package net.minecraft.server; import java.util.Iterator; import java.util.List; import java.util.UUID; //CraftBukkit start import org.bukkit.craftbukkit.event.CraftEventFactory; public abstract class EntityInsentient extends EntityLiving { public int a_; protected int b; private ControllerLook h; private ControllerMove moveController; private ControllerJump lookController; private EntityAIBodyControl bn; private Navigation navigation; protected final PathfinderGoalSelector goalSelector; protected final PathfinderGoalSelector targetSelector; private EntityLiving goalTarget; private EntitySenses bq; private ItemStack[] equipment = new ItemStack[5]; public float[] dropChances = new float[5]; // CraftBukkit - protected -> public public boolean canPickUpLoot; // CraftBukkit - private -> public public boolean persistent = !isTypeNotPersistent(); // CraftBukkit - private -> public protected float f; private Entity bu; protected int g; private boolean bv; private Entity bw; private NBTTagCompound bx; public EntityInsentient(World world) { super(world); this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null); this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null); this.h = new ControllerLook(this); this.moveController = new ControllerMove(this); this.lookController = new ControllerJump(this); this.bn = new EntityAIBodyControl(this); this.navigation = new Navigation(this, world); this.bq = new EntitySenses(this); for (int i = 0; i < this.dropChances.length; ++i) { this.dropChances[i] = 0.085F; } } protected void ay() { super.ay(); this.aW().b(GenericAttributes.b).setValue(16.0D); } public ControllerLook getControllerLook() { return this.h; } public ControllerMove getControllerMove() { return this.moveController; } public ControllerJump getControllerJump() { return this.lookController; } public Navigation getNavigation() { return this.navigation; } public EntitySenses getEntitySenses() { return this.bq; } public EntityLiving getGoalTarget() { return this.goalTarget; } public void setGoalTarget(EntityLiving entityliving) { this.goalTarget = entityliving; } public boolean a(Class oclass) { return EntityCreeper.class != oclass && EntityGhast.class != oclass; } public void n() {} protected void a() { super.a(); this.datawatcher.a(11, Byte.valueOf((byte) 0)); this.datawatcher.a(10, ""); } public int o() { return 80; } public void p() { String s = this.r(); if (s != null) { this.makeSound(s, this.aZ(), this.ba()); } } public void x() { super.x(); this.world.methodProfiler.a("mobBaseTick"); if (this.isAlive() && this.random.nextInt(1000) < this.a_++) { this.a_ = -this.o(); this.p(); } this.world.methodProfiler.b(); } protected int getExpValue(EntityHuman entityhuman) { if (this.b > 0) { int i = this.b; ItemStack[] aitemstack = this.getEquipment(); for (int j = 0; j < aitemstack.length; ++j) { if (aitemstack[j] != null && this.dropChances[j] <= 1.0F) { i += 1 + this.random.nextInt(3); } } return i; } else { return this.b; } } public void q() { for (int i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; double d2 = this.random.nextGaussian() * 0.02D; double d3 = 10.0D; this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2); } } public void l_() { super.l_(); if (!this.world.isStatic) { this.bF(); } } protected float f(float f, float f1) { if (this.be()) { this.bn.a(); return f1; } else { return super.f(f, f1); } } protected String r() { return null; } protected int getLootId() { return 0; } protected void dropDeathLoot(boolean flag, int i) { // CraftBukkit start - Whole method List loot = new java.util.ArrayList(); int j = this.getLootId(); if (j > 0) { int k = this.random.nextInt(3); if (i > 0) { k += this.random.nextInt(i + 1); } if (k > 0) { loot.add(new org.bukkit.inventory.ItemStack(j, k)); } } // Determine rare item drops and add them to the loot if (this.lastDamageByPlayerTime > 0) { int k = this.random.nextInt(200) - i; if (k < 5) { ItemStack itemstack = this.l(k <= 0 ? 