package net.minecraft.server; import java.util.Collection; import java.util.HashMap; import java.util.Iterator; import java.util.List; import java.util.Random; import java.util.UUID; // CraftBukkit start import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityRegainHealthEvent; // CraftBukkit end public abstract class EntityLiving extends Entity { private static final UUID b = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D"); private static final AttributeModifier c = (new AttributeModifier(b, "Sprinting speed boost", 0.30000001192092896D, 2)).a(false); private AttributeMapBase d; public CombatTracker combatTracker = new CombatTracker(this); // CraftBukkit - private -> public, remove final public final HashMap effects = new HashMap(); // CraftBukkit - protected -> public private final ItemStack[] g = new ItemStack[5]; public boolean at; public int au; public int av; public float aw; public int hurtTicks; public int ay; public float az; public int deathTicks; public int attackTicks; public float aC; public float aD; public float aE; public float aF; public float aG; public int maxNoDamageTicks = 20; public float aI; public float aJ; public float aK; public float aL; public float aM; public float aN; public float aO; public float aP; public float aQ = 0.02F; public EntityHuman killer; // CraftBukkit - protected -> public protected int lastDamageByPlayerTime; protected boolean aT; protected int aU; protected float aV; protected float aW; protected float aX; protected float aY; protected float aZ; protected int ba; public float lastDamage; // CraftBukkit - protected -> public protected boolean bc; public float bd; public float be; protected float bf; protected int bg; protected double bh; protected double bi; protected double bj; protected double bk; protected double bl; public boolean updateEffects = true; // CraftBukkit - private -> public public EntityLiving lastDamager; // CraftBukkit - private -> public private int bm; private EntityLiving bn; private int bo; private float bp; private int bq; private float br; // CraftBukkit start public int expToDrop; public int maxAirTicks = 300; // CraftBukkit end public EntityLiving(World world) { super(world); this.aC(); // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor this.datawatcher.watch(6, (float) this.getAttributeInstance(GenericAttributes.a).getValue()); this.k = true; this.aL = (float) (Math.random() + 1.0D) * 0.01F; this.setPosition(this.locX, this.locY, this.locZ); this.aK = (float) Math.random() * 12398.0F; this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D); this.aO = this.yaw; this.W = 0.5F; } protected void c() { this.datawatcher.a(7, Integer.valueOf(0)); this.datawatcher.a(8, Byte.valueOf((byte) 0)); this.datawatcher.a(9, Byte.valueOf((byte) 0)); this.datawatcher.a(6, Float.valueOf(1.0F)); } protected void aC() { this.bb().b(GenericAttributes.a); this.bb().b(GenericAttributes.c); this.bb().b(GenericAttributes.d); if (!this.bj()) { this.getAttributeInstance(GenericAttributes.d).setValue(0.10000000149011612D); } } protected void a(double d0, boolean flag) { if (!this.L()) { this.M(); } if (flag && this.fallDistance > 0.0F) { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height); int k = MathHelper.floor(this.locZ); Block block = this.world.getType(i, j, k); if (block.getMaterial() == Material.AIR) { int l = this.world.getType(i, j - 1, k).b(); if (l == 11 || l == 32 || l == 21) { block = this.world.getType(i, j - 1, k); } } else if (!this.world.isStatic && this.fallDistance > 3.0F) { // CraftBukkit start - supply player as argument in particles for visibility API to work if (this instanceof EntityPlayer) { this.world.a((EntityHuman) this, 2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F)); ((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutWorldEvent(2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F), false)); } else { this.world.triggerEffect(2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F)); } // CraftBukkit end } block.a(this.world, i, j, k, this, this.fallDistance); } super.a(d0, flag); } public boolean aD() { return false; } public void B() { this.aC = this.aD; super.B(); this.world.methodProfiler.a("livingEntityBaseTick"); if (this.isAlive() && this.inBlock()) { this.damageEntity(DamageSource.STUCK, 1.0F); } if (this.isFireproof() || this.world.isStatic) { this.extinguish(); } boolean flag = this instanceof EntityHuman && ((EntityHuman) this).abilities.isInvulnerable; if (this.isAlive() && this.a(Material.WATER)) { if (!this.aD() && !this.hasEffect(MobEffectList.WATER_BREATHING.id) && !flag) { this.setAirTicks(this.j(this.getAirTicks())); if (this.getAirTicks() == -20) { this.setAirTicks(0); for (int i = 0; i < 8; ++i) { float f = this.random.nextFloat() - this.random.nextFloat(); float f1 = this.random.nextFloat() - this.random.nextFloat(); float f2 = this.random.nextFloat() - this.random.nextFloat(); this.world.addParticle("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ); } this.damageEntity(DamageSource.DROWN, 2.0F); } } if (!this.world.isStatic && this.al() && this.vehicle instanceof EntityLiving) { this.mount((Entity) null); } } else { // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency if (this.getAirTicks() != 300) { this.setAirTicks(maxAirTicks); } // CraftBukkit end } if (this.isAlive() && this.K()) { this.extinguish(); } this.aI = this.aJ; if (this.attackTicks > 0) { --this.attackTicks; } if (this.hurtTicks > 0) { --this.hurtTicks; } if (this.noDamageTicks > 0 && !(this instanceof EntityPlayer)) { --this.noDamageTicks; } if (this.getHealth() <= 0.0F) { this.aE(); } if (this.lastDamageByPlayerTime > 0) { --this.lastDamageByPlayerTime; } else { this.killer = null; } if (this.bn != null && !this.bn.isAlive()) { this.bn = null; } if (this.lastDamager != null) { if (!this.lastDamager.isAlive()) { this.b((EntityLiving) null); } else if (this.ticksLived - this.bm > 100) { this.b((EntityLiving) null); } } this.aN(); this.aY = this.aX; this.aN = this.aM; this.aP = this.aO; this.lastYaw = this.yaw; this.lastPitch = this.pitch; this.world.methodProfiler.b(); } // CraftBukkit start public int getExpReward() { int exp = this.getExpValue(this.killer); if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.aF() && this.world.getGameRules().getBoolean("doMobLoot")) { return exp; } else { return 0; } } // CraftBukkit end public boolean isBaby() { return false; } protected void aE() { ++this.deathTicks; if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead) int i; // CraftBukkit start - Update getExpReward() above if the removed if() changes! i = this.expToDrop; while (i > 0) { int j = EntityExperienceOrb.getOrbValue(i); i -= j; this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); } this.expToDrop = 0; // CraftBukkit end this.die(); for (i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; double d2 = this.random.nextGaussian() * 0.02D; this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2); } } } protected boolean aF() { return !this.isBaby(); } protected int j(int i) { int j = EnchantmentManager.getOxygenEnchantmentLevel(this); return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1; } protected int getExpValue(EntityHuman entityhuman) { return 0; } protected boolean alwaysGivesExp() { return false; } public Random aH() { return this.random; } public EntityLiving getLastDamager() { return this.lastDamager; } public int aJ() { return this.bm; } public void b(EntityLiving entityliving) { this.lastDamager = entityliving; this.bm = this.ticksLived; } public EntityLiving aK() { return this.bn; } public int aL() { return this.bo; } public void l(Entity entity) { if (entity instanceof EntityLiving) { this.bn = (EntityLiving) entity; } else { this.bn = null; } this.bo = this.ticksLived; } public int aM() { return this.aU; } public void b(NBTTagCompound nbttagcompound) { nbttagcompound.setFloat("HealF", this.getHealth()); nbttagcompound.setShort("Health", (short) ((int) Math.ceil((double) this.getHealth()))); nbttagcompound.setShort("HurtTime", (short) this.hurtTicks); nbttagcompound.setShort("DeathTime", (short) this.deathTicks); nbttagcompound.setShort("AttackTime", (short) this.attackTicks); nbttagcompound.setFloat("AbsorptionAmount", this.br()); ItemStack[] aitemstack = this.getEquipment(); int i = aitemstack.length; int j; ItemStack itemstack; for (j = 0; j < i; ++j) { itemstack = aitemstack[j]; if (itemstack != null) { this.d.a(itemstack.D()); } } nbttagcompound.set("Attributes", GenericAttributes.a(this.bb())); aitemstack = this.getEquipment(); i = aitemstack.length; for (j = 0; j < i; ++j) { itemstack = aitemstack[j]; if (itemstack != null) { this.d.b(itemstack.D()); } } if (!this.effects.isEmpty()) { NBTTagList nbttaglist = new NBTTagList(); Iterator iterator = this.effects.values().