package net.minecraft.server; import org.bukkit.event.block.BlockIgniteEvent; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import java.util.Random; public class BlockStationary extends BlockFluids { protected BlockStationary(int k, Material material) { super(k, material); a(false); if (material == Material.g) { a(true); } } public void b(World world, int k, int l, int i1, int j1) { super.b(world, k, l, i1, j1); if (world.a(k, l, i1) == bh) { i(world, k, l, i1); } } private void i(World world, int k, int l, int i1) { int j1 = world.b(k, l, i1); world.i = true; world.a(k, l, i1, bh - 1, j1); world.b(k, l, i1, k, l, i1); world.h(k, l, i1, bh - 1); world.i = false; } @Override public void a(World world, int k, int l, int i1, Random random) { if (bs == Material.g) { int j1 = random.nextInt(3); // CraftBukkit: prevent lava putting something on fire. CraftServer server = ((WorldServer)world).getServer(); CraftWorld cworld = ((WorldServer)world).getWorld(); org.bukkit.Block bblock = (cworld.getBlockAt(k, l, i1)); BlockIgniteEvent event = new BlockIgniteEvent((org.bukkit.Block) bblock, BlockIgniteEvent.IgniteCause.LAVA, null); server.getPluginManager().callEvent(event); if (event.isCancelled()) { ; } else { for (int k1 = 0; k1 < j1; k1++) { k += random.nextInt(3) - 1; l++; i1 += random.nextInt(3) - 1; int l1 = world.a(k, l, i1); if (l1 == 0) { if (j(world, k - 1, l, i1) || j(world, k + 1, l, i1) || j(world, k, l, i1 - 1) || j(world, k, l, i1 + 1) || j(world, k, l - 1, i1) || j(world, k, l + 1, i1)) { world.d(k, l, i1, Block.ar.bh); return; } continue; } if (Block.m[l1].bs.c()) { return; } } } } } private boolean j(World world, int k, int l, int i1) { return world.c(k, l, i1).e(); } }