1 : 0); if (itemstack != null) { loot.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); } } } CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot // CraftBukkit end } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); nbttagcompound.setBoolean("CanPickUpLoot", this.bD()); nbttagcompound.setBoolean("PersistenceRequired", this.persistent); NBTTagList nbttaglist = new NBTTagList(); NBTTagCompound nbttagcompound1; for (int i = 0; i < this.equipment.length; ++i) { nbttagcompound1 = new NBTTagCompound(); if (this.equipment[i] != null) { this.equipment[i].save(nbttagcompound1); } nbttaglist.add(nbttagcompound1); } nbttagcompound.set("Equipment", nbttaglist); NBTTagList nbttaglist1 = new NBTTagList(); for (int j = 0; j < this.dropChances.length; ++j) { nbttaglist1.add(new NBTTagFloat(j + "", this.dropChances[j])); } nbttagcompound.set("DropChances", nbttaglist1); nbttagcompound.setString("CustomName", this.getCustomName()); nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible()); nbttagcompound.setBoolean("Leashed", this.bv); if (this.bw != null) { nbttagcompound1 = new NBTTagCompound("Leash"); if (this.bw instanceof EntityLiving) { nbttagcompound1.setLong("UUIDMost", this.bw.getUniqueID().getMostSignificantBits()); nbttagcompound1.setLong("UUIDLeast", this.bw.getUniqueID().getLeastSignificantBits()); } else if (this.bw instanceof EntityHanging) { EntityHanging entityhanging = (EntityHanging) this.bw; nbttagcompound1.setInt("X", entityhanging.x); nbttagcompound1.setInt("Y", entityhanging.y); nbttagcompound1.setInt("Z", entityhanging.z); } nbttagcompound.set("Leash", nbttagcompound1); } } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); // CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it boolean data = nbttagcompound.getBoolean("CanPickUpLoot"); if (isLevelAtLeast(nbttagcompound, 1) || data) { this.canPickUpLoot = data; } data = nbttagcompound.getBoolean("PersistenceRequired"); if (isLevelAtLeast(nbttagcompound, 1) || data) { this.persistent = data; } // CraftBukkit end if (nbttagcompound.hasKey("CustomName") && nbttagcompound.getString("CustomName").length() > 0) { this.setCustomName(nbttagcompound.getString("CustomName")); } this.setCustomNameVisible(nbttagcompound.getBoolean("CustomNameVisible")); NBTTagList nbttaglist; int i; if (nbttagcompound.hasKey("Equipment")) { nbttaglist = nbttagcompound.getList("Equipment"); for (i = 0; i < this.equipment.length; ++i) { this.equipment[i] = ItemStack.createStack((NBTTagCompound) nbttaglist.get(i)); } } if (nbttagcompound.hasKey("DropChances")) { nbttaglist = nbttagcompound.getList("DropChances"); for (i = 0; i < nbttaglist.size(); ++i) { this.dropChances[i] = ((NBTTagFloat) nbttaglist.get(i)).data; } } this.bv = nbttagcompound.getBoolean("Leashed"); if (this.bv && nbttagcompound.hasKey("Leash")) { this.bx = nbttagcompound.getCompound("Leash"); } } public void n(float f) { this.bf = f; } public void i(float f) { super.i(f); this.n(f); } public void c() { super.c(); this.world.methodProfiler.a("looting"); if (!this.world.isStatic && this.bD() && !this.aU && this.world.getGameRules().getBoolean("mobGriefing")) { List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D)); Iterator iterator = list.iterator(); while (iterator.hasNext()) { EntityItem entityitem = (EntityItem) iterator.next(); if (!entityitem.dead && entityitem.getItemStack() != null) { ItemStack itemstack = entityitem.getItemStack(); int i = b(itemstack); if (i > -1) { boolean flag = true; ItemStack itemstack1 = this.getEquipment(i); if (itemstack1 != null) { if (i == 0) { if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) { flag = true; } else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) { ItemSword itemsword = (ItemSword) itemstack.getItem(); ItemSword itemsword1 = (ItemSword) itemstack1.getItem(); if (itemsword.g() == itemsword1.g()) { flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag(); } else { flag = itemsword.g() > itemsword1.g(); } } else { flag = false; } } else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) { flag = true; } else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) { ItemArmor itemarmor = (ItemArmor) itemstack.getItem(); ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem(); if (itemarmor.c == itemarmor1.c) { flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag(); } else { flag = itemarmor.c > itemarmor1.c; } } else { flag = false; } } if (flag) { if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) { this.a(itemstack1, 0.0F); } this.setEquipment(i, itemstack); this.dropChances[i] = 2.0F; this.persistent = true; this.receive(entityitem, 1); entityitem.die(); } } } } } this.world.methodProfiler.b(); } protected boolean be() { return false; } protected boolean isTypeNotPersistent() { return true; } protected void bo() { // CraftBukkit - temporary hack to handle Ocelot despawning if ((this instanceof EntityOcelot && this.isTypeNotPersistent()) || (!this.persistent)) { EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); if (entityhuman != null) { double d0 = entityhuman.locX - this.locX; double d1 = entityhuman.locY - this.locY; double d2 = entityhuman.locZ - this.locZ; double d3 = d0 * d0 + d1 * d1 + d2 * d2; if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check this.die(); } if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check this.die(); } else if (d3 < 1024.0D) { this.aV = 0; } } // CraftBukkit start } else { this.aV = 0; } // CraftBukkit end } protected void bh() { ++this.aV; this.world.methodProfiler.a("checkDespawn"); this.bo(); this.world.methodProfiler.b(); this.world.methodProfiler.a("sensing"); this.bq.a(); this.world.methodProfiler.b(); this.world.methodProfiler.a("targetSelector"); this.targetSelector.a(); this.world.methodProfiler.b(); this.world.methodProfiler.a("goalSelector"); this.goalSelector.a(); this.world.methodProfiler.b(); this.world.methodProfiler.a("navigation"); this.navigation.f(); this.world.methodProfiler.b(); this.world.methodProfiler.a("mob tick"); this.bj(); this.world.methodProfiler.b(); this.world.methodProfiler.a("controls"); this.world.methodProfiler.a("move"); this.moveController.c(); this.world.methodProfiler.c("look"); this.h.a(); this.world.methodProfiler.c("jump"); this.lookController.b(); this.world.methodProfiler.b(); this.world.methodProfiler.b(); } protected void bk() { super.bk(); this.be = 0.0F; this.bf = 0.0F; this.bo(); float f = 8.0F; if (this.random.nextFloat() < 0.02F) { EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f); if (entityhuman != null) { this.bu = entityhuman; this.g = 10 + this.random.nextInt(20); } else { this.bg = (this.random.nextFloat() - 0.5F) * 20.0F; } } if (this.bu != null) { this.a(this.bu, 10.0F, (float) this.bp()); if (this.g-- <= 0 || this.bu.dead || this.bu.e((Entity) this) > (double) (f * f)) { this.bu = null; } } else { if (this.random.nextFloat() < 0.05F) { this.bg = (this.random.nextFloat() - 0.5F) * 20.0F; } this.yaw += this.bg; this.pitch = this.f; } boolean flag = this.G(); boolean flag1 = this.I(); if (flag || flag1) { this.bd = this.random.nextFloat() < 0.8F; } } public int bp() { return 40; } public void a(Entity entity, float f, float f1) { double d0 = entity.locX - this.locX; double d1 = entity.locZ - this.locZ; double d2; if (entity instanceof EntityLiving) { EntityLiving entityliving = (EntityLiving) entity; d2 = entityliving.locY + (double) entityliving.getHeadHeight() - (this.locY + (double) this.getHeadHeight()); } else { d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight()); } double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1); float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F; float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D)); this.pitch = this.b(this.pitch, f3, f1); this.yaw = this.b(this.yaw, f2, f); } private float b(float f, float f1, float f2) { float f3 = MathHelper.g(f1 - f); if (f3 > f2) { f3 = f2; } if (f3 < -f2) { f3 = -f2; } return f + f3; } public boolean canSpawn() { return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox); } public int bv() { return 4; } public int ar() { if (this.getGoalTarget() == null) { return 3; } else { int i = (int) (this.getHealth() - this.getMaxHealth() * 0.33F); i -= (3 - this.world.difficulty) * 4; if (i < 0) { i = 0; } return i + 3; } } public ItemStack aY() { return this.equipment[0]; } public ItemStack getEquipment(int i) { return this.equipment[i]; } public ItemStack o(int i) { return this.equipment[i + 1]; } public void setEquipment(int i, ItemStack itemstack) { this.equipment[i] = itemstack; } public ItemStack[] getEquipment() { return this.equipment; } protected void dropEquipment(boolean flag, int i) { for (int j = 0; j < this.getEquipment().length; ++j) { ItemStack itemstack = this.getEquipment(j); boolean flag1 = this.dropChances[j] > 1.0F; if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) { if (!flag1 && itemstack.g()) { int k = Math.max(itemstack.l() - 25, 1); int l = itemstack.l() - this.random.nextInt(this.random.nextInt(k) + 1); if (l > k) { l = k; } if (l < 1) { l = 1; } itemstack.setData(l); } this.a(itemstack, 0.0F); } } } protected void bw() { if (this.random.nextFloat() < 0.15F * this.world.b(this.locX, this.locY, this.locZ)) { int i = this.random.nextInt(2); float f = this.world.difficulty == 3 ? 0.1F : 0.25F; if (this.random.nextFloat() < 0.095F) { ++i; } if (this.random.nextFloat() < 0.095F) { ++i; } if (this.random.nextFloat() < 0.095F) { ++i; } for (int j = 3; j >= 0; --j) { ItemStack itemstack = this.o(j); if (j < 3 && this.random.nextFloat() < f) { break; } if (itemstack == null) { Item item = a(j + 1, i); if (item != null) { this.setEquipment(j + 1, new ItemStack(item)); } } } } } public static int b(ItemStack itemstack) { if (itemstack.id != Block.PUMPKIN.id && itemstack.id != Item.SKULL.id) { if (itemstack.getItem() instanceof ItemArmor) { switch (((ItemArmor) itemstack.getItem()).b) { case 0: return 4; case 1: return 3; case 2: return 2; case 3: return 1; } } return 0; } else { return 4; } } public static Item a(int i, int j) { switch (i) { case 4: if (j == 0) { return Item.LEATHER_HELMET; } else if (j == 1) { return Item.GOLD_HELMET; } else if (j == 2) { return Item.CHAINMAIL_HELMET; } else if (j == 3) { return Item.IRON_HELMET; } else if (j == 4) { return Item.DIAMOND_HELMET; } case 3: if (j == 0) { return Item.LEATHER_CHESTPLATE; } else if (j == 1) { return Item.GOLD_CHESTPLATE; } else if (j == 2) { return Item.CHAINMAIL_CHESTPLATE; } else if (j == 3) { return Item.IRON_CHESTPLATE; } else if (j == 4) { return Item.DIAMOND_CHESTPLATE; } case 2: if (j == 0) { return Item.LEATHER_LEGGINGS; } else if (j == 1) { return Item.GOLD_LEGGINGS; } else if (j == 2) { return Item.CHAINMAIL_LEGGINGS; } else if (j == 3) { return Item.IRON_LEGGINGS; } else if (j == 4) { return Item.DIAMOND_LEGGINGS; } case 1: if (j == 0) { return Item.LEATHER_BOOTS; } else if (j == 1) { return Item.GOLD_BOOTS; } else if (j == 2) { return Item.CHAINMAIL_BOOTS; } else if (j == 3) { return Item.IRON_BOOTS; } else if (j == 4) { return Item.DIAMOND_BOOTS; } default: return null; } } protected void bx() { float f = this.world.b(this.locX, this.locY, this.locZ); if (this.aY() != null && this.random.nextFloat() < 0.25F * f) { EnchantmentManager.a(this.random, this.aY(), (int) (5.0F + f * (float) this.random.nextInt(18))); } for (int i = 0; i < 4; ++i) { ItemStack itemstack = this.o(i); if (itemstack != null && this.random.nextFloat() < 0.5F * f) { EnchantmentManager.a(this.random, itemstack, (int) (5.0F + f * (float) this.random.nextInt(18))); } } } public GroupDataEntity a(GroupDataEntity groupdataentity) { this.getAttributeInstance(GenericAttributes.b).a(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, 1)); return groupdataentity; } public boolean by() { return false; } public String getLocalizedName() { return this.hasCustomName() ? this.getCustomName() : super.getLocalizedName(); } public void bz() { this.persistent = true; } public void setCustomName(String s) { this.datawatcher.watch(10, s); } public String getCustomName() { return this.datawatcher.getString(10); } public boolean hasCustomName() { return this.datawatcher.getString(10).length() > 0; } public void setCustomNameVisible(boolean flag) { this.datawatcher.watch(11, Byte.valueOf((byte) (flag ? 1 : 0))); } public boolean getCustomNameVisible() { return this.datawatcher.getByte(11) == 1; } public void a(int i, float f) { this.dropChances[i] = f; } public boolean bD() { return this.canPickUpLoot; } public void h(boolean flag) { this.canPickUpLoot = flag; } public boolean isPersistent() { return this.persistent; } public final boolean c(EntityHuman entityhuman) { if (this.bH() && this.bI() == entityhuman) { this.a(true, !entityhuman.abilities.canInstantlyBuild); return true; } else { ItemStack itemstack = entityhuman.inventory.getItemInHand(); if (itemstack != null && itemstack.id == Item.LEASH.id && this.bG()) { if (!(this instanceof EntityTameableAnimal) || !((EntityTameableAnimal) this).isTamed()) { this.b(entityhuman, true); --itemstack.count; return true; } if (entityhuman.getName().equalsIgnoreCase(((EntityTameableAnimal) this).getOwnerName())) { this.b(entityhuman, true); --itemstack.count; return true; } } return this.a(entityhuman) ? true : super.c(entityhuman); } } protected boolean a(EntityHuman entityhuman) { return false; } protected void bF() { if (this.bx != null) { this.bJ(); } if (this.bv) { if (this.bw == null || this.bw.dead) { this.a(true, true); } } } public void a(boolean flag, boolean flag1) { if (this.bv) { this.bv = false; this.bw = null; if (!this.world.isStatic && flag1) { this.b(Item.LEASH.id, 1); } if (!this.world.isStatic && flag && this.world instanceof WorldServer) { ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet39AttachEntity(1, this, (Entity) null))); } } } public boolean bG() { return !this.bH() && !(this instanceof IMonster); } public boolean bH() { return this.bv; } public Entity bI() { return this.bw; } public void b(Entity entity, boolean flag) { this.bv = true; this.bw = entity; if (!this.world.isStatic && flag && this.world instanceof WorldServer) { ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet39AttachEntity(1, this, this.bw))); } } private void bJ() { if (this.bv && this.bx != null) { if (this.bx.hasKey("UUIDMost") && this.bx.hasKey("UUIDLeast")) { UUID uuid = new UUID(this.bx.getLong("UUIDMost"), this.bx.getLong("UUIDLeast")); List list = this.world.a(EntityLiving.class, this.boundingBox.grow(10.0D, 10.0D, 10.0D)); Iterator iterator = list.iterator(); while (iterator.hasNext()) { EntityLiving entityliving = (EntityLiving) iterator.next(); if (entityliving.getUniqueID().equals(uuid)) { this.bw = entityliving; break; } } } else if (this.bx.hasKey("X") && this.bx.hasKey("Y") && this.bx.hasKey("Z")) { int i = this.bx.getInt("X"); int j = this.bx.getInt("Y"); int k = this.bx.getInt("Z"); EntityLeash entityleash = EntityLeash.b(this.world, i, j, k); if (entityleash == null) { entityleash = EntityLeash.a(this.world, i, j, k); } this.bw = entityleash; } else { this.a(false, true); } } this.bx = null; } }