From b22e727cda3e8a7a4a5953636243fe02f7d1f325 Mon Sep 17 00:00:00 2001 From: Mike Primm Date: Sat, 10 Dec 2011 20:06:33 -0600 Subject: [Bleeding] Make BaseBiome to Biome mapping faster, detect missing mapping in future updates --- .../org/bukkit/craftbukkit/block/CraftBlock.java | 82 ++++++++++------------ 1 file changed, 39 insertions(+), 43 deletions(-) (limited to 'src/main/java/org') diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java index a9030a5d..5e53c811 100644 --- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java +++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java @@ -13,11 +13,13 @@ import org.bukkit.block.PistonMoveReaction; import net.minecraft.server.BiomeBase; import net.minecraft.server.BlockRedstoneWire; import net.minecraft.server.EnumSkyBlock; +import net.minecraft.server.MinecraftServer; import org.bukkit.*; import org.bukkit.block.BlockState; import org.bukkit.craftbukkit.CraftChunk; import org.bukkit.inventory.ItemStack; +import org.bukkit.craftbukkit.CraftServer; import org.bukkit.util.BlockVector; public class CraftBlock implements Block { @@ -25,6 +27,7 @@ public class CraftBlock implements Block { private final int x; private final int y; private final int z; + private static final Biome BIOME_MAPPING[]; public CraftBlock(CraftChunk chunk, int x, int y, int z) { this.x = x; @@ -243,51 +246,11 @@ public class CraftBlock implements Block { } public static Biome biomeBaseToBiome(BiomeBase base) { - if (base == BiomeBase.SWAMPLAND) { - return Biome.SWAMPLAND; - } else if (base == BiomeBase.FOREST) { - return Biome.FOREST; - } else if (base == BiomeBase.TAIGA) { - return Biome.TAIGA; - } else if (base == BiomeBase.DESERT) { - return Biome.DESERT; - } else if (base == BiomeBase.PLAINS) { - return Biome.PLAINS; - } else if (base == BiomeBase.HELL) { - return Biome.HELL; - } else if (base == BiomeBase.SKY) { - return Biome.SKY; - } else if (base == BiomeBase.RIVER) { - return Biome.RIVER; - } else if (base == BiomeBase.EXTREME_HILLS) { - return Biome.EXTREME_HILLS; - } else if (base == BiomeBase.OCEAN) { - return Biome.OCEAN; - } else if (base == BiomeBase.FROZEN_OCEAN) { - return Biome.FROZEN_OCEAN; - } else if (base == BiomeBase.FROZEN_RIVER) { - return Biome.FROZEN_RIVER; - } else if (base == BiomeBase.ICE_PLAINS) { - return Biome.ICE_PLAINS; - } else if (base == BiomeBase.ICE_MOUNTAINS) { - return Biome.ICE_MOUNTAINS; - } else if (base == BiomeBase.MUSHROOM_ISLAND) { - return Biome.MUSHROOM_ISLAND; - } else if (base == BiomeBase.MUSHROOM_SHORE) { - return Biome.MUSHROOM_SHORE; - } else if (base == BiomeBase.BEACH) { - return Biome.BEACH; - } else if (base == BiomeBase.DESERT_HILLS) { - return Biome.DESERT_HILLS; - } else if (base == BiomeBase.FOREST_HILLS) { - return Biome.FOREST_HILLS; - } else if (base == BiomeBase.TAIGA_HILLS) { - return Biome.TAIGA_HILLS; - } else if (base == BiomeBase.SMALL_MOUNTAINS) { - return Biome.SMALL_MOUNTAINS; + if (base == null) { + return null; } - return null; + return BIOME_MAPPING[base.K]; } public double getTemperature() { @@ -408,4 +371,37 @@ public class CraftBlock implements Block { return Collections.emptyList(); } } + + /* Build biome index based lookup table for BiomeBase to Biome mapping */ + static { + BIOME_MAPPING = new Biome[BiomeBase.a.length]; + BIOME_MAPPING[BiomeBase.SWAMPLAND.K] = Biome.SWAMPLAND; + BIOME_MAPPING[BiomeBase.FOREST.K] = Biome.FOREST; + BIOME_MAPPING[BiomeBase.TAIGA.K] = Biome.TAIGA; + BIOME_MAPPING[BiomeBase.DESERT.K] = Biome.DESERT; + BIOME_MAPPING[BiomeBase.PLAINS.K] = Biome.PLAINS; + BIOME_MAPPING[BiomeBase.HELL.K] = Biome.HELL; + BIOME_MAPPING[BiomeBase.SKY.K] = Biome.SKY; + BIOME_MAPPING[BiomeBase.RIVER.K] = Biome.RIVER; + BIOME_MAPPING[BiomeBase.EXTREME_HILLS.K] = Biome.EXTREME_HILLS; + BIOME_MAPPING[BiomeBase.OCEAN.K] = Biome.OCEAN; + BIOME_MAPPING[BiomeBase.FROZEN_OCEAN.K] = Biome.FROZEN_OCEAN; + BIOME_MAPPING[BiomeBase.FROZEN_RIVER.K] = Biome.FROZEN_RIVER; + BIOME_MAPPING[BiomeBase.ICE_PLAINS.K] = Biome.ICE_PLAINS; + BIOME_MAPPING[BiomeBase.ICE_MOUNTAINS.K] = Biome.ICE_MOUNTAINS; + BIOME_MAPPING[BiomeBase.MUSHROOM_ISLAND.K] = Biome.MUSHROOM_ISLAND; + BIOME_MAPPING[BiomeBase.MUSHROOM_SHORE.K] = Biome.MUSHROOM_SHORE; + BIOME_MAPPING[BiomeBase.BEACH.K] = Biome.BEACH; + BIOME_MAPPING[BiomeBase.DESERT_HILLS.K] = Biome.DESERT_HILLS; + BIOME_MAPPING[BiomeBase.FOREST_HILLS.K] = Biome.FOREST_HILLS; + BIOME_MAPPING[BiomeBase.TAIGA_HILLS.K] = Biome.TAIGA_HILLS; + BIOME_MAPPING[BiomeBase.SMALL_MOUNTAINS.K] = Biome.SMALL_MOUNTAINS; + /* Sanity check - we should have a record for each record in the BiomeBase.a table */ + /* Helps avoid missed biomes when we upgrade bukkit to new code with new biomes */ + for (int i = 0; i < BIOME_MAPPING.length; i++) { + if ((BiomeBase.a[i] != null) && (BIOME_MAPPING[i] == null)) { + throw new IllegalArgumentException("Missing Biome mapping for BiomeBase[" + i + "]"); + } + } + } } -- cgit v1.2.3