From a8a4bedd2a9ef3c192ecf76db9afaf0b784ed08d Mon Sep 17 00:00:00 2001 From: md_5 Date: Thu, 9 Jun 2016 11:43:49 +1000 Subject: Update to Minecraft 1.10 --- nms-patches/DispenseBehaviorProjectile.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'nms-patches/DispenseBehaviorProjectile.patch') diff --git a/nms-patches/DispenseBehaviorProjectile.patch b/nms-patches/DispenseBehaviorProjectile.patch index 2ce244de..d8994bf7 100644 --- a/nms-patches/DispenseBehaviorProjectile.patch +++ b/nms-patches/DispenseBehaviorProjectile.patch @@ -12,7 +12,7 @@ public DispenseBehaviorProjectile() {} @@ -10,9 +15,38 @@ - EnumDirection enumdirection = BlockDispenser.e(isourceblock.f()); + EnumDirection enumdirection = (EnumDirection) isourceblock.e().get(BlockDispenser.FACING); IProjectile iprojectile = this.a(world, iposition, itemstack); - iprojectile.shoot((double) enumdirection.getAdjacentX(), (double) ((float) enumdirection.getAdjacentY() + 0.1F), (double) enumdirection.getAdjacentZ(), this.getPower(), this.a()); -- cgit v1.2.3