package net.minecraft.server; import java.util.ArrayList; import java.util.HashSet; import java.util.Iterator; import java.util.List; import java.util.Set; // CraftBukkit start import java.util.HashMap; import java.util.Map; import org.bukkit.craftbukkit.inventory.CraftInventory; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.event.Event.Result; import org.bukkit.event.inventory.InventoryDragEvent; import org.bukkit.inventory.InventoryView; // CraftBukkit end public abstract class Container { public List b = new ArrayList(); public List c = new ArrayList(); public int windowId; private int f = -1; public int g; // CraftBukkit - private -> public private final Set h = new HashSet(); protected List listeners = new ArrayList(); private Set i = new HashSet(); // CraftBukkit start public boolean checkReachable = true; public abstract InventoryView getBukkitView(); public void transferTo(Container other, org.bukkit.craftbukkit.entity.CraftHumanEntity player) { InventoryView source = this.getBukkitView(), destination = other.getBukkitView(); ((CraftInventory) source.getTopInventory()).getInventory().onClose(player); ((CraftInventory) source.getBottomInventory()).getInventory().onClose(player); ((CraftInventory) destination.getTopInventory()).getInventory().onOpen(player); ((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player); } // CraftBukkit end public Container() {} protected Slot a(Slot slot) { slot.g = this.c.size(); this.c.add(slot); this.b.add(null); return slot; } public void addSlotListener(ICrafting icrafting) { if (this.listeners.contains(icrafting)) { throw new IllegalArgumentException("Listener already listening"); } else { this.listeners.add(icrafting); icrafting.a(this, this.a()); this.b(); } } public List a() { ArrayList arraylist = new ArrayList(); for (int i = 0; i < this.c.size(); ++i) { arraylist.add(((Slot) this.c.get(i)).getItem()); } return arraylist; } public void b() { for (int i = 0; i < this.c.size(); ++i) { ItemStack itemstack = ((Slot) this.c.get(i)).getItem(); ItemStack itemstack1 = (ItemStack) this.b.get(i); if (!ItemStack.matches(itemstack1, itemstack)) { itemstack1 = itemstack == null ? null : itemstack.cloneItemStack(); this.b.set(i, itemstack1); for (int j = 0; j < this.listeners.size(); ++j) { ((ICrafting) this.listeners.get(j)).a(this, i, itemstack1); } } } } public boolean a(EntityHuman entityhuman, int i) { return false; } public Slot a(IInventory iinventory, int i) { for (int j = 0; j < this.c.size(); ++j) { Slot slot = (Slot) this.c.get(j); if (slot.a(iinventory, i)) { return slot; } } return null; } public Slot getSlot(int i) { return (Slot) this.c.get(i); } public ItemStack b(EntityHuman entityhuman, int i) { Slot slot = (Slot) this.c.get(i); return slot != null ? slot.getItem() : null; } public ItemStack clickItem(int i, int j, int k, EntityHuman entityhuman) { ItemStack itemstack = null; PlayerInventory playerinventory = entityhuman.inventory; int l; ItemStack itemstack1; if (k == 5) { int i1 = this.g; this.g = c(j); if ((i1 != 1 || this.g != 2) && i1 != this.g) { this.d(); } else if (playerinventory.getCarried() == null) { this.d(); } else if (this.g == 0) { this.f = b(j); if (d(this.f)) { this.g = 1; this.h.clear(); } else { this.d(); } } else if (this.g == 1) { Slot slot = (Slot) this.c.get(i); if (slot != null && a(slot, playerinventory.getCarried(), true) && slot.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count > this.h.size() && this.b(slot)) { this.h.add(slot); } } else if (this.g == 2) { if (!this.h.isEmpty()) { itemstack1 = playerinventory.getCarried().cloneItemStack(); l = playerinventory.getCarried().count; Iterator iterator = this.h.iterator(); Map draggedSlots = new HashMap(); // CraftBukkit - Store slots from drag in map (raw slot id -> new stack) while (iterator.hasNext()) { Slot slot1 = (Slot) iterator.next(); if (slot1 != null && a(slot1, playerinventory.getCarried(), true) && slot1.