--- ../work/decompile-8eb82bde//net/minecraft/server/EntityLiving.java 2015-02-12 14:00:06.621316929 +0000 +++ src/main/java/net/minecraft/server/EntityLiving.java 2015-02-12 14:00:06.621316929 +0000 @@ -8,6 +8,19 @@ import java.util.Random; import java.util.UUID; +// CraftBukkit start +import java.util.ArrayList; +import com.google.common.base.Function; +import com.google.common.collect.Lists; +import org.bukkit.craftbukkit.event.CraftEventFactory; +import org.bukkit.entity.LivingEntity; +import org.bukkit.entity.Vehicle; +import org.bukkit.event.entity.EntityDamageEvent; +import org.bukkit.event.entity.EntityDamageEvent.DamageModifier; +import org.bukkit.event.entity.EntityRegainHealthEvent; +import org.bukkit.event.vehicle.VehicleExitEvent; +// CraftBukkit end + public abstract class EntityLiving extends Entity { private static final UUID a = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D"); @@ -67,6 +80,11 @@ private float bk; private int bl; private float bm; + // CraftBukkit start + public int expToDrop; + public int maxAirTicks = 300; + ArrayList drops = null; + // CraftBukkit end public void G() { this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE); @@ -75,7 +93,8 @@ public EntityLiving(World world) { super(world); this.aW(); - this.setHealth(this.getMaxHealth()); + // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor + this.datawatcher.watch(6, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue()); this.k = true; this.aF = (float) ((Math.random() + 1.0D) * 0.009999999776482582D); this.setPosition(this.locX, this.locY, this.locZ); @@ -116,8 +135,14 @@ } int i = (int) (150.0D * d1); - - ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)}); + + // CraftBukkit start - visiblity api + if (this instanceof EntityPlayer) { + ((WorldServer) this.world).sendParticles((EntityPlayer) this, EnumParticle.BLOCK_DUST, false, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)}); + } else { + ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)}); + } + // CraftBukkit end } } @@ -174,7 +199,11 @@ this.mount((Entity) null); } } else { - this.setAirTicks(300); + // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency + if (this.getAirTicks() != 300) { + this.setAirTicks(maxAirTicks); + } + // CraftBukkit end } if (this.isAlive() && this.U()) { @@ -220,6 +249,18 @@ this.lastPitch = this.pitch; this.world.methodProfiler.b(); } + + // CraftBukkit start + public int getExpReward() { + int exp = this.getExpValue(this.killer); + + if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.aZ() && this.world.getGameRules().getBoolean("doMobLoot")) { + return exp; + } else { + return 0; + } + } + // CraftBukkit end public boolean isBaby() { return false; @@ -227,19 +268,18 @@ protected void aY() { ++this.deathTicks; - if (this.deathTicks == 20) { + if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead) int i; - if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.aZ() && this.world.getGameRules().getBoolean("doMobLoot")) { - i = this.getExpValue(this.killer); - - while (i > 0) { - int j = EntityExperienceOrb.getOrbValue(i); - - i -= j; - this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); - } + // CraftBukkit start - Update getExpReward() above if the removed if() changes! + i = this.expToDrop; + while (i > 0) { + int j = EntityExperienceOrb.getOrbValue(i); + i -= j; + this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); } + this.expToDrop = 0; + // CraftBukkit end this.die(); @@ -375,6 +415,17 @@ } } } + + // CraftBukkit start + if (nbttagcompound.hasKey("Bukkit.MaxHealth")) { + NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth"); + if (nbtbase.getTypeId() == 5) { + this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagFloat) nbtbase).c()); + } else if (nbtbase.getTypeId() == 3) { + this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagInt) nbtbase).d()); + } + } + // CraftBukkit end if (nbttagcompound.hasKeyOfType("HealF", 99)) { this.setHealth(nbttagcompound.getFloat("HealF")); @@ -395,9 +446,14 @@ this.hurtTimestamp = nbttagcompound.getInt("HurtByTimestamp"); } + // CraftBukkit start + private boolean isTickingEffects = false; + private List effectsToProcess = Lists.newArrayList(); + // CraftBukkit end + protected void bh() { Iterator iterator = this.effects.keySet().iterator(); - + isTickingEffects = true; // CraftBukkit while (iterator.hasNext()) { Integer integer = (Integer) iterator.next(); MobEffect mobeffect = (MobEffect) this.effects.get(integer); @@ -411,6 +467,16 @@ this.a(mobeffect, false); } } + // CraftBukkit start + isTickingEffects = false; + for (Object e : effectsToProcess) { + if (e instanceof MobEffect) { + addEffect((MobEffect) e); + } else { + removeEffect((Integer) e); + } + } + // CraftBukkit end if (this.updateEffects) { if (!this.world.isStatic) { @@ -486,7 +552,8 @@ } public boolean hasEffect(int i) { - return this.effects.containsKey(Integer.valueOf(i)); + // CraftBukkit - Add size check for efficiency + return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(i)); } public boolean hasEffect(MobEffectList mobeffectlist) { @@ -498,6 +565,12 @@ } public void addEffect(MobEffect mobeffect) { + // CraftBukkit start + if (isTickingEffects) { + effectsToProcess.add(mobeffect); + return; + } + // CraftBukkit end if (this.d(mobeffect)) { if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) { ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect); @@ -527,6 +600,12 @@ } public void removeEffect(int i) { + // CraftBukkit start + if (isTickingEffects) { + effectsToProcess.add(i); + return; + } + // CraftBukkit end MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i)); if (mobeffect != null) { @@ -560,20 +639,52 @@ } + // CraftBukkit start - Delegate so we can handle providing a reason for health being regained public void heal(float f) { + heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM); + } + + public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) { float f1 = this.getHealth(); if (f1 > 0.0F) { - this.setHealth(f1 + f); + EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason); + this.world.getServer().getPluginManager().callEvent(event); + + if (!event.isCancelled()) { + this.setHealth((float) (this.getHealth() + event.getAmount())); + } + // CraftBukkit end } } public final float getHealth() { + // CraftBukkit start - Use unscaled health + if (this instanceof EntityPlayer) { + return (float) ((EntityPlayer) this).getBukkitEntity().getHealth(); + } + // CraftBukkit end return this.datawatcher.getFloat(6); } public void setHealth(float f) { + // CraftBukkit start - Handle scaled health + if (this instanceof EntityPlayer) { + org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity(); + // Squeeze + if (f < 0.0F) { + player.setRealHealth(0.0D); + } else if (f > player.getMaxHealth()) { + player.setRealHealth(player.getMaxHealth()); + } else { + player.setRealHealth(f); + } + + this.datawatcher.watch(6, Float.valueOf(player.getScaledHealth())); + return; + } + // CraftBukkit end this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth()))); } @@ -589,7 +700,8 @@ } else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) { return false; } else { - if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) { + // CraftBukkit - Moved into d(DamageSource, float) + if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) { this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this); f *= 0.75F; } @@ -602,16 +714,34 @@ return false; } - this.d(damagesource, f - this.lastDamage); + // CraftBukkit start + if (!this.d(damagesource, f - this.lastDamage)) { + return false; + } + // CraftBukkit end this.lastDamage = f; flag = false; } else { + // CraftBukkit start + float previousHealth = this.getHealth(); + if (!this.d(damagesource, f)) { + return false; + } this.lastDamage = f; this.noDamageTicks = this.maxNoDamageTicks; - this.d(damagesource, f); + // CraftBukkit end this.hurtTicks = this.at = 10; } + // CraftBukkit start + if(this instanceof EntityAnimal){ + ((EntityAnimal)this).cq(); + if(this instanceof EntityTameableAnimal){ + ((EntityTameableAnimal)this).getGoalSit().setSitting(false); + } + } + // CraftBukkit end + this.au = 0.0F; Entity entity = damagesource.getEntity(); @@ -717,11 +847,19 @@ } if (this.aZ() && this.world.getGameRules().getBoolean("doMobLoot")) { + this.drops = new ArrayList(); // CraftBukkit - Setup drop capture + this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i); this.dropEquipment(this.lastDamageByPlayerTime > 0, i); if (this.lastDamageByPlayerTime > 0 && this.random.nextFloat() < 0.025F + (float) i * 0.01F) { this.getRareDrop(); - } + } + // CraftBukkit start - Call death event + CraftEventFactory.callEntityDeathEvent(this, this.drops); + this.drops = null; + } else { + CraftEventFactory.callEntityDeathEvent(this); + // CraftBukkit end } } @@ -781,8 +919,13 @@ int i = MathHelper.f((f - 3.0F - f2) * f1); if (i > 0) { + // CraftBukkit start + if (!this.damageEntity(DamageSource.FALL, (float) i)) { + return; + } + // CraftBukkit end this.makeSound(this.n(i), 1.0F, 1.0F); - this.damageEntity(DamageSource.FALL, (float) i); + // this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up int j = MathHelper.floor(this.locX); int k = MathHelper.floor(this.locY - 0.20000000298023224D); int l = MathHelper.floor(this.locZ); @@ -826,7 +969,7 @@ int i = 25 - this.bq(); float f1 = f * (float) i; - this.damageArmor(f); + // this.damageArmor(f); // CraftBukkit - Moved into d(DamageSource, float) f = f1 / 25.0F; } @@ -840,8 +983,9 @@ int i; int j; float f1; - - if (this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { + + // CraftBukkit - Moved to d(DamageSource, float) + if (false && this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; j = 25 - i; f1 = f * (float) j; @@ -867,22 +1011,117 @@ } } - protected void d(DamageSource damagesource, float f) { + // CraftBukkit start + protected boolean d(final DamageSource damagesource, float f) { // void -> boolean, add final if (!this.isInvulnerable(damagesource)) { - f = this.applyArmorModifier(damagesource, f); - f = this.applyMagicModifier(damagesource, f); - float f1 = f; + final boolean human = this instanceof EntityHuman; + float originalDamage = f; + Function hardHat = new Function() { + @Override + public Double apply(Double f) { + if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(4) != null) { + return -(f - (f * 0.75F)); + } + return -0.0; + } + }; + float hardHatModifier = hardHat.apply((double) f).floatValue(); + f += hardHatModifier; + + Function blocking = new Function() { + @Override + public Double apply(Double f) { + if (human) { + if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) { + return -(f - ((1.0F + f) * 0.5F)); + } + } + return -0.0; + } + }; + float blockingModifier = blocking.apply((double) f).floatValue(); + f += blockingModifier; + + Function armor = new Function() { + @Override + public Double apply(Double f) { + return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue())); + } + }; + float armorModifier = armor.apply((double) f).floatValue(); + f += armorModifier; + + Function resistance = new Function() { + @Override + public Double apply(Double f) { + if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { + int i = (EntityLiving.this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; + int j = 25 - i; + float f1 = f.floatValue() * (float) j; + return -(f - (f1 / 25.0F)); + } + return -0.0; + } + }; + float resistanceModifier = resistance.apply((double) f).floatValue(); + f += resistanceModifier; + + Function magic = new Function() { + @Override + public Double apply(Double f) { + return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue())); + } + }; + float magicModifier = magic.apply((double) f).floatValue(); + f += magicModifier; + + Function absorption = new Function() { + @Override + public Double apply(Double f) { + return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F)); + } + }; + float absorptionModifier = absorption.apply((double) f).floatValue(); + + EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption); + if (event.isCancelled()) { + return false; + } + + f = (float) event.getFinalDamage(); + + // Apply damage to helmet + if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) { + this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this); + } + + // Apply damage to armor + if (!damagesource.ignoresArmor()) { + float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT)); + this.damageArmor(armorDamage); + } - f = Math.max(f - this.getAbsorptionHearts(), 0.0F); - this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f)); + absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION); + this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F)); if (f != 0.0F) { + if (human) { + ((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost()); + } + // CraftBukkit end float f2 = this.getHealth(); this.setHealth(f2 - f); this.br().a(damagesource, f2, f); + // CraftBukkit start + if (human) { + return true; + } + // CraftBukkit end this.setAbsorptionHearts(this.getAbsorptionHearts() - f); } + return true; // CraftBukkit } + return false; // CraftBukkit } public CombatTracker br() { @@ -1236,7 +1475,8 @@ if (f > 0.0025000002F) { f3 = 1.0F; f2 = (float) Math.sqrt((double) f) * 3.0F; - f1 = (float) Math.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; + // CraftBukkit - Math -> TrigMath + f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; } if (this.ax > 0.0F) { @@ -1400,6 +1640,13 @@ if (list != null && !list.isEmpty()) { for (int i = 0; i < list.size(); ++i) { Entity entity = (Entity) list.get(i); + + // TODO better check now? + // CraftBukkit start - Only handle mob (non-player) collisions every other tick + if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) { + continue; + } + // CraftBukkit end if (entity.ae()) { this.s(entity); @@ -1415,6 +1662,18 @@ public void mount(Entity entity) { if (this.vehicle != null && entity == null) { + // CraftBukkit start + Entity originalVehicle = this.vehicle; + if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) { + VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity); + getBukkitEntity().getServer().getPluginManager().callEvent(event); + + if (event.isCancelled() || vehicle != originalVehicle) { + return; + } + } + // CraftBukkit end + if (!this.world.isStatic) { this.q(this.vehicle); }