| Commit message (Expand) | Author | Age | Lines |
* | Added world seed display to 'Preparing level' log message for each world | EvilSeph | 2011-06-18 | -6/+9 |
* | Added wolf damage and target events. Thanks Deaygo! | EvilSeph | 2011-06-18 | -6/+58 |
* | Fixed several NPEs within World. Thanks Deaygo! | EvilSeph | 2011-06-18 | -1/+15 |
* | Fixed EntityTame event firing too many times. | EvilSeph | 2011-06-17 | -11/+5 |
* | Added BlockSpread, BlockForm and BlockFade events. | EvilSeph | 2011-06-17 | -3/+228 |
* | Added Redstone event support for detector rails. | EvilSeph | 2011-06-17 | -0/+101 |
* | Added recommended work-around for handling player movement in such a way that... | EvilSeph | 2011-06-17 | -2/+12 |
* | Added EntityRegainHealthEvent. Thanks TimWolla! | EvilSeph | 2011-06-17 | -1/+11 |
* | Added the implementation of the concept of an Explosive. | sunkid | 2011-06-17 | -6/+51 |
* | Added ChunkSnapShot improvements. Thanks mikeprimm! | EvilSeph | 2011-06-17 | -7/+170 |
* | Forgot to account for code shuffling with player.dat fixes. | EvilSeph | 2011-06-17 | -4/+4 |
* | Added Instrument enum, Note class and get/setNote functions. Thanks xZise! | EvilSeph | 2011-06-17 | -2/+36 |
* | Added per player time support. Thanks eisental, Shamebot and needspeed10! | EvilSeph | 2011-06-17 | -4/+38 |
* | Added implementation of general spawn method. | sunkid | 2011-06-17 | -30/+115 |
* | Implemented extended createExplosion methods. | sunkid | 2011-06-17 | -7/+15 |
* | Fixed issues with infinite items. Thanks for the help Rigby! | EvilSeph | 2011-06-17 | -0/+5 |
* | Possible Player.dat fixes to address issues with switching between Vanilla an... | Rigby | 2011-06-17 | -2/+18 |
* | Moved spawn-protection from server.properties into (settings.)spawn-radius in... | Dinnerbone | 2011-06-17 | -7/+22 |
* | Implemented bukkit.yml command aliases | Dinnerbone | 2011-06-17 | -4/+22 |
* | Moved some craftbukkit stuff down from WorldServer to World; should fix a few... | Dinnerbone | 2011-06-17 | -64/+61 |
* | When someone moves to Bukkit from a vanilla (or other mod) server, move the o... | Dinnerbone | 2011-06-16 | -1/+30 |
* | Implemented ChunkPopulateEvent | Dinnerbone | 2011-06-16 | -1/+6 |
* | Fixed EntityTame event. | EvilSeph | 2011-06-15 | -21/+25 |
* | Properly fixed BlockPlace event for Redstone wire. | EvilSeph | 2011-06-15 | -1/+3 |
* | Fixed login message and CraftBukkit comment. | EvilSeph | 2011-06-14 | -1/+2 |
* | Made Squids fire EntityDeath events. | EvilSeph | 2011-06-14 | -0/+164 |
* | Generic cleanup of the org.bukkit.craftbukkit classes. | Erik Broes | 2011-06-12 | -145/+160 |
* | Fixed random NPEs when generating a world | Dinnerbone | 2011-06-11 | -2/+6 |
* | Generic cleanup | Erik Broes | 2011-06-12 | -636/+668 |
* | Updated the block place cancellation code for steps to handle many more cases... | sk89q | 2011-06-11 | -7/+13 |
* | Added ItemSpawnEvent. Thanks myers! | EvilSeph | 2011-06-11 | -0/+21 |
* | Fixed from and to worlds being the same for a PlayerTeleportEvent for crosswo... | EvilSeph | 2011-06-11 | -61/+76 |
* | Fixed cancelled lighting strikes dealing damage. | EvilSeph | 2011-06-10 | -7/+8 |
* | Possible fix for clay generation. | EvilSeph | 2011-06-10 | -0/+63 |
* | Fixed fireball explosions not producing fire. | EvilSeph | 2011-06-10 | -2/+3 |
* | Improved handling of being sent to your bed spawn if the world saved in your ... | EvilSeph | 2011-06-10 | -5/+5 |
* | Fixed not being able to login if the world saved in your player.dat no longer... | EvilSeph | 2011-06-10 | -2/+5 |
* | Added world name to player logged in message. | EvilSeph | 2011-06-10 | -1/+1 |
* | Fixed getting stuck in the ground when respawning to a bed under certain circ... | EvilSeph | 2011-06-10 | -4/+4 |
* | Redid packet prioritisation to fix chunk loss bug encountered when teleportin... | EvilSeph | 2011-06-10 | -11/+18 |
* | Fixed trapdoors not updating their state if a Player Interact event is cancel... | EvilSeph | 2011-06-10 | -0/+2 |
* | Fixed Creepers being killed even if their Explosion Prime event is cancelled. | EvilSeph | 2011-06-10 | -2/+0 |
* | Whoops, need this commit too. | sk89q | 2011-06-09 | -1/+1 |
* | Added some missing @Override. | sk89q | 2011-06-09 | -2/+0 |
* | Added World.createExplosion() that takes a Location, instead of just raw X, Y... | sk89q | 2011-06-09 | -0/+4 |
* | Cleaned up some Javadocs. | sk89q | 2011-06-09 | -5/+2 |
* | Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be... | sk89q | 2011-06-09 | -6/+14 |
* | Changed sound playing to effect dispatching, since these seem more like more ... | sk89q | 2011-06-09 | -7/+7 |
* | Merge branch 'sound' of https://github.com/sunkid/CraftBukkit | sk89q | 2011-06-09 | -0/+21 |
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| * | implementations of the playSound methods | sunkid | 2011-06-09 | -0/+21 |