From 2726696652179a5ead7dc07dd39edf7dfda687f7 Mon Sep 17 00:00:00 2001 From: mbax Date: Mon, 4 Nov 2013 07:07:38 -0600 Subject: Update CraftBukkit to Minecraft 1.7.2 --- .../java/net/minecraft/server/WorldGenTaiga1.java | 73 +++++++++++----------- 1 file changed, 38 insertions(+), 35 deletions(-) (limited to 'src/main/java/net/minecraft/server/WorldGenTaiga1.java') diff --git a/src/main/java/net/minecraft/server/WorldGenTaiga1.java b/src/main/java/net/minecraft/server/WorldGenTaiga1.java index e9a99b7b..c6bfc91c 100644 --- a/src/main/java/net/minecraft/server/WorldGenTaiga1.java +++ b/src/main/java/net/minecraft/server/WorldGenTaiga1.java @@ -2,18 +2,20 @@ package net.minecraft.server; import java.util.Random; -import org.bukkit.BlockChangeDelegate; // CraftBukkit +import org.bukkit.craftbukkit.CraftBlockChangeDelegate; // CraftBukkit -public class WorldGenTaiga1 extends WorldGenerator implements BlockSapling.TreeGenerator { // CraftBukkit add interface +public class WorldGenTaiga1 extends WorldGenTreeAbstract implements BlockSapling.TreeGenerator { // CraftBukkit - add interface - public WorldGenTaiga1() {} + public WorldGenTaiga1() { + super(false); + } public boolean a(World world, Random random, int i, int j, int k) { // CraftBukkit start - Moved to generate - return this.generate((BlockChangeDelegate) world, random, i, j, k); + return this.generate(new CraftBlockChangeDelegate((org.bukkit.BlockChangeDelegate) world), random, i, j, k); } - public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) { + public boolean generate(CraftBlockChangeDelegate world, Random random, int i, int j, int k) { // CraftBukkit end int l = random.nextInt(5) + 7; int i1 = l - random.nextInt(2) - 3; @@ -21,27 +23,26 @@ public class WorldGenTaiga1 extends WorldGenerator implements BlockSapling.TreeG int k1 = 1 + random.nextInt(j1 + 1); boolean flag = true; - if (j >= 1 && j + l + 1 <= 128) { + if (j >= 1 && j + l + 1 <= 256) { int l1; int i2; int j2; - int k2; - int l2; - for (l1 = j; l1 <= j + 1 + l && flag; ++l1) { + for (int k2 = j; k2 <= j + 1 + l && flag; ++k2) { boolean flag1 = true; - if (l1 - j < i1) { - l2 = 0; + if (k2 - j < i1) { + j2 = 0; } else { - l2 = k1; + j2 = k1; } - for (i2 = i - l2; i2 <= i + l2 && flag; ++i2) { - for (j2 = k - l2; j2 <= k + l2 && flag; ++j2) { - if (l1 >= 0 && l1 < 128) { - k2 = world.getTypeId(i2, l1, j2); - if (k2 != 0 && k2 != Block.LEAVES.id) { + for (l1 = i - j2; l1 <= i + j2 && flag; ++l1) { + for (i2 = k - j2; i2 <= k + j2 && flag; ++i2) { + if (k2 >= 0 && k2 < 256) { + Block block = world.getType(l1, k2, i2); + + if (!this.a(block)) { flag = false; } } else { @@ -54,35 +55,37 @@ public class WorldGenTaiga1 extends WorldGenerator implements BlockSapling.TreeG if (!flag) { return false; } else { - l1 = world.getTypeId(i, j - 1, k); - if ((l1 == Block.GRASS.id || l1 == Block.DIRT.id) && j < 128 - l - 1) { - this.setType(world, i, j - 1, k, Block.DIRT.id); - l2 = 0; + Block block1 = world.getType(i, j - 1, k); - for (i2 = j + l; i2 >= j + i1; --i2) { - for (j2 = i - l2; j2 <= i + l2; ++j2) { - k2 = j2 - i; + if ((block1 == Blocks.GRASS || block1 == Blocks.DIRT) && j < 256 - l - 1) { + this.setType(world, i, j - 1, k, Blocks.DIRT); + j2 = 0; - for (int i3 = k - l2; i3 <= k + l2; ++i3) { + for (l1 = j + l; l1 >= j + i1; --l1) { + for (i2 = i - j2; i2 <= i + j2; ++i2) { + int l2 = i2 - i; + + for (int i3 = k - j2; i3 <= k + j2; ++i3) { int j3 = i3 - k; - if ((Math.abs(k2) != l2 || Math.abs(j3) != l2 || l2 <= 0) && !Block.t[world.getTypeId(j2, i2, i3)]) { - this.setTypeAndData(world, j2, i2, i3, Block.LEAVES.id, 1); + if ((Math.abs(l2) != j2 || Math.abs(j3) != j2 || j2 <= 0) && !world.getType(i2, l1, i3).j()) { + this.setTypeAndData(world, i2, l1, i3, Blocks.LEAVES, 1); } } } - if (l2 >= 1 && i2 == j + i1 + 1) { - --l2; - } else if (l2 < k1) { - ++l2; + if (j2 >= 1 && l1 == j + i1 + 1) { + --j2; + } else if (j2 < k1) { + ++j2; } } - for (i2 = 0; i2 < l - 1; ++i2) { - j2 = world.getTypeId(i, j + i2, k); - if (j2 == 0 || j2 == Block.LEAVES.id) { - this.setTypeAndData(world, i, j + i2, k, Block.LOG.id, 1); + for (l1 = 0; l1 < l - 1; ++l1) { + Block block2 = world.getType(i, j + l1, k); + + if (block2.getMaterial() == Material.AIR || block2.getMaterial() == Material.LEAVES) { + this.setTypeAndData(world, i, j + l1, k, Blocks.LOG, 1); } } -- cgit v1.2.3