--- a/net/minecraft/server/EntityArmorStand.java +++ b/net/minecraft/server/EntityArmorStand.java @@ -5,6 +5,15 @@ import java.util.List; import javax.annotation.Nullable; +// CraftBukkit start +import org.bukkit.inventory.EquipmentSlot; +import org.bukkit.craftbukkit.CraftEquipmentSlot; +import org.bukkit.craftbukkit.inventory.CraftItemStack; +import org.bukkit.entity.ArmorStand; +import org.bukkit.entity.Player; +import org.bukkit.event.player.PlayerArmorStandManipulateEvent; +// CraftBukkit end + public class EntityArmorStand extends EntityLiving { private static final Vector3f bq = new Vector3f(0.0F, 0.0F, 0.0F); @@ -364,6 +373,21 @@ if (itemstack1.isEmpty() || (this.bA & 1 << enumitemslot.c() + 8) == 0) { if (!itemstack1.isEmpty() || (this.bA & 1 << enumitemslot.c() + 16) == 0) { ItemStack itemstack2; + // CraftBukkit start + org.bukkit.inventory.ItemStack armorStandItem = CraftItemStack.asCraftMirror(itemstack1); + org.bukkit.inventory.ItemStack playerHeldItem = CraftItemStack.asCraftMirror(itemstack); + + Player player = (Player) entityhuman.getBukkitEntity(); + ArmorStand self = (ArmorStand) this.getBukkitEntity(); + + EquipmentSlot slot = CraftEquipmentSlot.getSlot(enumitemslot); + PlayerArmorStandManipulateEvent armorStandManipulateEvent = new PlayerArmorStandManipulateEvent(player,self,playerHeldItem,armorStandItem,slot); + this.world.getServer().getPluginManager().callEvent(armorStandManipulateEvent); + + if (armorStandManipulateEvent.isCancelled()) { + return; + } + // CraftBukkit end if (entityhuman.abilities.canInstantlyBuild && itemstack1.isEmpty() && !itemstack.isEmpty()) { itemstack2 = itemstack.cloneItemStack(); @@ -385,14 +409,19 @@ } public boolean damageEntity(DamageSource damagesource, float f) { + // CraftBukkit start + if (org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) { + return false; + } + // CraftBukkit end if (!this.world.isClientSide && !this.dead) { if (DamageSource.OUT_OF_WORLD.equals(damagesource)) { - this.die(); + this.Q(); // CraftBukkit - this.die() -> this.Q() return false; } else if (!this.isInvulnerable(damagesource) && !this.bz && !this.isMarker()) { if (damagesource.isExplosion()) { this.G(); - this.die(); + this.Q(); // CraftBukkit - this.die() -> this.Q() return false; } else if (DamageSource.FIRE.equals(damagesource)) { if (this.isBurning()) { @@ -421,7 +450,7 @@ } else if (damagesource.u()) { this.I(); this.D(); - this.die(); + this.Q(); // CraftBukkit - this.die() -> this.Q() return false; } else { long i = this.world.getTime(); @@ -432,7 +461,7 @@ } else { this.E(); this.D(); - this.die(); + this.Q(); // CraftBukkit - this.die() -> this.Q() } return false; @@ -460,19 +489,19 @@ f1 -= f; if (f1 <= 0.5F) { this.G(); - this.die(); + this.Q(); // CraftBukkit - this.die() -> this.Q() } else { this.setHealth(f1); } } - private void E() { - Block.a(this.world, new BlockPosition(this), new ItemStack(Items.ARMOR_STAND)); + private void E() { // PAIL: Rename dropLoot + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(new ItemStack(Items.ARMOR_STAND))); // CraftBukkit - add to drops this.G(); } - private void G() { + private void G() { // PAIL: Rename dropEquippedItems this.I(); int i; @@ -481,7 +510,7 @@ for (i = 0; i < this.bx.size(); ++i) { itemstack = (ItemStack) this.bx.get(i); if (!itemstack.isEmpty()) { - Block.a(this.world, (new BlockPosition(this)).up(), itemstack); + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops this.bx.set(i, ItemStack.a); } } @@ -489,7 +518,7 @@ for (i = 0; i < this.by.size(); ++i) { itemstack = (ItemStack) this.by.get(i); if (!itemstack.isEmpty()) { - Block.a(this.world, (new BlockPosition(this)).up(), itemstack); + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops this.by.set(i, ItemStack.a); } } @@ -600,7 +629,8 @@ return this.isSmall(); } - public void Q() { + public void Q() { // PAIL: Rename killEntity (super) + org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event this.die(); }