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); nbttaglist.add(mobeffect.a(new NBTTagCompound())); } nbttagcompound.set("ActiveEffects", nbttaglist); } } public void a(NBTTagCompound nbttagcompound) { this.m(nbttagcompound.getFloat("AbsorptionAmount")); if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isStatic) { GenericAttributes.a(this.bb(), nbttagcompound.getList("Attributes", 10)); } if (nbttagcompound.hasKeyOfType("ActiveEffects", 9)) { NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects", 10); for (int i = 0; i < nbttaglist.size(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.get(i); MobEffect mobeffect = MobEffect.b(nbttagcompound1); if (mobeffect != null) { this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect); } } } // CraftBukkit start if (nbttagcompound.hasKey("Bukkit.MaxHealth")) { NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth"); if (nbtbase.getTypeId() == 5) { this.getAttributeInstance(GenericAttributes.a).setValue((double) ((NBTTagFloat) nbtbase).c()); } else if (nbtbase.getTypeId() == 3) { this.getAttributeInstance(GenericAttributes.a).setValue((double) ((NBTTagInt) nbtbase).d()); } } // CraftBukkit end if (nbttagcompound.hasKeyOfType("HealF", 99)) { this.setHealth(nbttagcompound.getFloat("HealF")); } else { NBTBase nbtbase = nbttagcompound.get("Health"); if (nbtbase == null) { this.setHealth(this.getMaxHealth()); } else if (nbtbase.getTypeId() == 5) { this.setHealth(((NBTTagFloat) nbtbase).h()); } else if (nbtbase.getTypeId() == 2) { this.setHealth((float) ((NBTTagShort) nbtbase).e()); } } this.hurtTicks = nbttagcompound.getShort("HurtTime"); this.deathTicks = nbttagcompound.getShort("DeathTime"); this.attackTicks = nbttagcompound.getShort("AttackTime"); } protected void aN() { Iterator iterator = this.effects.keySet().iterator(); while (iterator.hasNext()) { Integer integer = (Integer) iterator.next(); MobEffect mobeffect = (MobEffect) this.effects.get(integer); if (!mobeffect.tick(this)) { if (!this.world.isStatic) { iterator.remove(); this.b(mobeffect); } } else if (mobeffect.getDuration() % 600 == 0) { this.a(mobeffect, false); } } int i; if (this.updateEffects) { if (!this.world.isStatic) { if (this.effects.isEmpty()) { this.datawatcher.watch(8, Byte.valueOf((byte) 0)); this.datawatcher.watch(7, Integer.valueOf(0)); this.setInvisible(false); } else { i = PotionBrewer.a(this.effects.values()); this.datawatcher.watch(8, Byte.valueOf((byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0))); this.datawatcher.watch(7, Integer.valueOf(i)); this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id)); } } this.updateEffects = false; } i = this.datawatcher.getInt(7); boolean flag = this.datawatcher.getByte(8) > 0; if (i > 0) { boolean flag1 = false; if (!this.isInvisible()) { flag1 = this.random.nextBoolean(); } else { flag1 = this.random.nextInt(15) == 0; } if (flag) { flag1 &= this.random.nextInt(5) == 0; } if (flag1 && i > 0) { double d0 = (double) (i >> 16 & 255) / 255.0D; double d1 = (double) (i >> 8 & 255) / 255.0D; double d2 = (double) (i >> 0 & 255) / 255.0D; this.world.addParticle(flag ? "mobSpellAmbient" : "mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2); } } } public void removeAllEffects() { Iterator iterator = this.effects.keySet().iterator(); while (iterator.hasNext()) { Integer integer = (Integer) iterator.next(); MobEffect mobeffect = (MobEffect) this.effects.get(integer); if (!this.world.isStatic) { iterator.remove(); this.b(mobeffect); } } } public Collection getEffects() { return this.effects.values(); } public boolean hasEffect(int i) { // CraftBukkit - Add size check for efficiency return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(i)); } public boolean hasEffect(MobEffectList mobeffectlist) { // CraftBukkit - Add size check for efficiency return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(mobeffectlist.id)); } public MobEffect getEffect(MobEffectList mobeffectlist) { return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id)); } public void addEffect(MobEffect mobeffect) { if (this.d(mobeffect)) { if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) { ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect); this.a((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())), true); } else { this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect); this.a(mobeffect); } } } public boolean d(MobEffect mobeffect) { if (this.getMonsterType() == EnumMonsterType.UNDEAD) { int i = mobeffect.getEffectId(); if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) { return false; } } return true; } public boolean aQ() { return this.getMonsterType() == EnumMonsterType.UNDEAD; } public void removeEffect(int i) { MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i)); if (mobeffect != null) { this.b(mobeffect); } } protected void a(MobEffect mobeffect) { this.updateEffects = true; if (!this.world.isStatic) { MobEffectList.byId[mobeffect.getEffectId()].b(this, this.bb(), mobeffect.getAmplifier()); } } protected void a(MobEffect mobeffect, boolean flag) { this.updateEffects = true; if (flag && !this.world.isStatic) { MobEffectList.byId[mobeffect.getEffectId()].a(this, this.bb(), mobeffect.getAmplifier()); MobEffectList.byId[mobeffect.getEffectId()].b(this, this.bb(), mobeffect.getAmplifier()); } } protected void b(MobEffect mobeffect) { this.updateEffects = true; if (!this.world.isStatic) { MobEffectList.byId[mobeffect.getEffectId()].a(this, this.bb(), mobeffect.getAmplifier()); } } // CraftBukkit start - Delegate so we can handle providing a reason for health being regained public void heal(float f) { heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM); } public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) { float f1 = this.getHealth(); if (f1 > 0.0F) { EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.setHealth((float) (this.getHealth() + event.getAmount())); } } } public final float getHealth() { // CraftBukkit start - Use unscaled health if (this instanceof EntityPlayer) { return (float) ((EntityPlayer) this).getBukkitEntity().getHealth(); } // CraftBukkit end return this.datawatcher.getFloat(6); } public void setHealth(float f) { // CraftBukkit start - Handle scaled health if (this instanceof EntityPlayer) { org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity(); // Squeeze if (f < 0.0F) { player.setRealHealth(0.0D); } else if (f > player.getMaxHealth()) { player.setRealHealth(player.getMaxHealth()); } else { player.setRealHealth(f); } this.datawatcher.watch(6, Float.valueOf(player.getScaledHealth())); return; } // CraftBukkit end this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth()))); } public boolean damageEntity(DamageSource damagesource, float f) { if (this.isInvulnerable()) { return false; } else if (this.world.isStatic) { return false; } else { this.aU = 0; if (this.getHealth() <= 0.0F) { return false; } else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) { return false; } else { if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) { this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this); f *= 0.75F; } this.aF = 1.5F; boolean flag = true; // CraftBukkit start EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, f); if (event != null) { if (event.isCancelled()) { return false; } f = (float) event.getDamage(); } // CraftBukkit end if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) { if (f <= this.lastDamage) { return false; } this.d(damagesource, f - this.lastDamage); this.lastDamage = f; flag = false; } else { this.lastDamage = f; this.aw = this.getHealth(); this.noDamageTicks = this.maxNoDamageTicks; this.d(damagesource, f); this.hurtTicks = this.ay = 10; } this.az = 0.0F; Entity entity = damagesource.getEntity(); if (entity != null) { if (entity instanceof EntityLiving) { this.b((EntityLiving) entity); } if (entity instanceof EntityHuman) { this.lastDamageByPlayerTime = 100; this.killer = (EntityHuman) entity; } else if (entity instanceof EntityWolf) { EntityWolf entitywolf = (EntityWolf) entity; if (entitywolf.isTamed()) { this.lastDamageByPlayerTime = 100; this.killer = null; } } } if (flag) { this.world.broadcastEntityEffect(this, (byte) 2); if (damagesource != DamageSource.DROWN) { this.P(); } if (entity != null) { double d0 = entity.locX - this.locX; double d1; for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { d0 = (Math.random() - Math.random()) * 0.01D; } this.az = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; this.a(entity, f, d0, d1); } else { this.az = (float) ((int) (Math.random() * 2.0D) * 180); } } String s; if (this.getHealth() <= 0.0F) { s = this.aT(); if (flag && s != null) { this.makeSound(s, this.be(), this.bf()); } this.die(damagesource); } else { s = this.aS(); if (flag && s != null) { this.makeSound(s, this.be(), this.bf()); } } return true; } } } public void a(ItemStack itemstack) { this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F); for (int i = 0; i < 5; ++i) { Vec3D vec3d = Vec3D.a(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D); vec3d.a(-this.pitch * 3.1415927F / 180.0F); vec3d.b(-this.yaw * 3.1415927F / 180.0F); Vec3D vec3d1 = Vec3D.a(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D); vec3d1.a(-this.pitch * 3.1415927F / 180.0F); vec3d1.b(-this.yaw * 3.1415927F / 180.0F); vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ); this.world.addParticle("iconcrack_" + Item.b(itemstack.getItem()), vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c); } } public void die(DamageSource damagesource) { Entity entity = damagesource.getEntity(); EntityLiving entityliving = this.aW(); if (this.ba >= 0 && entityliving != null) { entityliving.b(this, this.ba); } if (entity != null) { entity.a(this); } this.aT = true; this.aV().g(); if (!this.world.isStatic) { int i = 0; if (entity instanceof EntityHuman) { i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity); } if (this.aF() && this.world.getGameRules().getBoolean("doMobLoot")) { this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i); this.dropEquipment(this.lastDamageByPlayerTime > 0, i); if (false && this.lastDamageByPlayerTime > 0) { // CraftBukkit - move rare item drop call to dropDeathLoot int j = this.random.nextInt(200) - i; if (j < 5) { this.getRareDrop(j <= 0 ? 1 : 0); } } } else { // CraftBukkit CraftEventFactory.callEntityDeathEvent(this); // CraftBukkit } } this.world.broadcastEntityEffect(this, (byte) 3); } protected void dropEquipment(boolean flag, int i) {} public void a(Entity entity, float f, double d0, double d1) { if (this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue()) { this.al = true; float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1); float f2 = 0.4F; this.motX /= 2.0D; this.motY /= 2.0D; this.motZ /= 2.0D; this.motX -= d0 / (double) f1 * (double) f2; this.motY += (double) f2; this.motZ -= d1 / (double) f1 * (double) f2; if (this.motY > 0.4000000059604645D) { this.motY = 0.4000000059604645D; } } } protected String aS() { return "game.neutral.hurt"; } protected String aT() { return "game.neutral.die"; } // CraftBukkit start - Change return type to ItemStack protected ItemStack getRareDrop(int i) { return null; } // CraftBukkit end protected void dropDeathLoot(boolean flag, int i) {} public boolean h_() { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.boundingBox.b); int k = MathHelper.floor(this.locZ); Block block = this.world.getType(i, j, k); return block == Blocks.LADDER || block == Blocks.VINE; } public boolean isAlive() { return !this.dead && this.getHealth() > 0.0F; } protected void b(float f) { super.b(f); MobEffect mobeffect = this.getEffect(MobEffectList.JUMP); float f1 = mobeffect != null ? (float) (mobeffect.getAmplifier() + 1) : 0.0F; // CraftBukkit start float i = MathHelper.f(f - 3.0F - f1); if (i > 0) { EntityDamageEvent event = CraftEventFactory.callEntityDamageEvent(null, this, EntityDamageEvent.DamageCause.FALL, i); if (event.isCancelled()) { return; } i = (float) event.getDamage(); if (i > 0) { this.getBukkitEntity().setLastDamageCause(event); } } // CraftBukkit end if (i > 0) { this.makeSound(this.o(org.bukkit.util.NumberConversions.ceil(i)), 1.0F, 1.0F); // CraftBukkit - ceil this.damageEntity(DamageSource.FALL, (float) i); int j = MathHelper.floor(this.locX); int k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height); int l = MathHelper.floor(this.locZ); Block block = this.world.getType(j, k, l); if (block.getMaterial() != Material.AIR) { StepSound stepsound = block.stepSound; this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F); } } } protected String o(int i) { return i > 4 ? "game.neutral.hurt.fall.big" : "game.neutral.hurt.fall.small"; } public int aU() { int i = 0; ItemStack[] aitemstack = this.getEquipment(); int j = aitemstack.length; for (int k = 0; k < j; ++k) { ItemStack itemstack = aitemstack[k]; if (itemstack != null && itemstack.getItem() instanceof ItemArmor) { int l = ((ItemArmor) itemstack.getItem()).c; i += l; } } return i; } protected void h(float f) {} protected float b(DamageSource damagesource, float f) { if (!damagesource.ignoresArmor()) { int i = 25 - this.aU(); float f1 = f * (float) i; this.h(f); f = f1 / 25.0F; } return f; } protected float c(DamageSource damagesource, float f) { if (damagesource.h()) { return f; } else { if (this instanceof EntityZombie) { f = f; } int i; int