From 385ace970ee7b7912419d601b8a0867c4c2794df Mon Sep 17 00:00:00 2001 From: Nate Mortensen Date: Thu, 20 Mar 2014 22:26:30 -0600 Subject: Update CraftBukkit to Minecraft 1.7.5 --- .../net/minecraft/server/EntityProjectile.java | 28 +++++++++++----------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/main/java/net/minecraft/server/EntityProjectile.java') diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java index 329aecd8..31492f5c 100644 --- a/src/main/java/net/minecraft/server/EntityProjectile.java +++ b/src/main/java/net/minecraft/server/EntityProjectile.java @@ -13,7 +13,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile { public EntityLiving shooter; // CraftBukkit - private -> public public String shooterName; // CraftBukkit - private -> public private int i; - private int j; + private int at; public EntityProjectile(World world) { super(world); @@ -80,9 +80,9 @@ public abstract class EntityProjectile extends Entity implements IProjectile { } public void h() { - this.T = this.locX; - this.U = this.locY; - this.V = this.locZ; + this.S = this.locX; + this.T = this.locY; + this.U = this.locZ; super.h(); if (this.shake > 0) { --this.shake; @@ -103,19 +103,19 @@ public abstract class EntityProjectile extends Entity implements IProjectile { this.motY *= (double) (this.random.nextFloat() * 0.2F); this.motZ *= (double) (this.random.nextFloat() * 0.2F); this.i = 0; - this.j = 0; + this.at = 0; } else { - ++this.j; + ++this.at; } - Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ); - Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); + Vec3D vec3d = Vec3D.a(this.locX, this.locY, this.locZ); + Vec3D vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1); - vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ); - vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); + vec3d = Vec3D.a(this.locX, this.locY, this.locZ); + vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); if (movingobjectposition != null) { - vec3d1 = this.world.getVec3DPool().create(movingobjectposition.pos.c, movingobjectposition.pos.d, movingobjectposition.pos.e); + vec3d1 = Vec3D.a(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c); } if (!this.world.isStatic) { @@ -127,7 +127,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile { for (int i = 0; i < list.size(); ++i) { Entity entity1 = (Entity) list.get(i); - if (entity1.R() && (entity1 != entityliving || this.j >= 5)) { + if (entity1.Q() && (entity1 != entityliving || this.at >= 5)) { float f = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f); MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); @@ -150,7 +150,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile { if (movingobjectposition != null) { if (movingobjectposition.type == EnumMovingObjectType.BLOCK && this.world.getType(movingobjectposition.b, movingobjectposition.c, movingobjectposition.d) == Blocks.PORTAL) { - this.ah(); + this.ag(); } else { this.a(movingobjectposition); // CraftBukkit start @@ -189,7 +189,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile { float f2 = 0.99F; float f3 = this.i(); - if (this.M()) { + if (this.L()) { for (int j = 0; j < 4; ++j) { float f4 = 0.25F; -- cgit v1.2.3