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* Added ItemStep for diff visibility.EvilSeph2012-02-09-0/+50
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* Implemented EntityTeleportEvent. Fixes BUKKIT-366craftycreeper2012-02-09-3/+13
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* Pass EntityEnderCrystal to EntityExplode event.EvilSeph2012-02-08-1/+1
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* Added EntityEnderCrystal for diff visibility.EvilSeph2012-02-08-0/+63
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* Made flaming arrows respect PVP settings. Fixes BUKKIT-541EvilSeph2012-02-08-1/+1
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* Fixed Pumpkins being reported as AIR in BlockPlace event when building ↵EvilSeph2012-02-08-0/+1
| | | | snowmen. Fixes BUKKIT-697
* Made BlockPumpkin report an appropriate SpawnReason.BUILD_SNOWMAN when a ↵EvilSeph2012-02-08-1/+1
| | | | snowman is spawned.
* Made Ender Dragons fire EntityRegainHealth events when getting healed by ↵EvilSeph2012-02-08-3/+10
| | | | Ender Crystals.
* Fixed VehicleBlockCollisionEvent returning the wrong block. Fixes BUKKIT-396EvilSeph2012-02-08-1/+1
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* Made crafted maps fire MapInitializeEvent. Fixes BUKKIT-143EvilSeph2012-02-08-0/+5
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* Made flaming arrows fire EntityCombustByEntity events. Fixes BUKKIT-707EvilSeph2012-02-08-1/+9
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* Added Spawner Egg support to CreatureSpawnEvent.EvilSeph2012-02-05-1/+2
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* Prevent the Vanish API from sending unnecessary packets.EvilSeph2012-02-03-0/+2
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* Fixed items losing their enchantments under certain circumstances.Travis Watkins2012-02-03-3/+3
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* Added BlockFurnace for diff visibility.Travis Watkins2012-02-03-0/+151
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* [Bleeding] Implemented Vanish API.Travis Watkins2012-02-03-25/+82
| | | | | Remove players that cannot see a player from their EntityTrackerEntry and only send user list updates to players who can see the player they reference.
* Removed MONSTER CreatureType.EvilSeph2012-02-03-3/+0
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* Fixed being unable to cancel TNT placement. Fixes BUKKIT-89.Tahg2012-02-03-1/+1
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* Added BlockTNT for diff visibility.Tahg2012-02-03-0/+69
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* Allow plugins to change ID and Data during BlockPlace event.Tahg2012-02-03-15/+8
| | | | Fixes BUKKIT-674
* Fixed other types of 'block transmuters'.Tahg2012-02-03-0/+2
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* Added debug to help with diagnosing tile entity issues in the future.Tahg2012-02-03-0/+2
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* Remove tile entities when a block is removed.Tahg2012-02-03-2/+10
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* Fixed wrong game type being sent when a player is teleported across worlds. ↵EvilSeph2012-02-01-1/+1
| | | | Fixes BUKKIT-510
* Fixed BlockPlace event. Fixes BUKKIT-663Tahg2012-01-30-4/+12
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* Fixed vanilla issue where chunks would be mislocated and corrupt. Big thanks ↵Nathan Adams2012-01-30-10/+6
| | | | to Wug for the fix.
* Added ChunkLoader.java and ChunkRegionLoader.java for diff visibilityNathan Adams2012-01-30-0/+400
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* Added 'generate-structure' setting support and WorldCreator property.Eric Stokes2012-01-29-2/+9
| | | | Fixes BUKKIT-655 and BUKKIT-592
* Added useExactLoginLocation(). Closes BUKKIT-145EvilSeph2012-01-29-3/+11
| | | | | | | | useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml. If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login. If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
* Use OO > new methodErik Broes2012-01-29-6/+7
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* Filter null/AIR from items dropped on death. Fixes: BUKKIT-653Erik Broes2012-01-29-0/+2
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* Fixed maps crashing/disconnecting the client under certain circumstances.EvilSeph2012-01-29-0/+1
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* Moved BlockPlace event.Tahg2012-01-28-28/+6
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* Reverted onPlace changes.EvilSeph2012-01-28-656/+16
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* Put statement inside CraftBukkit blockErik Broes2012-01-28-1/+1
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* Cleanup.EvilSeph2012-01-27-3/+4
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* Prevent (Entity) null to be added to the entity list.Erik Broes2012-01-27-0/+2
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* Fix 'Block Transmute'. Bug where you could change the data of a block 'on ↵Erik Broes2012-01-27-0/+2
| | | | demand'.
* Let's be a little less tricky to the client. Relates to BUKKIT-637EvilSeph2012-01-26-2/+2
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* Fixed the behaviour of fluid blocks. Fixes BUKKIT-629EvilSeph2012-01-26-1/+1
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* Trick the client instead of modifying the world. Fixes BUKKIT-637EvilSeph2012-01-26-5/+4
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* Really loosened the throttles strictness this time.EvilSeph2012-01-24-1/+1
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* Fixed redstone torches not updating indirect neighbors. Fixes BUKKIT-477EvilSeph2012-01-24-8/+9
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* Fix invalid data in pistonsTahg2012-01-24-0/+1
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* Loosen throttle strictness.EvilSeph2012-01-24-0/+153
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* Fix diodes not updating indirect neighbors.Tahg2012-01-24-0/+2
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* Persist locking of an animal's age to diskErik Broes2012-01-24-0/+2
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* [Bleeding] Implemented EnchantmentTable API.Mike Primm2012-01-24-0/+226
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* [Bleeding] Audit of onPlace methods, Moved to postPlace as appropriate.Tahg2012-01-24-8/+645
| | | | Closes BUKKIT-89
* Fixed CraftLivingEntity.damage when the entity is an EntityComplex.Sam Wilson2012-01-24-1/+46
| | | | | | | | | | | | Fixes BUKKIT-589: if you call damage on an instance of EnderDragon, no damage is done. Reason for bug: damage calls Entity.damageEntity. But EntityComplex overrides damageEntity to do nothing. Fix: CraftComplexLiving should call EntityComplex.e instead of Entity.damageEntity. e is the method that actually does damage to an instance of EntityComplex.