3125F); } protected float e() { return this.f() ? 0.73F : super.e(); } public boolean isBurning() { return false; } public float a(Explosion explosion, World world, int i, int j, int k, Block block) { float f = super.a(explosion, world, i, j, k, block); if (this.f() && block != Blocks.BEDROCK && block != Blocks.ENDER_PORTAL && block != Blocks.ENDER_PORTAL_FRAME && block != Blocks.COMMAND) { f = Math.min(0.8F, f); } return f; } protected void a(MovingObjectPosition movingobjectposition) { if (!this.world.isStatic) { if (movingobjectposition.entity != null) { if (this.shooter != null) { if (movingobjectposition.entity.damageEntity(DamageSource.mobAttack(this.shooter), 8.0F) && !movingobjectposition.entity.isAlive()) { this.shooter.heal(5.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.WITHER); // CraftBukkit } } else { movingobjectposition.entity.damageEntity(DamageSource.MAGIC, 5.0F); } if (movingobjectposition.entity instanceof EntityLiving) { byte b0 = 0; if (this.world.difficulty == EnumDifficulty.NORMAL) { b0 = 10; } else if (this.world.difficulty == EnumDifficulty.HARD) { b0 = 40; } if (b0 > 0) { ((EntityLiving) movingobjectposition.entity).addEffect(new MobEffect(MobEffectList.WITHER.id, 20 * b0, 1)); } } } // CraftBukkit start ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), 1.0F, false); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire(), this.world.getGameRules().getBoolean("mobGriefing")); } // CraftBukkit end this.die(); } } public boolean R() { return false; } public boolean damageEntity(DamageSource damagesource, float f) { return false; } protected void c() { this.datawatcher.a(10, Byte.valueOf((byte) 0)); } public boolean f() { return this.datawatcher.getByte(10) == 1; } public void a(boolean flag) { this.datawatcher.watch(10, Byte.valueOf((byte) (flag ? 1 : 0))); } }