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* Fix issues with chunk saving. Fixes BUKKIT-2158, BUKKIT-2018 and BUKKIT-2229Mike Primm2012-08-19-22/+33
* Add more detailed CrashReport for CraftBukkit. Addresses BUKKIT-2319Wesley Wolfe2012-08-17-0/+42
* Add CrashReport for diff visiblityWesley Wolfe2012-08-17-0/+160
* Don't extend pistons until data is set. Fixes BUKKIT-2153John Driscoll2012-08-17-2/+6
* Removed unneeded mc-dev imports. Fixes BUKKIT-682Wesley Wolfe2012-08-17-637/+0
* Call PlayerQuitEvent in correct location. Fixes BUKKIT-2193Travis Watkins2012-08-15-8/+7
* Use correct SlotType's for merchants. Fixes BUKKIT-2257feildmaster2012-08-15-0/+7
* Implement methods for spawning FallingBlocks and add various FallingBlock met...feildmaster2012-08-14-4/+49
* Enable hardcore support. Fixes BUKKIT-2259feildmaster2012-08-12-1/+1
* Update CreatureSpawner.setSpawnedType(EntityType) to 1.3feildmaster2012-08-12-4/+5
* Fix "block update packet" not being sent to the correct world. Fixes BUKKIT-2023feildmaster2012-08-12-1/+2
* Implement player speed API. Addresses BUKKIT-2205Wesley Wolfe2012-08-10-2/+37
* Add PlayerAbilities for diff visibilityWesley Wolfe2012-08-09-0/+54
* Implement BlockBreakEvent block experience. Adds BUKKIT-2033feildmaster2012-08-08-3/+73
* Add BlockMobSpawner and BlockOre for diff visibilityfeildmaster2012-08-08-0/+89
* Change socket traffic class try-catch. Fixes BUKKIT-2093Wesley Wolfe2012-08-08-9/+4
* Restore port to the hostname. Fixes BUKKIT-2124Wesley Wolfe2012-08-08-2/+2
* Re-add support for full chunk saving so the server save-alls on stop. Fixes B...EvilSeph2012-08-08-1/+3
* Make periodic chunk saving less aggressive and fixed double player data savin...EvilSeph2012-08-07-5/+1
* Implement new deprecated warning state configuration optionWesley Wolfe2012-08-06-1/+9
* Tripwire isn't redstone, only fire interact events.Travis Watkins2012-08-06-5/+0
* Don't force chunks to load again, causes chunk leaks with multiworld.Travis Watkins2012-08-06-1/+1
* Pistons no longer extend before they are pistons. Fixes BUKKIT-1999Wesley Wolfe2012-08-06-1/+1
* Fix dispenser removing data from items. Fixes BUKKIT-2045feildmaster2012-08-06-2/+3
* Don't rotate ShapedRecipes. Fixes BUKKIT-1334THDigi2012-08-06-4/+4
* Fix "moved too quickly" detection.Travis Watkins2012-08-05-16/+9
* Fire events for tripwire and hooks.Travis Watkins2012-08-05-0/+51
* Add BlockTripwire and BlockTripwireHook from mc-dev for diff visibility.Travis Watkins2012-08-05-0/+436
* Fire EntityDeathEvent for pigs. Fixes BUKKIT-2100Travis Watkins2012-08-05-3/+8
* Fix Vec3DPool; don't pool objects indefinitely or O(n^2) clear()Wesley Wolfe2012-08-05-6/+10
* Add Vec3DPool for diff visibilityWesley Wolfe2012-08-05-0/+53
* Cease execution if block is AIR. Fixes BUKKIT-2104Wesley Wolfe2012-08-05-6/+1
* Put forceChunkLoad back to its original value.Travis Watkins2012-08-05-2/+8
* Don't use Packet56 and clear client cache on world changes.Travis Watkins2012-08-05-1/+9
* Fixed PlayerManager ConcurrentModificationExceptions. Fixes BUKKIT-1972Wesley Wolfe2012-08-04-3/+7
* Fix bounding box pool to use a dynamic cache sizeWesley Wolfe2012-08-04-6/+11
* Add AABBPool for diff visibilityWesley Wolfe2012-08-04-0/+53
* Don't tick chunks or entities on chunks that are queued for unload.Travis Watkins2012-08-04-3/+30
* Avoid CME when lightning strikes by making a copy. Fixes BUKKIT-2055Travis Watkins2012-08-04-2/+4
* Fix chat not being cancellable when not using deprecated API.Wesley Wolfe2012-08-04-5/+9
* Re-implement code missing from leaving the end. Fixes BUKKIT-2003feildmaster2012-08-04-1/+22
* Correctly detect invalid PistonExtension's to allow removal of StickyPistons....feildmaster2012-08-04-2/+2
* Potentially fix chunk leaking, needs further examinationfeildmaster2012-08-04-1/+1
* Fix PlayerBucketEmptyEvent handling. Fixes BUKKIT-2002 and fixes BUKKIT-1997Steve Anton2012-08-03-11/+9
* Implement new AsyncPlayerChatEvent. Addresses BUKKIT-2064Wesley Wolfe2012-08-03-15/+173
* Don't merge items with enchantments. Fixes BUKKIT-2050Travis Watkins2012-08-03-0/+4
* Fix 1.3 changes that prevent nether and the_end to save level data.feildmaster2012-08-03-1/+1
* [Bleeding] Fire inventory close event. Fixes BUKKIT-2036md_52012-08-03-0/+8
* Process entity ticks on worlds without players. Fixes BUKKIT-2031Mike Primm2012-08-03-1/+1
* Print short message on exception to avoid spamming console. Fixes BUKKIT-2018Travis Watkins2012-08-03-1/+1