package net.minecraft.server; // CraftBukkit start import org.bukkit.craftbukkit.inventory.CraftInventory; import org.bukkit.craftbukkit.inventory.CraftInventoryView; // CraftBukkit end public class ContainerChest extends Container { public IInventory container; // CraftBukkit - private->public private int f; // CraftBukkit start private CraftInventoryView bukkitEntity = null; private PlayerInventory player; public CraftInventoryView getBukkitView() { if (bukkitEntity != null) { return bukkitEntity; } CraftInventory inventory; if (this.container instanceof PlayerInventory) { inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryPlayer((PlayerInventory) this.container); } else if (this.container instanceof InventoryLargeChest) { inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((InventoryLargeChest) this.container); } else { inventory = new CraftInventory(this.container); } bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this); return bukkitEntity; } // CraftBukkit end public ContainerChest(IInventory iinventory, IInventory iinventory1) { this.container = iinventory1; this.f = iinventory1.getSize() / 9; iinventory1.startOpen(); int i = (this.f - 4) * 18; // CraftBukkit start - Save player // TODO: Should we check to make sure it really is an InventoryPlayer? this.player = (PlayerInventory)iinventory; // CraftBukkit end int j; int k; for (j = 0; j < this.f; ++j) { for (k = 0; k < 9; ++k) { this.a(new Slot(iinventory1, k + j * 9, 8 + k * 18, 18 + j * 18)); } } for (j = 0; j < 3; ++j) { for (k = 0; k < 9; ++k) { this.a(new Slot(iinventory, k + j * 9 + 9, 8 + k * 18, 103 + j * 18 + i)); } } for (j = 0; j < 9; ++j) { this.a(new Slot(iinventory, j, 8 + j * 18, 161 + i)); } } public boolean a(EntityHuman entityhuman) { if (!this.checkReachable) return true; // CraftBukkit return this.container.a(entityhuman); } public ItemStack b(EntityHuman entityhuman, int i) { ItemStack itemstack = null; Slot slot = (Slot) this.c.get(i); if (slot != null && slot.e()) { ItemStack itemstack1 = slot.getItem(); itemstack = itemstack1.cloneItemStack(); if (i < this.f * 9) { if (!this.a(itemstack1, this.f * 9, this.c.size(), true)) { return null; } } else if (!this.a(itemstack1, 0, this.f * 9, false)) { return null; } if (itemstack1.count == 0) { slot.set((ItemStack) null); } else { slot.f(); } } return itemstack; } public void b(EntityHuman entityhuman) { super.b(entityhuman); this.container.g(); } public IInventory e() { return this.container; } }