--- a/net/minecraft/server/WorldGenVillagePieces.java +++ b/net/minecraft/server/WorldGenVillagePieces.java @@ -238,10 +238,10 @@ protected void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); - nbttagcompound.setInt("CA", Block.REGISTRY.a((Object) this.a)); - nbttagcompound.setInt("CB", Block.REGISTRY.a((Object) this.b)); - nbttagcompound.setInt("CC", Block.REGISTRY.a((Object) this.c)); - nbttagcompound.setInt("CD", Block.REGISTRY.a((Object) this.d)); + nbttagcompound.setInt("CA", Block.REGISTRY.a(this.a)); + nbttagcompound.setInt("CB", Block.REGISTRY.a(this.b)); + nbttagcompound.setInt("CC", Block.REGISTRY.a(this.c)); + nbttagcompound.setInt("CD", Block.REGISTRY.a(this.d)); } protected void a(NBTTagCompound nbttagcompound, DefinedStructureManager definedstructuremanager) { @@ -371,8 +371,8 @@ protected void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); - nbttagcompound.setInt("CA", Block.REGISTRY.a((Object) this.a)); - nbttagcompound.setInt("CB", Block.REGISTRY.a((Object) this.b)); + nbttagcompound.setInt("CA", Block.REGISTRY.a(this.a)); + nbttagcompound.setInt("CB", Block.REGISTRY.a(this.b)); } protected void a(NBTTagCompound nbttagcompound, DefinedStructureManager definedstructuremanager) { @@ -1672,14 +1672,14 @@ entityzombievillager.prepare(world.D(new BlockPosition(entityzombievillager)), (GroupDataEntity) null); entityzombievillager.setProfession(this.c(i1, 0)); entityzombievillager.cS(); - world.addEntity(entityzombievillager); + world.addEntity(entityzombievillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CHUNK_GEN); // CraftBukkit - add SpawnReason } else { EntityVillager entityvillager = new EntityVillager(world); entityvillager.setPositionRotation((double) j1 + 0.5D, (double) k1, (double) l1 + 0.5D, 0.0F, 0.0F); entityvillager.setProfession(this.c(i1, world.random.nextInt(6))); entityvillager.a(world.D(new BlockPosition(entityvillager)), (GroupDataEntity) null, false); - world.addEntity(entityvillager); + world.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CHUNK_GEN); // CraftBukkit - add SpawnReason } }