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count >= this.h.size() && this.b(slot1)) { ItemStack itemstack2 = itemstack1.cloneItemStack(); int j1 = slot1.e() ? slot1.getItem().count : 0; a(this.h, this.f, itemstack2, j1); if (itemstack2.count > itemstack2.getMaxStackSize()) { itemstack2.count = itemstack2.getMaxStackSize(); } if (itemstack2.count > slot1.a()) { itemstack2.count = slot1.a(); } l -= itemstack2.count - j1; draggedSlots.put(slot1.g, itemstack2); // CraftBukkit - Put in map instead of setting, Should be Slot.rawSlotIndex } } // CraftBukkit start - InventoryDragEvent InventoryView view = getBukkitView(); org.bukkit.inventory.ItemStack newcursor = CraftItemStack.asCraftMirror(itemstack1); newcursor.setAmount(l); Map eventmap = new HashMap(); for (Map.Entry ditem : draggedSlots.entrySet()) { eventmap.put(ditem.getKey(), CraftItemStack.asBukkitCopy(ditem.getValue())); } // It's essential that we set the cursor to the new value here to prevent item duplication if a plugin closes the inventory. ItemStack oldCursor = playerinventory.getCarried(); playerinventory.setCarried(CraftItemStack.asNMSCopy(newcursor)); InventoryDragEvent event = new InventoryDragEvent(view, (newcursor.getType() != org.bukkit.Material.AIR ? newcursor : null), CraftItemStack.asBukkitCopy(oldCursor), this.f == 1, eventmap); // Should be dragButton entityhuman.world.getServer().getPluginManager().callEvent(event); // Whether or not a change was made to the inventory that requires an update. boolean needsUpdate = event.getResult() != Result.DEFAULT; if (event.getResult() != Result.DENY) { for (Map.Entry dslot : draggedSlots.entrySet()) { view.setItem(dslot.getKey(), CraftItemStack.asBukkitCopy(dslot.getValue())); } // The only time the carried item will be set to null is if the inventory is closed by the server. // If the inventory is closed by the server, then the cursor items are dropped. This is why we change the cursor early. if (playerinventory.getCarried() != null) { playerinventory.setCarried(CraftItemStack.asNMSCopy(event.getCursor())); needsUpdate = true; } } else { playerinventory.setCarried(oldCursor); } if (needsUpdate && entityhuman instanceof EntityPlayer) { ((EntityPlayer) entityhuman).updateInventory(this); } // CraftBukkit end } this.d(); } else { this.d(); } } else if (this.g != 0) { this.d(); } else { Slot slot2; int k1; ItemStack itemstack3; if ((k == 0 || k == 1) && (j == 0 || j == 1)) { if (i == -999) { if (playerinventory.getCarried() != null && i == -999) { if (j == 0) { entityhuman.drop(playerinventory.getCarried()); playerinventory.setCarried((ItemStack) null); } if (j == 1) { // CraftBukkit start - Store a reference ItemStack itemstack4 = playerinventory.getCarried(); if (itemstack4.count > 0) { entityhuman.drop(itemstack4.a(1)); } if (itemstack4.count == 0) { // CraftBukkit end playerinventory.setCarried((ItemStack) null); } } } } else if (k == 1) { if (i < 0) { return null; } slot2 = (Slot) this.c.get(i); if (slot2 != null && slot2.a(entityhuman)) { itemstack1 = this.b(entityhuman, i); if (itemstack1 != null) { l = itemstack1.id; itemstack = itemstack1.cloneItemStack(); if (slot2 != null && slot2.getItem() != null && slot2.getItem().id == l) { this.a(i, j, true, entityhuman); } } } } else { if (i < 0) { return null; } slot2 = (Slot) this.c.get(i); if (slot2 != null) { itemstack1 = slot2.getItem(); ItemStack itemstack4 = playerinventory.getCarried(); if (itemstack1 != null) { itemstack = itemstack1.cloneItemStack(); } if (itemstack1 == null) { if (itemstack4 != null && slot2.isAllowed(itemstack4)) { k1 = j == 0 ? itemstack4.count : 1; if (k1 > slot2.a()) { k1 = slot2.a(); } if (itemstack4.count >= k1) { slot2.set(itemstack4.a(k1)); } if (itemstack4.count == 0) { playerinventory.setCarried((ItemStack) null); } } } else if (slot2.a(entityhuman)) { if (itemstack4 == null) { k1 = j == 0 ? itemstack1.count : (itemstack1.count + 1) / 2; itemstack3 = slot2.a(k1); playerinventory.setCarried(itemstack3); if (itemstack1.count == 0) { slot2.set((ItemStack) null); } slot2.a(entityhuman, playerinventory.getCarried()); } else if (slot2.isAllowed(itemstack4)) { if (itemstack1.id == itemstack4.id && itemstack1.getData() == itemstack4.getData() && ItemStack.equals(itemstack1, itemstack4)) { k1 = j == 0 ? itemstack4.count : 1; if (k1 > slot2.a() - itemstack1.count) { k1 = slot2.a() - itemstack1.count; } if (k1 > itemstack4.getMaxStackSize() - itemstack1.count) { k1 = itemstack4.getMaxStackSize() - itemstack1.count; } itemstack4.a(k1); if (itemstack4.count == 0) { playerinventory.setCarried((ItemStack) null); } itemstack1.count += k1; } else if (itemstack4.count <= slot2.a()) { slot2.set(itemstack4); playerinventory.setCarried(itemstack1); } } else if (itemstack1.id == itemstack4.id && itemstack4.getMaxStackSize() > 1 && (!itemstack1.usesData() || itemstack1.getData() == itemstack4.getData()) && ItemStack.equals(itemstack1, itemstack4)) { k1 = itemstack1.count; if (k1 > 0 && k1 + itemstack4.count <= itemstack4.getMaxStackSize()) { itemstack4.count += k1; itemstack1 = slot2.a(k1); if (itemstack1.count == 0) { slot2.set((ItemStack) null); } slot2.a(entityhuman, playerinventory.getCarried()); } } } slot2.f(); } } } else if (k == 2 && j >= 0 && j < 9) { slot2 = (Slot) this.c.get(i); if (slot2.a(entityhuman)) { itemstack1 = playerinventory.getItem(j); boolean flag = itemstack1 == null || slot2.inventory == playerinventory && slot2.isAllowed(itemstack1); k1 = -1; if (!flag) { k1 = playerinventory.j(); flag |= k1 > -1; } if (slot2.e() && flag) { itemstack3 = slot2.getItem(); playerinventory.setItem(j, itemstack3.cloneItemStack()); if ((slot2.inventory != playerinventory || !slot2.isAllowed(itemstack1)) && itemstack1 != null) { if (k1 > -1) { playerinventory.pickup(itemstack1); slot2.a(itemstack3.count); slot2.set((ItemStack) null); slot2.a(entityhuman, itemstack3); } } else { slot2.a(itemstack3.count); slot2.set(itemstack1); slot2.a(entityhuman, itemstack3); } } else if (!slot2.e() && itemstack1 != null && slot2.isAllowed(itemstack1)) { playerinventory.setItem(j, (ItemStack) null); slot2.set(itemstack1); } } } else if (k == 3 && entityhuman.abilities.canInstantlyBuild && playerinventory.getCarried() == null && i >= 0) { slot2 = (Slot) this.c.get(i); if (slot2 != null && slot2.e()) { itemstack1 = slot2.getItem().cloneItemStack(); itemstack1.count = itemstack1.getMaxStackSize(); playerinventory.setCarried(itemstack1); } } else if (k == 4 && playerinventory.getCarried() == null && i >= 0) { slot2 = (Slot) this.c.get(i); if (slot2 != null && slot2.e() && slot2.a(entityhuman)) { itemstack1 = slot2.a(j == 0 ? 1 : slot2.getItem().count); slot2.a(entityhuman, itemstack1); entityhuman.drop(itemstack1); } } else if (k == 6 && i >= 0) { slot2 = (Slot) this.c.get(i); itemstack1 = playerinventory.getCarried(); if (itemstack1 != null && (slot2 == null || !slot2.e() || !slot2.a(entityhuman))) { l = j == 0 ? 0 : this.c.size() - 1; k1 = j == 0 ? 