--- a/net/minecraft/server/EntityZombieVillager.java +++ b/net/minecraft/server/EntityZombieVillager.java @@ -9,6 +9,7 @@ private static final DataWatcherObject b = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.b); private int conversionTime; private UUID bD; + private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field public EntityZombieVillager(World world) { super(EntityTypes.ZOMBIE_VILLAGER, world); @@ -54,8 +55,13 @@ } public void tick() { - if (!this.world.isClientSide && this.isConverting()) { + if (!this.world.isClientSide && this.isConverting() && this.isAlive()) { // CraftBukkit int i = this.dK(); + // CraftBukkit start - Use wall time instead of ticks for villager conversion + int elapsedTicks = MinecraftServer.currentTick - this.lastTick; + this.lastTick = MinecraftServer.currentTick; + i *= elapsedTicks; + // CraftBukkit end this.conversionTime -= i; if (this.conversionTime <= 0) { @@ -100,8 +106,10 @@ this.bD = uuid; this.conversionTime = i; this.getDataWatcher().set(EntityZombieVillager.a, Boolean.valueOf(true)); - this.removeEffect(MobEffects.WEAKNESS); - this.addEffect(new MobEffect(MobEffects.INCREASE_DAMAGE, i, Math.min(this.world.getDifficulty().a() - 1, 0))); + // CraftBukkit start + this.removeEffect(MobEffects.WEAKNESS, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION); + this.addEffect(new MobEffect(MobEffects.INCREASE_DAMAGE, i, Math.min(this.world.getDifficulty().a() - 1, 0)), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION); + // CraftBukkit end this.world.broadcastEntityEffect(this, (byte) 16); } @@ -123,7 +131,7 @@ entityvillager.setCustomNameVisible(this.getCustomNameVisible()); } - this.world.addEntity(entityvillager); + this.world.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CURED); // CraftBukkit - add SpawnReason if (this.bD != null) { EntityHuman entityhuman = this.world.b(this.bD); @@ -132,7 +140,7 @@ } } - entityvillager.addEffect(new MobEffect(MobEffects.CONFUSION, 200, 0)); + entityvillager.addEffect(new MobEffect(MobEffects.CONFUSION, 200, 0), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION); // CraftBukkit this.world.a((EntityHuman) null, 1027, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0); }