j; float f1; if (this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; j = 25 - i; f1 = f * (float) j; f = f1 / 25.0F; } if (f <= 0.0F) { return 0.0F; } else { i = EnchantmentManager.a(this.getEquipment(), damagesource); if (i > 20) { i = 20; } if (i > 0 && i <= 20) { j = 25 - i; f1 = f * (float) j; f = f1 / 25.0F; } return f; } } } protected void d(DamageSource damagesource, float f) { if (!this.isInvulnerable()) { f = this.b(damagesource, f); f = this.c(damagesource, f); float f1 = f; f = Math.max(f - this.br(), 0.0F); this.m(this.br() - (f1 - f)); if (f != 0.0F) { float f2 = this.getHealth(); this.setHealth(f2 - f); this.aV().a(damagesource, f2, f); this.m(this.br() - f); } } } public CombatTracker aV() { return this.combatTracker; } public EntityLiving aW() { return (EntityLiving) (this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null))); } public final float getMaxHealth() { return (float) this.getAttributeInstance(GenericAttributes.a).getValue(); } public final int aY() { return this.datawatcher.getByte(9); } public final void p(int i) { this.datawatcher.watch(9, Byte.valueOf((byte) i)); } private int j() { return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6); } public void aZ() { if (!this.at || this.au >= this.j() / 2 || this.au < 0) { this.au = -1; this.at = true; if (this.world instanceof WorldServer) { ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutAnimation(this, 0))); } } } protected void F() { this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F); } protected void ba() { int i = this.j(); if (this.at) { ++this.au; if (this.au >= i) { this.au = 0; this.at = false; } } else { this.au = 0; } this.aD = (float) this.au / (float) i; } public AttributeInstance getAttributeInstance(IAttribute iattribute) { return this.bb().a(iattribute); } public AttributeMapBase bb() { if (this.d == null) { this.d = new AttributeMapServer(); } return this.d; } public EnumMonsterType getMonsterType() { return EnumMonsterType.UNDEFINED; } public abstract ItemStack bd(); public abstract ItemStack getEquipment(int i); public abstract void setEquipment(int i, ItemStack itemstack); public void setSprinting(boolean flag) { super.setSprinting(flag); AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.d); if (attributeinstance.a(b) != null) { attributeinstance.b(c); } if (flag) { attributeinstance.a(c); } } public abstract ItemStack[] getEquipment(); protected float be() { return 1.0F; } protected float bf() { return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F; } protected boolean bg() { return this.getHealth() <= 0.0F; } public void enderTeleportTo(double d0, double d1, double d2) { this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch); } public void m(Entity entity) { double d0 = entity.locX; double d1 = entity.boundingBox.b + (double) entity.length; double d2 = entity.locZ; byte b0 = 1; for (int i = -b0; i <= b0; ++i) { for (int j = -b0; j < b0; ++j) { if (i != 0 || j != 0) { int k = (int) (this.locX + (double) i); int l = (int) (this.locZ + (double) j); AxisAlignedBB axisalignedbb = this.boundingBox.c((double) i, 1.0D, (double) j); if (this.world.a(axisalignedbb).isEmpty()) { if (World.a((IBlockAccess) this.world, k, (int) this.locY, l)) { this.enderTeleportTo(this.locX + (double) i, this.locY + 1.0D, this.locZ + (double) j); return; } if (World.a((IBlockAccess) this.world, k, (int) this.locY - 1, l) || this.world.getType(k, (int) this.locY - 1, l).getMaterial() == Material.WATER) { d0 = this.locX + (double) i; d1 = this.locY + 1.0D; d2 = this.locZ + (double) j; } } } } } this.enderTeleportTo(d0, d1, d2); } protected void bi() { this.motY = 0.41999998688697815D; if (this.hasEffect(MobEffectList.JUMP)) { this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F); } if (this.isSprinting()) { float f = this.yaw * 0.017453292F; this.motX -= (double) (MathHelper.sin(f) * 0.2F); this.motZ += (double) (MathHelper.cos(f) * 0.2F); } this.al = true; } public void e(float f, float f1) { double d0; if (this.L() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) { d0 = this.locY; this.a(f, f1, this.bj() ? 