--- a/net/minecraft/server/PlayerInteractManager.java +++ b/net/minecraft/server/PlayerInteractManager.java @@ -1,5 +1,15 @@ package net.minecraft.server; +// CraftBukkit start +import java.util.ArrayList; +import org.bukkit.craftbukkit.block.CraftBlock; +import org.bukkit.event.block.BlockBreakEvent; +import org.bukkit.craftbukkit.event.CraftEventFactory; +import org.bukkit.event.Event; +import org.bukkit.event.block.Action; +import org.bukkit.event.player.PlayerInteractEvent; +// CraftBukkit end + public class PlayerInteractManager { public World world; @@ -26,7 +36,7 @@ this.gamemode = enumgamemode; enumgamemode.a(this.player.abilities); this.player.updateAbilities(); - this.player.server.getPlayerList().sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.UPDATE_GAME_MODE, new EntityPlayer[] { this.player})); + this.player.server.getPlayerList().sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.UPDATE_GAME_MODE, new EntityPlayer[] { this.player}), this.player); // CraftBukkit this.world.everyoneSleeping(); } @@ -51,7 +61,7 @@ } public void a() { - ++this.currentTick; + this.currentTick = MinecraftServer.currentTick; // CraftBukkit; float f; int i; @@ -96,6 +106,19 @@ } public void a(BlockPosition blockposition, EnumDirection enumdirection) { + // CraftBukkit start + PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, blockposition, enumdirection, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND); + if (event.isCancelled()) { + // Let the client know the block still exists + ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition)); + // Update any tile entity data for this block + TileEntity tileentity = this.world.getTileEntity(blockposition); + if (tileentity != null) { + this.player.playerConnection.sendPacket(tileentity.getUpdatePacket()); + } + return; + } + // CraftBukkit end if (this.isCreative()) { if (!this.world.douseFire((EntityHuman) null, blockposition, enumdirection)) { this.breakBlock(blockposition); @@ -122,16 +145,50 @@ } } - this.world.douseFire((EntityHuman) null, blockposition, enumdirection); + // this.world.douseFire((EntityHuman) null, blockposition, enumdirection); // CraftBukkit - Moved down this.lastDigTick = this.currentTick; float f = 1.0F; IBlockData iblockdata = this.world.getType(blockposition); - if (!iblockdata.isAir()) { + // CraftBukkit start - Swings at air do *NOT* exist. + if (event.useInteractedBlock() == Event.Result.DENY) { + // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door. + IBlockData data = this.world.getType(blockposition); + if (data.getBlock() instanceof BlockDoor) { + // For some reason *BOTH* the bottom/top part have to be marked updated. + boolean bottom = data.get(BlockDoor.HALF) == BlockPropertyDoubleBlockHalf.LOWER; + ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition)); + ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, bottom ? blockposition.up() : blockposition.down())); + } else if (data.getBlock() instanceof BlockTrapdoor) { + ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition)); + } + } else if (!iblockdata.isAir()) { iblockdata.attack(this.world, blockposition, this.player); f = iblockdata.getDamage(this.player, this.player.world, blockposition); + // Allow fire punching to be blocked + this.world.douseFire((EntityHuman) null, blockposition, enumdirection); + } + + if (event.useItemInHand() == Event.Result.DENY) { + // If we 'insta destroyed' then the client needs to be informed. + if (f > 1.0f) { + ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition)); + } + return; + } + org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this.player.inventory.getItemInHand(), f >= 1.0f); + + if (blockEvent.isCancelled()) { + // Let the client know the block still exists + ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition)); + return; } + if (blockEvent.getInstaBreak()) { + f = 2.0f; + } + // CraftBukkit end + if (!iblockdata.isAir() && f >= 1.0F) { this.breakBlock(blockposition); } else { @@ -149,6 +206,7 @@ public void a(BlockPosition blockposition) { if (blockposition.equals(this.f)) { + this.currentTick = MinecraftServer.currentTick; // CraftBukkit int i = this.currentTick - this.lastDigTick; IBlockData iblockdata = this.world.getType(blockposition); @@ -166,6 +224,10 @@ this.j = this.lastDigTick; } } + // CraftBukkit start - Force