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* Fixed food data not persisting appropriately.EvilSeph2011-09-16-1/+1
* Fixed latency update issues.EvilSeph2011-09-16-2/+0
* Removed some unneeded code, possibly fixed animal spawningDinnerbone2011-09-15-10/+4
* Fixed a couple of minor obf translationsDinnerbone2011-09-15-3/+6
* Fixed missing PlayerInteractEvent call in creative modesunkid2011-09-15-3/+6
* Update for Minecraft 1.8.1Dinnerbone2011-09-15-11/+23
* Rename revision 2Dinnerbone2011-09-15-114/+114
* Fixed Creative not having infinite items.EvilSeph2011-09-15-0/+9
* Fixed minecarts forgetting their purpose in lifeDinnerbone2011-09-15-1/+1
* Implemented food methods + fixed dying resetting foodDinnerbone2011-09-15-0/+89
* Implemented Exp Orb methodsDinnerbone2011-09-15-0/+147
* Fixed logging in to the wrong game modeDinnerbone2011-09-15-1/+3
* Fix for ItemDoor crashDinnerbone2011-09-15-8/+16
* 1.8 rename fixesDinnerbone2011-09-15-37/+21
* Fixed item drop protection.EvilSeph2011-09-14-2/+3
* Possible fix for flying.EvilSeph2011-09-14-1/+1
* Implemented gamemode methodsDinnerbone2011-09-15-1/+1
* Update for Minecraft 1.8Dinnerbone2011-09-15-3405/+4315
* Fixed issue with console being subscribed multiple times to permissionsDinnerbone2011-09-04-2/+1
* Added new Server.getPlayerExact() method, added whitelist methods and don't u...Dinnerbone2011-09-03-1/+1
* Implemented new ban and unban methodsDinnerbone2011-09-03-1/+1
* Implemented IP-banning methodsDinnerbone2011-09-03-1/+1
* Commands are now "bukkit.command.x" instead of "craftbukkit.command.x", added...Dinnerbone2011-09-02-1/+1
* Refactored some code from nms to ob for minimal diffsDinnerbone2011-08-29-18/+4
* Fixed PlayerDropItem event cancelling.EvilSeph2011-08-27-4/+1
* Fixed using custom PTAs for PlayerPortal event.EvilSeph2011-08-27-1/+1
* safety check (and hopeful fix) for chunk savingTahg2011-08-19-3/+2
* Revert "Implements interface for changing the view distance."EvilSeph2011-08-15-238/+27
* Implements interface for changing the view distance.Andrew Ardill2011-08-15-27/+238
* Movement handling cleanup.Rigby2011-08-12-8/+2
* Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q a...EvilSeph2011-08-12-1/+117
* Added permissions for each vanilla command - see http://wiki.bukkit.org/Vanil...Dinnerbone2011-08-13-3/+52
* Item drop handling changes.EvilSeph2011-08-12-0/+16
* Fixed a piston crash (AIOOBE).EvilSeph2011-08-12-0/+155
* More PlayerMove fixes.Rigby2011-08-08-13/+22
* Fixed new type reporting in BlockFade event for snow and ice. Thanks DiddiZ!EvilSeph2011-08-08-2/+2
* Extremely experimental fix to the tile-entity wipe, thanks to WugDinnerbone2011-08-08-1/+15
* Fix placement of scheduler ticktahg2011-08-07-1/+2
* Map handling improvements.Rigby2011-08-05-11/+16
* Prevent Nether Portals from teleporting the player from Bukkit worlds to the ...Rigby2011-08-05-3/+11
* Made PlayerPortal event fire regardless of allow-nether setting.EvilSeph2011-08-05-2/+2
* Implemented per world setting to keep the spawn in memory or not.Rigby2011-08-05-4/+6
* Chunk Compression on seperate thread. Thanks to Zeerix.Rigby2011-08-03-3/+12
* Added ServerCommandEvent. Thanks celticminstrel!EvilSeph2011-08-03-2/+9
* Made PlayerAnimation cancellable. Thanks desmin88!EvilSeph2011-08-03-0/+2
* Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.sunkid2011-07-28-28/+33
* Added PlayerVelocityEvent. Thanks Evenprime!EvilSeph2011-07-28-1/+22
* Fixed BlockPlace event for doublesteps. Thanks DiddiZ!EvilSeph2011-07-28-1/+5
* Made /kill trigger a damage event. Thanks hollic!EvilSeph2011-07-28-1/+1
* Removed deprecated methods.EvilSeph2011-07-27-4/+4