1 : -1; for (int l1 = 0; l1 < 2; ++l1) { for (int i2 = l; i2 >= 0 && i2 < this.c.size() && itemstack1.count < itemstack1.getMaxStackSize(); i2 += k1) { Slot slot3 = (Slot) this.c.get(i2); if (slot3.e() && a(slot3, itemstack1, true) && slot3.a(entityhuman) && this.a(itemstack1, slot3) && (l1 != 0 || slot3.getItem().count != slot3.getItem().getMaxStackSize())) { int j2 = Math.min(itemstack1.getMaxStackSize() - itemstack1.count, slot3.getItem().count); ItemStack itemstack5 = slot3.a(j2); itemstack1.count += j2; if (itemstack5.count <= 0) { slot3.set((ItemStack) null); } slot3.a(entityhuman, itemstack5); } } } } this.b(); } } return itemstack; } public boolean a(ItemStack itemstack, Slot slot) { return true; } protected void a(int i, int j, boolean flag, EntityHuman entityhuman) { this.clickItem(i, j, 1, entityhuman); } public void b(EntityHuman entityhuman) { PlayerInventory playerinventory = entityhuman.inventory; if (playerinventory.getCarried() != null) { entityhuman.drop(playerinventory.getCarried()); playerinventory.setCarried((ItemStack) null); } } public void a(IInventory iinventory) { this.b(); } public void setItem(int i, ItemStack itemstack) { this.getSlot(i).set(itemstack); } public boolean c(EntityHuman entityhuman) { return !this.i.contains(entityhuman); } public void a(EntityHuman entityhuman, boolean flag) { if (flag) { this.i.remove(entityhuman); } else { this.i.add(entityhuman); } } public abstract boolean a(EntityHuman entityhuman); protected boolean a(ItemStack itemstack, int i, int j, boolean flag) { boolean flag1 = false; int k = i; if (flag) { k = j - 1; } Slot slot; ItemStack itemstack1; if (itemstack.isStackable()) { while (itemstack.count > 0 && (!flag && k < j || flag && k >= i)) { slot = (Slot) this.c.get(k); itemstack1 = slot.getItem(); if (itemstack1 != null && itemstack1.id == itemstack.id && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData()) && ItemStack.equals(itemstack, itemstack1)) { int l = itemstack1.count + itemstack.count; if (l <= itemstack.getMaxStackSize()) { itemstack.count = 0; itemstack1.count = l; slot.f(); flag1 = true; } else if (itemstack1.count < itemstack.getMaxStackSize()) { itemstack.count -= itemstack.getMaxStackSize() - itemstack1.count; itemstack1.count = itemstack.getMaxStackSize(); slot.f(); flag1 = true; } } if (flag) { --k; } else { ++k; } } } if (itemstack.count > 0) { if (flag) { k = j - 1; } else { k = i; } while (!flag && k < j || flag && k >= i) { slot = (Slot) this.c.get(k); itemstack1 = slot.getItem(); if (itemstack1 == null) { slot.set(itemstack.cloneItemStack()); slot.f(); itemstack.count = 0; flag1 = true; break; } if (flag) { --k; } else { ++k; } } } return flag1; } public static int b(int i) { return i >> 2 & 3; } public static int c(int i) { return i & 3; } public static boolean d(int i) { return i == 0 || i == 1; } protected void d() { this.g = 0; this.h.clear(); } public static boolean a(Slot slot, ItemStack itemstack, boolean flag) { boolean flag1 = slot == null || !slot.e(); if (slot != null && slot.e() && itemstack != null && itemstack.doMaterialsMatch(slot.getItem()) && ItemStack.equals(slot.getItem(), itemstack)) { int i = flag ? 0 : itemstack.count; flag1 |= slot.getItem().count + i <= itemstack.getMaxStackSize(); } return flag1; } public static void a(Set set, int i, ItemStack itemstack, int j) { switch (i) { case 0: itemstack.count = MathHelper.d((float) itemstack.count / (float) set.size()); break; case 1: itemstack.count = 1; } itemstack.count += j; } public boolean b(Slot slot) { return true; } public static int b(IInventory iinventory) { if (iinventory == null) { return 0; } else { int i = 0; float f = 0.0F; for (int j = 0; j < iinventory.getSize(); ++j) { ItemStack itemstack = iinventory.getItem(j); if (itemstack != null) { f += (float) itemstack.count / (float) Math.min(iinventory.getMaxStackSize(), itemstack.getMaxStackSize()); ++i; } } f /= (float) iinventory.getSize(); return MathHelper.d(f * 14.0F) + (i > 0 ? 1 : 0); } } }