block reset to client + } else { + this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition)); + // CraftBukkit end } } @@ -190,13 +252,88 @@ public boolean breakBlock(BlockPosition blockposition) { IBlockData iblockdata = this.world.getType(blockposition); + // CraftBukkit start - fire BlockBreakEvent + org.bukkit.block.Block bblock = CraftBlock.at(world, blockposition); + BlockBreakEvent event = null; + + if (this.player instanceof EntityPlayer) { + // Sword + Creative mode pre-cancel + boolean isSwordNoBreak = !this.player.getItemInMainHand().getItem().a(iblockdata, this.world, blockposition, (EntityHuman) this.player); + + // Tell client the block is gone immediately then process events + // Don't tell the client if its a creative sword break because its not broken! + if (world.getTileEntity(blockposition) == null && !isSwordNoBreak) { + PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition); + packet.block = Blocks.AIR.getBlockData(); + ((EntityPlayer) this.player).playerConnection.sendPacket(packet); + } + + event = new BlockBreakEvent(bblock, this.player.getBukkitEntity()); + + // Sword + Creative mode pre-cancel + event.setCancelled(isSwordNoBreak); + + // Calculate default block experience + IBlockData nmsData = this.world.getType(blockposition); + Block nmsBlock = nmsData.getBlock(); + + ItemStack itemstack = this.player.getEquipment(EnumItemSlot.MAINHAND); + + if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.hasBlock(nmsBlock.getBlockData())) { + // Copied from block.a(World world, EntityHuman entityhuman, BlockPosition blockposition, IBlockData iblockdata, @Nullable TileEntity tileentity, ItemStack itemstack) + // PAIL: checkme each update + if (!(nmsBlock.X_() && EnchantmentManager.getEnchantmentLevel(Enchantments.SILK_TOUCH, itemstack) > 0)) { + int bonusLevel = EnchantmentManager.getEnchantmentLevel(Enchantments.LOOT_BONUS_BLOCKS, itemstack); + + event.setExpToDrop(nmsBlock.getExpDrop(nmsData, this.world, blockposition, bonusLevel)); + } + } + + this.world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { + if (isSwordNoBreak) { + return false; + } + // Let the client know the block still exists + ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition)); + + // Brute force all possible updates + for (EnumDirection dir : EnumDirection.values()) { + ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition.shift(dir))); + } + + // Update any tile entity data for this block + TileEntity tileentity = this.world.getTileEntity(blockposition); + if (tileentity != null) { + this.player.playerConnection.sendPacket(tileentity.getUpdatePacket()); + } + return false; + } + } + // CraftBukkit end - if (!this.player.getItemInMainHand().getItem().a(iblockdata, this.world, blockposition, (EntityHuman) this.player)) { + if (false && !this.player.getItemInMainHand().getItem().a(iblockdata, this.world, blockposition, (EntityHuman) this.player)) { // CraftBukkit - false return false; } else { + iblockdata = this.world.getType(blockposition); // CraftBukkit - update state from plugins + if (iblockdata.isAir()) return false; // CraftBukkit - A plugin set block to air without cancelling TileEntity tileentity = this.world.getTileEntity(blockposition); Block block = iblockdata.getBlock(); + // CraftBukkit start - Special case skulls, their item data comes from a tile entity (Also check if block should drop items) + if (iblockdata.getBlock() instanceof BlockSkullAbstract && !this.isCreative() && event.isDropItems()) { + iblockdata.getBlock().dropNaturally(iblockdata, world, blockposition, 1.0F, 0); + return this.c(blockposition); + } + + // And shulker boxes too for duplication on cancel reasons (Also check if block should drop items) + if (iblockdata.getBlock() instanceof BlockShulkerBox && event.isDropItems()) { + iblockdata.getBlock().dropNaturally(iblockdata, world, blockposition, 1.0F, 0); + return this.c(blockposition); + } + // CraftBukkit end + if ((block instanceof BlockCommand || block instanceof BlockStructure) && !this.player.isCreativeAndOp()) { this.world.notify(blockposition, iblockdata, iblockdata, 3); return false; @@ -221,6 +358,10 @@ } } + // CraftBukkit start + org.bukkit.block.BlockState state = bblock.getState(); + world.captureDrops = new ArrayList<>(); + // CraftBukkit end boolean flag = this.c(blockposition); if (!this.isCreative()) { @@ -228,13 +369,31 @@ boolean flag1 = this.player.hasBlock(iblockdata); itemstack1.a(this.world, iblockdata, blockposition, this.player); - if (flag && flag1) { + // CraftBukkit start - Check if block should drop items + if (flag && flag1 && event.isDropItems()) { ItemStack itemstack2 = itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack(); iblockdata.getBlock().a(this.world, this.player, blockposition, iblockdata, tileentity, itemstack2); } + // CraftBukkit end } + if (event.isDropItems()) { + for (EntityItem item : world.captureDrops) { + if (!org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDropItemEvent(bblock, state, this.player, item).isCancelled()) { + world.addEntity(item); + } + } + } + world.captureDrops = null; + // CraftBukkit end + + // CraftBukkit start - Drop event experience + if (flag && event != null) { + iblockdata.getBlock().dropExperience(this.world, blockposition, event.getExpToDrop()); + } + // CraftBukkit end + return flag; } } @@ -277,11 +436,40 @@ } } + // CraftBukkit start - whole method + public boolean interactResult = false; + public boolean firedInteract = false; public EnumInteractionResult a(EntityHuman entityhuman, World world, ItemStack itemstack, EnumHand enumhand, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2) { IBlockData iblockdata = world.getType(blockposition); + EnumInteractionResult enuminteractionresult = EnumInteractionResult.PASS; + if (iblockdata.isAir()) return enuminteractionresult; + boolean cancelledBlock = false; if (this.gamemode == EnumGamemode.SPECTATOR) { TileEntity tileentity = world.getTileEntity(blockposition); + cancelledBlock = !(tileentity instanceof ITileInventory || tileentity instanceof IInventory); + } + + if (entityhuman.getCooldownTracker().a(itemstack.getItem())) { + cancelledBlock = true; + } + + PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, blockposition, enumdirection, itemstack, cancelledBlock, enumhand); + firedInteract = true; + interactResult = event.useItemInHand() == Event.Result.DENY; + + if (event.useInteractedBlock() == Event.Result.DENY) { + // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door. + if (iblockdata.getBlock() instanceof BlockDoor) { + boolean bottom = iblockdata.get(BlockDoor.HALF) == BlockPropertyDoubleBlockHalf.LOWER; + ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? blockposition.up() : blockposition.down())); + } else if (iblockdata.getBlock() instanceof BlockCake) { + ((EntityPlayer) entityhuman).getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake + } + ((EntityPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-2867 + enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS; + } else if (this.gamemode == EnumGamemode.SPECTATOR) { + TileEntity tileentity = world.getTileEntity(blockposition); if (tileentity instanceof ITileInventory) { Block block = iblockdata.getBlock(); @@ -305,24 +493,26 @@ boolean flag = !entityhuman.getItemInMainHand().isEmpty() || !entityhuman.getItemInOffHand().isEmpty(); boolean flag1 = entityhuman.isSneaking() && flag; - if (!flag1 && iblockdata.interact(world, blockposition, entityhuman, enumhand, enumdirection, f, f1, f2)) { - return EnumInteractionResult.SUCCESS; - } else if (!itemstack.isEmpty() && !entityhuman.getCooldownTracker().a(itemstack.getItem())) { + if (!flag1) { + enuminteractionresult = iblockdata.interact(world, blockposition, entityhuman, enumhand, enumdirection, f, f1, f2) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.FAIL; + } + + if (!itemstack.isEmpty() && enuminteractionresult != EnumInteractionResult.SUCCESS && !interactResult) { // add !interactResult SPIGOT-764 ItemActionContext itemactioncontext = new ItemActionContext(entityhuman, entityhuman.b(enumhand), blockposition, enumdirection, f, f1, f2); if (this.isCreative()) { int i = itemstack.getCount(); - EnumInteractionResult enuminteractionresult = itemstack.placeItem(itemactioncontext); + enuminteractionresult = itemstack.placeItem(itemactioncontext, enumhand); itemstack.setCount(i); return enuminteractionresult; } else { - return itemstack.placeItem(itemactioncontext); + return itemstack.placeItem(itemactioncontext, enumhand); } - } else { - return EnumInteractionResult.PASS; } } + return enuminteractionresult; + // CraftBukkit end } public void a(WorldServer worldserver) {