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* CraftBlock instance getLocation() method.Adam Tanner2011-01-22-0/+10
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-173/+211
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* Added compass setting methods.sk89q2011-01-20-0/+6
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* Added suffocation damage as an event.sk89q2011-01-20-1/+11
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* Expanded scope of change comments.sk89q2011-01-20-1/+1
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* Added fall damage event.sk89q2011-01-20-1/+15
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* Fixes to projectile events to check for null entities.Andrew Ardill2011-01-20-91/+82
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* Implemented server reloadDinnerbone2011-01-20-3/+19
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* Fixed half-step placingDinnerbone2011-01-20-3/+7
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* Cleared up spawn distance calculation.FeepingCreature2011-01-20-6/+1
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* Implement getSpawnLocation().FeepingCreature2011-01-20-0/+4
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* Fixed CLI argumentsDinnerbone2011-01-20-1/+1
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* Fixed blockcache being inaccurateDinnerbone2011-01-20-339/+346
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* Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.Nathan Wolf2014-09-09-0/+6
| | | | | | | Requires corresponding Bukkit change. NOTE: The email address of this commit used to be: "Nathan Wolf < <nteske@gmail.com>" This has been fixed but will cause all commits after to change.
* Probable fix for Bug #231.Uristqwerty2011-01-20-1/+1
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* fixes some explosion events to stop accessing null entities. Andrew Ardill2011-01-20-80/+67
| | | | Placed some tags against some spammy events.
* Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed ↵speakeasy2011-01-20-5/+7
| | | | code in EntityArrow
* Fix for NPE with dispenser+arrow bug.speakeasy2011-01-20-1/+7
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* Change block ignite in flint and steel to be seperate from item usespeakeasy2011-01-19-8/+13
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* reverted # from server consoleTahg2011-01-18-1/+27
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* Further fixes to fire eventsAndrew Ardill2011-01-19-32/+57
| | | | | Moved lava ignition event into the correct position. Spam should be reduced significantly.
* Fix BlockIgniteEvent after someone updated it and missed some stuff.speakeasy2011-01-19-7/+3
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* Fixed getChunkAt and usage.Erik Broes2011-01-18-3/+3
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* Fix to slow fire spread hook, to check if a block is on fire beforeAndrew Ardill2011-01-18-15/+33
| | | | trying to set it on fire.
* small change to block event with lava and cactus, to improveAndrew Ardill2011-01-18-5/+12
| | | | readability and consistency
* fixed imports on all EntitiesAndrew Ardill2011-01-18-20/+47
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* fixes to combust event so that it is raised only once on combustion.Andrew Ardill2011-01-18-26/+44
| | | | minor fixes to imports
* Fixing some entity damage eventsAndrew Ardill2011-01-18-16/+35
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* Updated plugin commands to allow for aliases and fallback on name collision.VictorD2011-01-18-12/+17
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* Fixed: http://redmine.bukkit.org/issues/204 - fixed armor-slot order.Erik Broes2011-01-18-8/+8
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* fixed exact name matchingTahg2011-01-17-1/+1
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* Merge branch 'master' of https://github.com/Bukkit/CraftBukkitTahg2011-01-17-32/+63
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| * EntityExplodeEvent commit for craftbukkit.speakeasy2011-01-18-32/+63
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* | fixed healthTahg2011-01-17-4/+4
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* | allowed partial name matchingTahg2011-01-17-13/+20
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* moved built in command namespace, fixed EntityItemTahg2011-01-17-19/+19
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* Depreceated getCraftEntity() as it has been superceded byAndrew Ardill2011-01-18-3/+7
| | | | getBukkitEntity()
* Addition of all Entity classes.Andrew Ardill2011-01-18-13/+154
| | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity().
* New Entity Classes implementing the new Bukkit interfaces.Andrew Ardill2011-01-18-18/+323
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* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+3108
| | | | | These are needed to properly allow for determining class type, in accordance with current practice.
* Updates to all Entities to use getBukkitEntity() any time an event isAndrew Ardill2011-01-18-70/+34
| | | | | raised. Similar update to CraftVehicle and CraftLivingEntity
* added handling of powered and storage minecartsAndrew Ardill2011-01-18-1/+19
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* created getBukkitEntity() in minecraft.server.EntityAndrew Ardill2011-01-18-4/+72
| | | | | This returns a protected field that is set in the constructor of each minecraft.server.Entity to a new CraftEntity of some specific type.
* Fixed melee knockback/sheep shearingunknown2011-01-17-1/+1
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* Updated CraftInventory to make use of the proper generics in the Inventory ↵Erik Broes2011-01-17-20/+56
| | | | | | | interface. Updated loads of return values to now return actual Craft* objects. Added a shitton of constructors to CraftItemStack so you can now finally properly make your ItemStacks.
* Updated CraftHumanEntity to refresh the inventory on death, should fix odd ↵Erik Broes2011-01-17-2/+4
| | | | behavior around that.
* Fixed error in CraftInventory.setContents().sk89q2011-01-16-1/+1
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* Fixed removeItem implementationErik Broes2011-01-16-3/+4
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* Added registration of plugin commands on plugin load.VictorD2011-01-16-1/+18
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* Implement removeItem(ItemStack...)Erik Broes2011-01-16-0/+41
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