From 24557bc2b37deb6a0edf497d547471832457b1dd Mon Sep 17 00:00:00 2001 From: Thinkofdeath Date: Wed, 26 Nov 2014 08:32:16 +1100 Subject: Update to Minecraft 1.8 For more information please see http://www.spigotmc.org/ --- .../java/net/minecraft/server/WorldGenBigTree.java | 372 --------------------- 1 file changed, 372 deletions(-) delete mode 100644 src/main/java/net/minecraft/server/WorldGenBigTree.java (limited to 'src/main/java/net/minecraft/server/WorldGenBigTree.java') diff --git a/src/main/java/net/minecraft/server/WorldGenBigTree.java b/src/main/java/net/minecraft/server/WorldGenBigTree.java deleted file mode 100644 index 1f8f1a98..00000000 --- a/src/main/java/net/minecraft/server/WorldGenBigTree.java +++ /dev/null @@ -1,372 +0,0 @@ -package net.minecraft.server; - -import java.util.Random; - -public class WorldGenBigTree extends WorldGenTreeAbstract { - - static final byte[] a = new byte[] { (byte) 2, (byte) 0, (byte) 0, (byte) 1, (byte) 2, (byte) 1}; - Random b = new Random(); - World world; - int[] d = new int[] { 0, 0, 0}; - int e; - int f; - double g = 0.618D; - double h = 1.0D; - double i = 0.381D; - double j = 1.0D; - double k = 1.0D; - int l = 1; - int m = 12; - int n = 4; - int[][] o; - - public WorldGenBigTree(boolean flag) { - super(flag); - } - - void a() { - this.f = (int) ((double) this.e * this.g); - if (this.f >= this.e) { - this.f = this.e - 1; - } - - int i = (int) (1.382D + Math.pow(this.k * (double) this.e / 13.0D, 2.0D)); - - if (i < 1) { - i = 1; - } - - int[][] aint = new int[i * this.e][4]; - int j = this.d[1] + this.e - this.n; - int k = 1; - int l = this.d[1] + this.f; - int i1 = j - this.d[1]; - - aint[0][0] = this.d[0]; - aint[0][1] = j; - aint[0][2] = this.d[2]; - aint[0][3] = l; - --j; - - while (i1 >= 0) { - int j1 = 0; - float f = this.a(i1); - - if (f < 0.0F) { - --j; - --i1; - } else { - for (double d0 = 0.5D; j1 < i; ++j1) { - double d1 = this.j * (double) f * ((double) this.b.nextFloat() + 0.328D); - double d2 = (double) this.b.nextFloat() * 2.0D * 3.14159D; - int k1 = MathHelper.floor(d1 * Math.sin(d2) + (double) this.d[0] + d0); - int l1 = MathHelper.floor(d1 * Math.cos(d2) + (double) this.d[2] + d0); - int[] aint1 = new int[] { k1, j, l1}; - int[] aint2 = new int[] { k1, j + this.n, l1}; - - if (this.a(aint1, aint2) == -1) { - int[] aint3 = new int[] { this.d[0], this.d[1], this.d[2]}; - double d3 = Math.sqrt(Math.pow((double) Math.abs(this.d[0] - aint1[0]), 2.0D) + Math.pow((double) Math.abs(this.d[2] - aint1[2]), 2.0D)); - double d4 = d3 * this.i; - - if ((double) aint1[1] - d4 > (double) l) { - aint3[1] = l; - } else { - aint3[1] = (int) ((double) aint1[1] - d4); - } - - if (this.a(aint3, aint1) == -1) { - aint[k][0] = k1; - aint[k][1] = j; - aint[k][2] = l1; - aint[k][3] = aint3[1]; - ++k; - } - } - } - - --j; - --i1; - } - } - - this.o = new int[k][4]; - System.arraycopy(aint, 0, this.o, 