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* Made fauxSleeping persist on death and cross-world teleport.sk89q2011-04-11-1/+3
* Fixed potential NPE with bed leave event.sk89q2011-04-11-1/+6
* Fixin' the problem of AFK people not in bed.sk89q2011-04-11-3/+35
* Made what should be the last change missed in translation that might cause ch...EvilSeph2011-04-07-1/+1
* Added bed events and methods.sk89q2011-04-07-2/+42
* Fixed firstEmpty() by making it search for the first null instead of Material...EvilSeph2011-04-07-1/+7
* Prevent nasty connection errors from hitting the console.Tony2011-04-07-0/+14
* Fix for invalid float values tooDinnerbone2011-04-07-0/+19
* Made another change that was missed in translation that might cause chunk iss...alron2011-04-07-1/+1
* Fixed a crash in pitch/yaw calculation, probably a big improvement performanc...Dinnerbone2011-04-07-2/+2
* Fixed Compile errorTahg2011-04-06-4/+4
* Fixed some NPE issues caused by previous commitTahg2011-04-06-20/+36
* Fixed stupidity in CraftInventory return typesTahg2011-04-06-16/+16
* getContents now returns null for items whose underlying item is nullTahg2011-04-06-1/+1
* Allows eggs support with Slimes, Wolves and MonstersDinnerbone2011-04-05-0/+9
* Made changes that were missed in translation that might cause chunk issues.EvilSeph2011-04-04-2/+2
* added some API for entitiesTahg2011-04-04-5/+125
* Changed PlayerQuit to allow last minute modifications to player state.afforess2011-04-03-5/+7
* Added player.saveData and player.loadData.afforess2011-04-03-1/+9
* Base digging/blockbreaks on actual time rather than the servers tickrate.Erik Broes2011-04-03-2/+3
* Added the ability to set the quit messageRaphfrk2011-04-02-4/+8
* Fix chunk.getEntitiesErik Broes2011-04-02-5/+5
* Implemented entity.getNearbyEntities()Stephen2011-04-02-1/+12
* implementation of Entity.isDeadafforess2011-04-02-0/+4
* Forces clients to update to the new time immediately when setTime or setFullT...afforess2011-04-02-0/+6
* Added VEHICLE_DESTROY eventRobert Sargant2011-04-02-0/+23
* Implemented the new SpawnChangeEvent in CraftWorld.setSpawnLocation()William Bowers2011-04-02-0/+7
* Changed default database location to {NAME}.db instead of database.dbDinnerbone2011-04-01-1/+1
* Implemented ebeansDinnerbone2011-04-01-0/+41
* Made Server a singletonDinnerbone2011-04-01-0/+2
* Fix Entity.setVelocityErik Broes2011-04-01-1/+1
* Fix world.getFullTime()Erik Broes2011-04-01-1/+1
* Exempt players from calling CreatureSpawnErik Broes2011-04-01-2/+2
* Fix coordinates on SIGN_CHANGEErik Broes2011-04-01-2/+2
* Updated packet-filtersErik Broes2011-04-01-33/+34
* Capture errors in plugins onLoadDinnerbone2011-03-31-2/+2
* Implemented WolfDinnerbone2011-03-31-0/+42
* Updated to Minecraft version 1.4Dinnerbone2011-03-31-788/+1019
* CreatureSpawnEvent: Fix forgotten inheritance with CreatureTypeErik Broes2011-03-30-2/+3
* world.spawnCreature cast fixErik Broes2011-03-30-1/+1
* Add MONSTER to CreatureSpawnEventErik Broes2011-03-29-4/+7
* Move passenger-handling to CraftEntityErik Broes2011-03-29-27/+26
* Allow GIANTS to spawn from EggsErik Broes2011-03-29-0/+3
* Changed the Kick result from KICK_BANNED to KICK_WHITELIST because not being ...HACKhalo22011-03-29-1/+1
* RegisterInterface reload bug fixStephen2011-03-29-1/+2
* Ctrl+C saves world before stoppingDinnerbone2011-03-29-1/+20
* Moved WORLD_LOAD event to after world is actually loadedDrakia2011-03-29-3/+1
* Fixed trickle exploitDinnerbone2011-03-27-0/+237
* Line endings, damnit!Dinnerbone2011-03-27-227/+227
* Limit server to only send the packets it creates and only accept the packets ...Erik Broes2011-03-27-0/+252