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* Forgot version in CraftBukkitErik Broes2011-07-01-1/+1
* Update for 1.7.2Erik Broes2011-07-01-4/+8
* Fixed doors not updating their state to reflect any redstone currents when pl...EvilSeph2011-06-30-2/+3
* Made trapdoors fire BlockRedstone events.EvilSeph2011-06-30-0/+188
* Improved PlayerMove event implementation.Rigby2011-06-30-36/+21
* Possible fix for cancelled CraftScheduler tasks still running.EvilSeph2011-06-30-6/+31
* Added reasons for entities regaining health.EvilSeph2011-06-30-5/+13
* Fixed BlockRedstone event firing too many times under certain circumstances.EvilSeph2011-06-30-7/+6
* Update to minecraft 1.7_01Dinnerbone2011-06-30-36/+30
* Update to Minecraft 1.7Dinnerbone2011-06-30-676/+827
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-1771/+1328
* Picking up arrows now also fires PlayerPickupItemErik Broes2011-06-27-0/+15
* Fixed cancelling the PlayerPickup event, getAmount(), item duping issue.Erik Broes2011-06-26-5/+25
* Fixed Explosion.setYield(0) still dropping blocks.EvilSeph2011-06-26-0/+513
* Don't register commands only on initDinnerbone2011-06-26-7/+1
* Fixed the fix of the EntityTame event.EvilSeph2011-06-23-17/+12
* Portals created by fire now trigger PortalCreateEvent.Rigby2011-06-23-1/+32
* Delayed alias registration until postworldDinnerbone2011-06-24-2/+5
* We build for JDK 1.5.EvilSeph2011-06-23-2/+2
* Made bukkit settings reload on reload().sunkid2011-06-23-4/+5
* Fixed PlayerPickupItem event firing even if the player could not pick up the ...EvilSeph2011-06-23-3/+3
* Fixed default command alias to do an arrayDinnerbone2011-06-22-1/+3
* Implemented new alias systemDinnerbone2011-06-22-3/+11
* Fire WorldLoad events on default worlds for plugins who load:startupDinnerbone2011-06-22-0/+7
* You may now set a generator to a default world using plugin.ymlDinnerbone2011-06-22-4/+43
* Implemented startup plugin loadingDinnerbone2011-06-22-14/+22
* Fixed players not healing in other worlds when spawn-monsters is false.EvilSeph2011-06-22-1/+2
* Inform the client when a move event is cancelled.Rigby2011-06-22-1/+2
* Line endings.Dinnerbone2011-06-22-254/+254
* Added SpawnReasons to CreatureSpawn events. Thanks winsock!EvilSeph2011-06-21-9/+279
* Added Sky biome for the Skylands. Thanks robin0van0der0v!EvilSeph2011-06-21-0/+2
* Fixed spawn location offset.EvilSeph2011-06-21-1/+1
* Implements isBedSpawn() to the PlayerRespawnEvent.Rigby2011-06-21-1/+3
* Changed Nether portals to be handled by a customiseable PortalTravelAgent and...Rigby2011-06-20-70/+393
* Added the abitility to spawn fireballs.sunkid2011-06-20-3/+8
* Remove Squid spawning restriction as Squids seem to obey spawn flags.EvilSeph2011-06-20-4/+0
* Possible fix for furnaces leaving items behind.EvilSeph2011-06-20-13/+13
* Added Furnace smelt and burn events.EvilSeph2011-06-20-2/+38
* No more ghastly pigs!sunkid2011-06-19-1/+1
* Fixed CraftWorld.spawn() having all the inheritance checks backwards.sk89q2011-06-19-25/+25
* Fixed NPEs in infinite item loss fixEvilSeph2011-06-19-2/+3
* Added API to allow plugins to set the world's spawn flags.EvilSeph2011-06-19-0/+12
* Added getOnlineMode() for the Server. Thanks Rigby!EvilSeph2011-06-19-0/+4
* Fixed losing an infinite item when interacting with an entity. Thanks for the...EvilSeph2011-06-19-2/+14
* Added Entity target events to EntityGhast. Thanks winsock!EvilSeph2011-06-19-0/+198
* Fixed hostile entities continuously targeting dead entities. Thanks Rigby!EvilSeph2011-06-19-1/+1
* Added more events for Wolves. Thanks Deaygo!EvilSeph2011-06-18-3/+37
* Implemented the concept of a projectile.sunkid2011-06-18-60/+174
* Fix for spawnMinecart.sunkid2011-06-18-2/+2
* I'm sorry Paintings... please come back...Rigby2011-06-19-0/+2