From 33ba9f0a2f56bdba89574d25b44905af95480dbe Mon Sep 17 00:00:00 2001 From: Erik Broes Date: Wed, 29 Feb 2012 22:31:04 +0100 Subject: Updated to rename revision 02 --- src/main/java/net/minecraft/server/EntityFireball.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/main/java/net/minecraft/server/EntityFireball.java') diff --git a/src/main/java/net/minecraft/server/EntityFireball.java b/src/main/java/net/minecraft/server/EntityFireball.java index c8366ffa..341a248a 100644 --- a/src/main/java/net/minecraft/server/EntityFireball.java +++ b/src/main/java/net/minecraft/server/EntityFireball.java @@ -94,7 +94,7 @@ public class EntityFireball extends Entity { vec3d = Vec3D.create(this.locX, this.locY, this.locZ); vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); if (movingobjectposition != null) { - vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c); + vec3d1 = Vec3D.create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c); } Entity entity = null; @@ -110,7 +110,7 @@ public class EntityFireball extends Entity { MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); if (movingobjectposition1 != null) { - double d1 = vec3d.c(movingobjectposition1.f); // CraftBukkit - distance efficiency + double d1 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit - distance efficiency if (d1 < d0 || d0 == 0.0D) { entity = entity1; -- cgit v1.2.3