--- a/net/minecraft/server/EntityBoat.java +++ b/net/minecraft/server/EntityBoat.java @@ -3,6 +3,15 @@ import java.util.List; import javax.annotation.Nullable; +// CraftBukkit start +import org.bukkit.Location; +import org.bukkit.entity.Vehicle; +import org.bukkit.event.vehicle.VehicleDamageEvent; +import org.bukkit.event.vehicle.VehicleDestroyEvent; +import org.bukkit.event.vehicle.VehicleEntityCollisionEvent; +import org.bukkit.event.vehicle.VehicleMoveEvent; +// CraftBukkit end + public class EntityBoat extends Entity { private static final DataWatcherObject a = DataWatcher.a(EntityBoat.class, DataWatcherRegistry.b); @@ -37,6 +46,14 @@ private float aR; private float aS; + // CraftBukkit start + // PAIL: Some of these haven't worked since a few updates, and since 1.9 they are less and less applicable. + public double maxSpeed = 0.4D; + public double occupiedDeceleration = 0.2D; + public double unoccupiedDeceleration = -1; + public boolean landBoats = false; + // CraftBukkit end + public EntityBoat(World world) { super(EntityTypes.BOAT, world); this.h = new float[2]; @@ -94,6 +111,19 @@ if (damagesource instanceof EntityDamageSourceIndirect && damagesource.getEntity() != null && this.w(damagesource.getEntity())) { return false; } else { + // CraftBukkit start + Vehicle vehicle = (Vehicle) this.getBukkitEntity(); + org.bukkit.entity.Entity attacker = (damagesource.getEntity() == null) ? null : damagesource.getEntity().getBukkitEntity(); + + VehicleDamageEvent event = new VehicleDamageEvent(vehicle, attacker, (double) f); + this.world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { + return true; + } + // f = event.getDamage(); // TODO Why don't we do this? + // CraftBukkit end + this.c(-this.o()); this.b(10); this.setDamage(this.m() + f * 10.0F); @@ -101,6 +131,15 @@ boolean flag = damagesource.getEntity() instanceof EntityHuman && ((EntityHuman) damagesource.getEntity()).abilities.canInstantlyBuild; if (flag || this.m() > 40.0F) { + // CraftBukkit start + VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker); + this.world.getServer().getPluginManager().callEvent(destroyEvent); + + if (destroyEvent.isCancelled()) { + this.setDamage(40F); // Maximize damage so this doesn't get triggered again right away + return true; + } + // CraftBukkit end if (!flag && this.world.getGameRules().getBoolean("doEntityDrops")) { this.a((IMaterial) this.f()); } @@ -134,9 +173,25 @@ public void collide(Entity entity) { if (entity instanceof EntityBoat) { if (entity.getBoundingBox().minY < this.getBoundingBox().maxY) { + // CraftBukkit start + VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), entity.getBukkitEntity()); + this.world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { + return; + } + // CraftBukkit end super.collide(entity); } } else if (entity.getBoundingBox().minY <= this.getBoundingBox().minY) { + // CraftBukkit start + VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), entity.getBukkitEntity()); + this.world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { + return; + } + // CraftBukkit end super.collide(entity); } @@ -173,6 +228,7 @@ return this.getDirection().e(); } + private Location lastLocation; // CraftBukkit public void tick() { this.aM = this.aL; this.aL = this.s(); @@ -217,6 +273,22 @@ this.motZ = 0.0D; } + // CraftBukkit start + org.bukkit.Server server = this.world.getServer(); + org.bukkit.World bworld = this.world.getWorld(); + + Location to = new Location(bworld, this.locX, this.locY, this.locZ, this.yaw, this.pitch); + Vehicle vehicle = (Vehicle) this.getBukkitEntity(); + + server.getPluginManager().callEvent(new org.bukkit.event.vehicle.VehicleUpdateEvent(vehicle)); + + if (lastLocation != null && !lastLocation.equals(to)) { + VehicleMoveEvent event = new VehicleMoveEvent(vehicle, lastLocation, to); + server.getPluginManager().callEvent(event); + } + lastLocation = vehicle.getLocation(); + // CraftBukkit end + this.q(); for (int i = 0; i <= 1; ++i) { @@ -737,6 +809,11 @@ this.c(this.fallDistance, 1.0F); if (!this.world.isClientSide && !this.dead) { + // CraftBukkit start + Vehicle vehicle = (Vehicle) this.getBukkitEntity(); + VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null); + this.world.getServer().getPluginManager().callEvent(destroyEvent); + if (!destroyEvent.isCancelled()) { this.die(); if (this.world.getGameRules().getBoolean("doEntityDrops")) { int i; @@ -750,6 +827,7 @@ } } } + } // CraftBukkit end } this.fallDistance = 0.0F;