0.04F : 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.800000011920929D; this.motY *= 0.800000011920929D; this.motZ *= 0.800000011920929D; this.motY -= 0.02D; if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { this.motY = 0.30000001192092896D; } } else if (this.O() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) { d0 = this.locY; this.a(f, f1, 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.5D; this.motY *= 0.5D; this.motZ *= 0.5D; this.motY -= 0.02D; if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { this.motY = 0.30000001192092896D; } } else { float f2 = 0.91F; if (this.onGround) { f2 = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)).frictionFactor * 0.91F; } float f3 = 0.16277136F / (f2 * f2 * f2); float f4; if (this.onGround) { f4 = this.bk() * f3; } else { f4 = this.aQ; } this.a(f, f1, f4); f2 = 0.91F; if (this.onGround) { f2 = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)).frictionFactor * 0.91F; } if (this.h_()) { float f5 = 0.15F; if (this.motX < (double) (-f5)) { this.motX = (double) (-f5); } if (this.motX > (double) f5) { this.motX = (double) f5; } if (this.motZ < (double) (-f5)) { this.motZ = (double) (-f5); } if (this.motZ > (double) f5) { this.motZ = (double) f5; } this.fallDistance = 0.0F; if (this.motY < -0.15D) { this.motY = -0.15D; } boolean flag = this.isSneaking() && this instanceof EntityHuman; if (flag && this.motY < 0.0D) { this.motY = 0.0D; } } this.move(this.motX, this.motY, this.motZ); if (this.positionChanged && this.h_()) { this.motY = 0.2D; } if (this.world.isStatic && (!this.world.isLoaded((int) this.locX, 0, (int) this.locZ) || !this.world.getChunkAtWorldCoords((int) this.locX, (int) this.locZ).d)) { if (this.locY > 0.0D) { this.motY = -0.1D; } else { this.motY = 0.0D; } } else { this.motY -= 0.08D; } this.motY *= 0.9800000190734863D; this.motX *= (double) f2; this.motZ *= (double) f2; } this.aE = this.aF; d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; if (f6 > 1.0F) { f6 = 1.0F; } this.aF += (f6 - this.aF) * 0.4F; this.aG += this.aF; } protected boolean bj() { return false; } public float bk() { return this.bj() ? this.bp : 0.1F; } public void i(float f) { this.bp = f; } public boolean n(Entity entity) { this.l(entity); return false; } public boolean isSleeping() { return false; } public void h() { super.h(); if (!this.world.isStatic) { int i = this.aY(); if (i > 0) { if (this.av <= 0) { this.av = 20 * (30 - i); } --this.av; if (this.av <= 0) { this.p(i - 1); } } for (int j = 0; j < 5; ++j) { ItemStack itemstack = this.g[j]; ItemStack itemstack1 = this.getEquipment(j); if (!ItemStack.matches(itemstack1, itemstack)) { ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), j, itemstack1))); if (itemstack != null) { this.d.a(itemstack.D()); } if (itemstack1 != null) { this.d.b(itemstack1.D()); } this.g[j] = itemstack1 == null ? null : itemstack1.cloneItemStack(); } } if (this.ticksLived % 20 == 0) { this.aV().g(); } } this.e(); double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f = (float) (d0 * d0 + d1 * d1); float f1 = this.aM; float f2 = 0.0F; this.aV = this.aW; float f3 = 0.0F; if (f > 0.0025000002F) { f3 = 1.0F; f2 = (float) Math.sqrt((double) f) * 3.0F; // CraftBukkit - Math -> TrigMath f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; } if (this.aD > 0.0F) { f1 = this.yaw; } if (!this.onGround) { f3 = 0.0F; } this.aW += (f3 - this.aW) * 0.3F; this.world.methodProfiler.a("headTurn"); f2 = this.f(f1, f2); this.world.methodProfiler.b(); this.world.methodProfiler.a("rangeChecks"); while (this.yaw - this.lastYaw < -180.0F) { this.lastYaw -= 360.0F; } while (this.yaw - this.lastYaw >= 180.0F) { this.lastYaw += 360.0F; } while (this.aM - this.aN < -180.0F) { this.aN -= 360.0F; } while (this.aM - this.aN >= 180.0F) { this.aN += 360.0F; } while (this.pitch - this.lastPitch < -180.0F) { this.lastPitch -= 360.0F; } while (this.pitch - this.lastPitch >= 180.0F) { this.lastPitch += 360.0F; } while (this.aO - this.aP < -180.0F) { this.aP -= 360.0F; } while (this.aO - this.aP >= 180.0F) { this.aP += 360.0F; } this.world.methodProfiler.b(); this.aX += f2; } protected float f(float f, float f1) { float f2 = MathHelper.g(f - this.aM); this.aM += f2 * 0.3F; float f3 = MathHelper.g(this.yaw - this.aM); boolean flag = f3 < -90.0F || f3 >= 90.0F; if (f3 < -75.0F) { f3 = -75.0F; } if (f3 >= 75.0F) { f3 = 75.0F; } this.aM = this.yaw - f3; if (f3 * f3 > 2500.0F) { this.aM += f3 * 0.2F; } if (flag) { f1 *= -1.0F; } return f1; } public void e() { if (this.bq > 0) { --this.bq; } if (this.bg > 0) { double d0 = this.locX + (this.bh - this.locX) / (double) this.bg; double d1 = this.locY + (this.bi - this.locY) / (double) this.bg; double d2 = this.locZ + (this.bj - this.locZ) / (double) this.bg; double