From 267e74521222b73972d899996e00dfcce2800afc Mon Sep 17 00:00:00 2001 From: Erik Broes Date: Thu, 24 Mar 2011 00:10:05 +0100 Subject: Fix 'double RIGHT_CLICK' event on right-clicking a block with a non-interactive object --- .../net/minecraft/server/NetServerHandler.java | 68 ++++++++-------------- 1 file changed, 24 insertions(+), 44 deletions(-) (limited to 'src/main/java/net/minecraft/server') diff --git a/src/main/java/net/minecraft/server/NetServerHandler.java b/src/main/java/net/minecraft/server/NetServerHandler.java index 35b8a621..1f4bff93 100644 --- a/src/main/java/net/minecraft/server/NetServerHandler.java +++ b/src/main/java/net/minecraft/server/NetServerHandler.java @@ -58,6 +58,9 @@ public class NetServerHandler extends NetHandler implements ICommandListener { private float lastPitch = Float.MAX_VALUE; private float lastYaw = Float.MAX_VALUE; + // For the packet15 hack :( + Long lastPacket; + // Store the last block right clicked and what type it was private CraftBlock lastRightClicked; private BlockFace lastRightClickedFace; @@ -368,68 +371,45 @@ public class NetServerHandler extends NetHandler implements ICommandListener { } public void a(Packet15Place packet15place) { - ItemStack itemstack = this.e.inventory.b(); - // CraftBukkit start - spawn protection moved to ItemBlock!!! - //boolean flag = this.d.e.v = this.d.f.h(this.e.name); - - CraftBlock blockClicked = null; - BlockFace blockFace = BlockFace.SELF; + // CraftBukkit + // This is a horrible hack needed because the client sends 2 packets on 'right mouse click' + // aimed at a block. We shouldn't need to get the second packet if the data is handled + // but we cannot know what the client will do, so we might still get it + // + // If the time between packets is small enough, and the 'signature' similar, we discard the + // second one. This sadly has to remain until Mojang makes their packets saner. :( + // -- Grum if (packet15place.d == 255) { - // CraftBukkit -- if we have a lastRightClicked then it could be a usable location - if ((packet15place.e != null && packet15place.e.id == lastMaterial) || lastMaterial == 0) { - blockClicked = this.lastRightClicked; - blockFace = this.lastRightClickedFace; - } - this.lastRightClicked = null; - this.lastRightClickedFace = null; - this.lastMaterial = 0; + if (packet15place.e != null && packet15place.e.id == lastMaterial && lastPacket != null && packet15place.j - lastPacket < 100) { + lastPacket = null; + return; + } } else { - // CraftBukkit -- RIGHTCLICK or BLOCK_PLACE .. or nothing - blockClicked = (CraftBlock) ((WorldServer) e.world).getWorld().getBlockAt(packet15place.a, packet15place.b, packet15place.c); - blockFace = CraftBlock.notchToBlockFace(packet15place.d); - - this.lastRightClicked = blockClicked; - this.lastMaterial = (packet15place.e == null) ? 0 : packet15place.e.id; - this.lastRightClickedFace = blockFace; + lastMaterial = packet15place.e == null ? -1 : packet15place.e.id; + lastPacket = packet15place.j; } // CraftBukkit if rightclick decremented the item, always send the update packet. // this is not here for CraftBukkit's own functionality; rather it is to fix // a notch bug where the item doesn't update correctly. boolean always = false; + // CraftBukkit end + ItemStack itemstack = this.e.inventory.b(); + + // boolean flag = this.d.e.v = this.d.f.h(this.e.name); // CraftBukkit + if (packet15place.d == 255) { if (itemstack == null) { return; } - // CraftBukkit start - Check if we can actually do something over this large a distance - if (blockClicked != null && blockFace != null) { - CraftBlock block = (CraftBlock) blockClicked.getFace(blockFace); - Location eyeLoc = getPlayer().getEyeLocation(); - if (Math.pow(eyeLoc.getX() - block.getX(), 2) + Math.pow(eyeLoc.getY() - block.getY(), 2) + Math.pow(eyeLoc.getZ() - block.getZ(), 2) > PLACE_DISTANCE_SQUARED) { - return; - } - } - - PlayerInteractEvent event = null; - org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack); - - // CraftBukkit We still call this event even in spawn protection. // Don't call this event if using Buckets / signs - switch (itemInHand.getType()) { - case SIGN: - case BUCKET: - case WATER_BUCKET: - case LAVA_BUCKET: - break; - default: - event = CraftEventFactory.callPlayerInteractEvent(this.e, Action.RIGHT_CLICK_BLOCK, packet15place.a, packet15place.b, packet15place.c, packet15place.d, itemstack); - } + PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.e, Action.RIGHT_CLICK_AIR, itemstack); - if (event != null && !event.isCancelled()) { + if (!event.isCancelled()) { int itemstackAmount = itemstack.count; this.e.c.a(this.e, this.e.world, itemstack); -- cgit v1.2.3