0, k); - } - - void a(int i, int j, int k, float f, byte b0, Block block) { - int l = (int) ((double) f + 0.618D); - byte b1 = a[b0]; - byte b2 = a[b0 + 3]; - int[] aint = new int[] { i, j, k}; - int[] aint1 = new int[] { 0, 0, 0}; - int i1 = -l; - int j1 = -l; - - for (aint1[b0] = aint[b0]; i1 <= l; ++i1) { - aint1[b1] = aint[b1] + i1; - j1 = -l; - - while (j1 <= l) { - double d0 = Math.pow((double) Math.abs(i1) + 0.5D, 2.0D) + Math.pow((double) Math.abs(j1) + 0.5D, 2.0D); - - if (d0 > (double) (f * f)) { - ++j1; - } else { - aint1[b2] = aint[b2] + j1; - Block block1 = this.world.getType(aint1[0], aint1[1], aint1[2]); - - if (block1.getMaterial() != Material.AIR && block1.getMaterial() != Material.LEAVES) { - ++j1; - } else { - this.setTypeAndData(this.world, aint1[0], aint1[1], aint1[2], block, 0); - ++j1; - } - } - } - } - } - - float a(int i) { - if ((double) i < (double) ((float) this.e) * 0.3D) { - return -1.618F; - } else { - float f = (float) this.e / 2.0F; - float f1 = (float) this.e / 2.0F - (float) i; - float f2; - - if (f1 == 0.0F) { - f2 = f; - } else if (Math.abs(f1) >= f) { - f2 = 0.0F; - } else { - f2 = (float) Math.sqrt(Math.pow((double) Math.abs(f), 2.0D) - Math.pow((double) Math.abs(f1), 2.0D)); - } - - f2 *= 0.5F; - return f2; - } - } - - float b(int i) { - return i >= 0 && i < this.n ? (i != 0 && i != this.n - 1 ? 3.0F : 2.0F) : -1.0F; - } - - void a(int i, int j, int k) { - int l = j; - - for (int i1 = j + this.n; l < i1; ++l) { - float f = this.b(l - j); - - this.a(i, l, k, f, (byte) 1, Blocks.LEAVES); - } - } - - void a(int[] aint, int[] aint1, Block block) { - int[] aint2 = new int[] { 0, 0, 0}; - byte b0 = 0; - - byte b1; - - for (b1 = 0; b0 < 3; ++b0) { - aint2[b0] = aint1[b0] - aint[b0]; - if (Math.abs(aint2[b0]) > Math.abs(aint2[b1])) { - b1 = b0; - } - } - - if (aint2[b1] != 0) { - byte b2 = a[b1]; - byte b3 = a[b1 + 3]; - byte b4; - - if (aint2[b1] > 0) { - b4 = 1; - } else { - b4 = -1; - } - - double d0 = (double) aint2[b2] / (double) aint2[b1]; - double d1 = (double) aint2[b3] / (double) aint2[b1]; - int[] aint3 = new int[] { 0, 0, 0}; - int i = 0; - - for (int j = aint2[b1] + b4; i != j; i += b4) { - aint3[b1] = MathHelper.floor((double) (aint[b1] + i) + 0.5D); - aint3[b2] = MathHelper.floor((double) aint[b2] + (double) i * d0 + 0.5D); - aint3[b3] = MathHelper.floor((double) aint[b3] + (double) i * d1 + 0.5D); - byte b5 = 0; - int k = Math.abs(aint3[0] - aint[0]); - int l = Math.abs(aint3[2] - aint[2]); - int i1 = Math.max(k, l); - - if (i1 > 0) { - if (k == i1) { - b5 = 4; - } else if (l == i1) { - b5 = 8; - } - } - - this.setTypeAndData(this.world, aint3[0], aint3[1], aint3[2], block, b5); - } - } - } - - void b() { - int i = 0; - - for (int j = this.o.length; i < j; ++i) { - int k = this.o[i][0]; - int l = this.o[i][1]; - int i1 = this.o[i][2]; - - this.a(k, l, i1); - } - } - - boolean c(int i) { - return (double) i >= (double) this.e * 0.2D; - } - - void c() { - int i = this.d[0]; - int j = this.d[1]; - int k = this.d[1] + this.f; - int l = this.d[2]; - int[] aint = new int[] { i, j, l}; - int[] aint1 = new int[] { i, k, l}; - - this.a(aint, aint1, Blocks.LOG); - if (this.l == 2) { - ++aint[0]; - ++aint1[0]; - this.a(aint, aint1, Blocks.LOG); - ++aint[2]; - ++aint1[2]; - this.a(aint, aint1, Blocks.LOG); - aint[0] += -1; - aint1[0] += -1; - this.a(aint, aint1, Blocks.LOG); - } - } - - void d() { - int i = 0; - int j = this.o.length; - - for (int[] aint = new int[] { this.d[0], this.d[1], this.d[2]}; i < j; ++i) { - int[] aint1 = this.o[i]; - int[] aint2 = new int[] { aint1[0], aint1[1], aint1[2]}; - - aint[1] = aint1[3]; - int k = aint[1] - this.d[1]; - - if (this.c(k)) { - this.a(aint, aint2, Blocks.LOG); - } - } - } - - int a(int[] aint, int[] aint1) { - int[] aint2 = new int[] { 0, 0, 0}; - byte b0 = 0; - - byte b1; - - for (b1 = 0; b0 < 3; ++b0) { - aint2[b0] = aint1[b0] - aint[b0]; - if (Math.abs(aint2[b0]) > Math.abs(aint2[b1])) { - b1 = b0; - } - } - - if (aint2[b1] == 0) { - return -1; - } else { - byte b2 = a[b1]; - byte b3 = a[b1 + 3]; - byte b4; - - if (aint2[b1] > 0) { - b4 = 1; - } else { - b4 = -1; - } - - double d0 = (double) aint2[b2] / (double) aint2[b1]; - double d1 = (double) aint2[b3] / (double) aint2[b1]; - int[] aint3 = new int[] { 0, 0, 0}; - int i = 0; - - int j; - - for (j = aint2[b1] + b4; i != j; i += b4) { - aint3[b1] = aint[b1] + i; - aint3[b2] = MathHelper.floor((double) aint[b2] + (double) i * d0); - aint3[b3] = MathHelper.floor((double) aint[b3] + (double) i * d1); - Block block = this.world.getType(aint3[0], aint3[1], aint3[2]); - - if (!this.a(block) || aint[1] >= 256) { // CraftBukkit - fix trees wrapping around - break; - } - } - - return i == j ? -1 : Math.abs(i); - } - } - - boolean e() { - int[] aint = new int[] { this.d[0], this.d[1], this.d[2]}; - int[] aint1 = new int[] { this.d[0], this.d[1] + this.e - 1, this.d[2]}; - Block block = this.world.getType(this.d[0], this.d[1] - 1, this.d[2]); - - if (block != Blocks.DIRT && block != Blocks.GRASS && block != Blocks.SOIL) { - return false; - } else { - int i = this.a(aint, aint1); - - if (i == -1) { - return true; - } else if (i < 6) { - return false; - } else { - this.e = i; - return true; - } - } - } - - public void a(double d0, double d1, double d2) { - this.m = (int) (d0 * 12.0D); - if (d0 > 0.5D) { - this.n = 5; - } - - this.j = d1; - this.k = d2; - } - - public boolean generate(World world, Random random, int i, int j, int k) { - this.world = world; - long l = random.nextLong(); - - this.b.setSeed(l); - this.d[0] = i; - this.d[1] = j; - this.d[2] = k; - if (this.e == 0) { - this.e = 5 + this.b.nextInt(this.m); - } - - if (!this.e()) { - return false; - } else { - this.a(); - this.b(); - this.c(); - this.d(); - return true; - } - } -} -- cgit v1.2.3