d3 = MathHelper.g(this.bk - (double) this.yaw); this.yaw = (float) ((double) this.yaw + d3 / (double) this.bg); this.pitch = (float) ((double) this.pitch + (this.bm - (double) this.pitch) / (double) this.bg); --this.bg; this.setPosition(d0, d1, d2); this.b(this.yaw, this.pitch); } else if (!this.bq()) { this.motX *= 0.98D; this.motY *= 0.98D; this.motZ *= 0.98D; } if (Math.abs(this.motX) < 0.005D) { this.motX = 0.0D; } if (Math.abs(this.motY) < 0.005D) { this.motY = 0.0D; } if (Math.abs(this.motZ) < 0.005D) { this.motZ = 0.0D; } this.world.methodProfiler.a("ai"); if (this.bg()) { this.bc = false; this.bd = 0.0F; this.be = 0.0F; this.bf = 0.0F; } else if (this.bq()) { if (this.bj()) { this.world.methodProfiler.a("newAi"); this.bm(); this.world.methodProfiler.b(); } else { this.world.methodProfiler.a("oldAi"); this.bp(); this.world.methodProfiler.b(); this.aO = this.yaw; } } this.world.methodProfiler.b(); this.world.methodProfiler.a("jump"); if (this.bc) { if (!this.L() && !this.O()) { if (this.onGround && this.bq == 0) { this.bi(); this.bq = 10; } } else { this.motY += 0.03999999910593033D; } } else { this.bq = 0; } this.world.methodProfiler.b(); this.world.methodProfiler.a("travel"); this.bd *= 0.98F; this.be *= 0.98F; this.bf *= 0.9F; this.e(this.bd, this.be); this.world.methodProfiler.b(); this.world.methodProfiler.a("push"); if (!this.world.isStatic) { this.bn(); } this.world.methodProfiler.b(); } protected void bm() {} protected void bn() { List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); if (list != null && !list.isEmpty()) { for (int i = 0; i < list.size(); ++i) { Entity entity = (Entity) list.get(i); // TODO better check now? // CraftBukkit start - Only handle mob (non-player) collisions every other tick if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) { continue; } // CraftBukkit end if (entity.R()) { this.o(entity); } } } } protected void o(Entity entity) { entity.collide(this); } public void aa() { super.aa(); this.aV = this.aW; this.aW = 0.0F; this.fallDistance = 0.0F; } protected void bo() {} protected void bp() { ++this.aU; } public void f(boolean flag) { this.bc = flag; } public void receive(Entity entity, int i) { if (!entity.dead && !this.world.isStatic) { EntityTracker entitytracker = ((WorldServer) this.world).getTracker(); if (entity instanceof EntityItem) { entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId()))); } if (entity instanceof EntityArrow) { entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId()))); } if (entity instanceof EntityExperienceOrb) { entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId()))); } } } public boolean p(Entity entity) { return this.world.a(Vec3D.a(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), Vec3D.a(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null; } public Vec3D af() { return this.j(1.0F); } public Vec3D j(float f) { float f1; float f2; float f3; float f4; if (f == 1.0F) { f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F); f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F); f3 = -MathHelper.cos(-this.pitch * 0.017453292F); f4 = MathHelper.sin(-this.pitch * 0.017453292F); return Vec3D.a((double) (f2 * f3), (double) f4, (double) (f1 * f3)); } else { f1 = this.lastPitch + (this.pitch - this.lastPitch) * f; f2 = this.lastYaw + (this.yaw - this.lastYaw) * f; f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F); f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F); float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); return Vec3D.a((double) (f4 * f5), (double) f6, (double) (f3 * f5)); } } public boolean bq() { return !this.world.isStatic; } public boolean Q() { return !this.dead; } public boolean R() { return !this.dead; } public float getHeadHeight() { return this.length * 0.85F; } protected void P() { this.velocityChanged = this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue(); } public float getHeadRotation() { return this.aO; } public float br() { return this.br; } public void m(float f) { if (f < 0.0F) { f = 0.0F; } this.br = f; } public ScoreboardTeamBase getScoreboardTeam() { return null; } public boolean c(EntityLiving entityliving) { return this.a(entityliving.getScoreboardTeam()); } public boolean a(ScoreboardTeamBase scoreboardteambase) { return this.getScoreboardTeam() != null ? this.getScoreboardTeam().isAlly(scoreboardteambase) : false; } public void bt() {} public void bu() {} }