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* Extremely experimental fix to the tile-entity wipe, thanks to WugDinnerbone2011-08-08-1/+15
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* Fix placement of scheduler ticktahg2011-08-07-1/+2
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* Map handling improvements.Rigby2011-08-05-11/+16
| | | | | Fixed an NPE occurring under certain circumstances. Made it possible for maps to exist without having to associate them with a world.
* Prevent Nether Portals from teleporting the player from Bukkit worlds to the ↵Rigby2011-08-05-3/+11
| | | | | | Nether. Plugins would need to provide a To Location for Nether Portals to work in Bukkit Worlds.
* Made PlayerPortal event fire regardless of allow-nether setting.EvilSeph2011-08-05-2/+2
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* Implemented per world setting to keep the spawn in memory or not.Rigby2011-08-05-23/+49
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* Chunk Compression on seperate thread. Thanks to Zeerix.Rigby2011-08-03-3/+149
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* Added ServerCommandEvent. Thanks celticminstrel!EvilSeph2011-08-03-2/+9
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* Made PlayerAnimation cancellable. Thanks desmin88!EvilSeph2011-08-03-0/+2
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* Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.sunkid2011-07-28-33/+63
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* Added PlayerVelocityEvent. Thanks Evenprime!EvilSeph2011-07-28-1/+22
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* Fixed BlockPlace event for doublesteps. Thanks DiddiZ!EvilSeph2011-07-28-1/+5
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* Made /kill trigger a damage event. Thanks hollic!EvilSeph2011-07-28-1/+1
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* Added Version startup argument to Main. Thanks cyberdudedk!EvilSeph2011-07-28-0/+4
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* Added various utility methods to make chunk handling easier. Thanks Meaglin!EvilSeph2011-07-28-1/+29
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* Removed deprecated methods.EvilSeph2011-07-27-20/+6
| | | | | | | getNote() that returns a byte has been replaced by getRawNote(). teleportTo(Location) has been replaced by teleport(location). teleportTo(Entity) has been replaced by teleport(Entity). SnowForm event has been replaced by BlockForm event.
* Fixed crash caused by Jukeboxes under certain circumstances.EvilSeph2011-07-27-0/+70
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* Fixed NPE in BlockFurnace.EvilSeph2011-07-22-0/+1
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* Fixed map render distance when view-distance < 7.EvilSeph2011-07-22-0/+1
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* Fixed maps crashing/disconnecting the client under certain circumstances.EvilSeph2011-07-21-0/+1
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* Implemented maxheightDinnerbone2011-07-20-0/+4
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* Implemented new permission systemDinnerbone2011-07-17-1/+144
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* Removed some old deprecated code and clean up javadocs + warningsErik Broes2011-07-17-269/+5
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* Allow colorchar to be uppercaseErik Broes2011-07-17-16/+12
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* Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()Erik Broes2011-07-17-6/+6
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* Implemented BLOCK_PISTON_CONTRACT/EXPANDErik Broes2011-07-17-1/+370
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* Don't use weak/soft references for keys, attempt to lessen memory impact furtherDinnerbone2011-07-16-2/+2
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* Readded ConcurrentSoftMap because apparently some plugins need this. (They ↵Dinnerbone2011-07-15-0/+271
| | | | really, really shouldn't be using it. At all.)
* Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling.Dinnerbone2011-07-15-272/+6
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* Made fire spread trigger BlockSpreadEvent. Thanks N3X15!EvilSeph2011-07-14-2/+14
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* Made ProjectileHitEvent fire instantly when projectiles don't hit entities.sunkid2011-07-14-6/+18
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* Revert "Do not immediately re-queue repeating tasks, or they may simply keep ↵Dinnerbone2011-07-14-6/+1
| | | | | | repeating on this tick, until the 35ms time limit runs out." See https://github.com/Bukkit/CraftBukkit/commit/3632d99122e8795cadb8f94e14e42eb4aa6d7c4c#commitcomment-478252 This reverts commit 3632d99122e8795cadb8f94e14e42eb4aa6d7c4c.
* Do not immediately re-queue repeating tasks, or they may simply keep ↵Afforess2011-07-14-1/+6
| | | | repeating on this tick, until the 35ms time limit runs out.
* Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!EvilSeph2011-07-14-1/+3
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* Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm!EvilSeph2011-07-14-29/+35
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* Implemented pig zombie get/set anger functions.Celtic Minstrel2011-07-14-1/+22
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* Possibly fixed crashes caused by tile entities under certain circumstances ↵EvilSeph2011-07-13-3/+139
| | | | again.
* Fixed the accounting for world UID conflicts.EvilSeph2011-07-13-3/+6
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* Implemented helper methods + new biome methodsDinnerbone2011-07-13-30/+188
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* Account for world UID conflicts.EvilSeph2011-07-13-0/+7
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* Fixed uuid code that was prematurely pushed.Warren Loo2011-07-13-27/+36
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* Made the order of aliases matter. We may or may not re-do this in a later build.Rigby2011-07-13-1/+1
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* Possibly fixed crashes caused by tile entities under certain circumstances.Warren Loo2011-07-13-1/+3
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* uuid changesTahg2011-07-13-48/+309
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* Added command line logging configuration which enables log file:stevenh2011-07-10-2/+32
| | | | | | | | | * Size limiting (--log-limit <size in bytes>) * Rotation (--log-count <count of files>) * Custom naming (--log-pattern <filename pattern>) * Append (--log-append <true|false>) Note: This is done via command line and not bukkit-settings as that would require lots of refactoring of both core server and CraftBukkit due to the current initialisation ordering and depenencies. All settings default to that of the standard server
* Use generators from bukkit.yml if none was specified at createWorldDinnerbone2011-07-08-0/+4
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* Update for 1.7.3Dinnerbone2011-07-08-63/+103
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* Try find conflicting UIDsDinnerbone2011-07-07-0/+5
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* Okay, back to arbitrary offsets!Dinnerbone2011-07-07-10/+12
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* No longer use an arbitrary offset to locate the correct mapDinnerbone2011-07-07-11/+9
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