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* Fixed drowning damage event.sk89q2011-01-30-1/+13
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* Fixed an issue where fire spread cancellation changed the behavior of ↵sk89q2011-01-28-1/+1
| | | | natural fire.
* Fixed fire spread hook providing the wrong block.sk89q2011-01-28-1/+1
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* onDisable on stop - stephankTaylor Kelly2011-01-27-0/+4
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* BlockBurnEventTaylor Kelly2011-01-26-22/+28
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* EntityTargetEventTaylor Kelly2011-01-26-8/+86
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* Fixed chunk corruption with mobspawnersDinner Bone2011-01-25-108/+108
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* Added getBlockReplacedState to BlockPlaceEvent, in case one wants to see ↵VictorD2011-01-24-6/+10
| | | | what type of block was there previously.
* Added PlayerEggThrowEvent.getEgg().sk89q2011-01-23-1/+4
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* Added squid as a spawnable type by EntityEgg.sk89q2011-01-23-0/+3
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* Fixed painting placementErik Broes2011-01-23-1/+1
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* removed some potential bugs from some itemsAndrew Ardill2011-01-24-16/+17
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* removed all instances of new CraftEntity* where appropriate.Andrew Ardill2011-01-23-144/+268
| | | | Entity.getBukkitEntity() is now used instead.
* Added full tile entity data support for all block types that use it, ↵sk89q2011-01-23-0/+108
| | | | including chests, dispensers, furnaces, mob spawners, and note blocks.
* Fixed placement of blocks with meta-data. (Dyed wool, logs etc)Erik Broes2011-01-22-4/+11
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* Fix NPE from location incorrectly being implemented in Explosion.speakeasy2011-01-22-6/+2
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* Reordered calls to fix use before assignment issuetahg2011-01-21-3/+1
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* Revert "Entity's bukkitEntity field now holds a CraftEntity by default."sk89q2011-01-21-3/+1
| | | | This reverts commit 7a64e864fc481f001812d78cc4d767872c458706.
* Simple fix for minecart tracks not curving as expected following commit ↵Dean Bailey2011-01-22-1/+1
| | | | https://github.com/Bukkit/CraftBukkit/commit/baff42c4d38dac382d3b4d06292f73591a591d28
* Fixes "?" console command.Sean Cronin2011-01-22-1/+1
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* Entity's bukkitEntity field now holds a CraftEntity by default.sk89q2011-01-21-1/+3
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* Explosion remembers its Location.Adam Tanner2011-01-22-1/+9
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-173/+211
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* Added suffocation damage as an event.sk89q2011-01-20-1/+11
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* Expanded scope of change comments.sk89q2011-01-20-1/+1
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* Added fall damage event.sk89q2011-01-20-1/+15
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* Fixes to projectile events to check for null entities.Andrew Ardill2011-01-20-91/+82
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* Fixed half-step placingDinnerbone2011-01-20-3/+7
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* Cleared up spawn distance calculation.FeepingCreature2011-01-20-6/+1
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* Fixed CLI argumentsDinnerbone2011-01-20-1/+1
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* Fixed blockcache being inaccurateDinnerbone2011-01-20-0/+7
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* Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.Nathan Wolf2014-09-09-0/+6
| | | | | | | Requires corresponding Bukkit change. NOTE: The email address of this commit used to be: "Nathan Wolf < <nteske@gmail.com>" This has been fixed but will cause all commits after to change.
* Probable fix for Bug #231.Uristqwerty2011-01-20-1/+1
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* fixes some explosion events to stop accessing null entities. Andrew Ardill2011-01-20-80/+67
| | | | Placed some tags against some spammy events.
* Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed ↵speakeasy2011-01-20-4/+6
| | | | code in EntityArrow
* Fix for NPE with dispenser+arrow bug.speakeasy2011-01-20-1/+7
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* Change block ignite in flint and steel to be seperate from item usespeakeasy2011-01-19-8/+13
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* reverted # from server consoleTahg2011-01-18-1/+27
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* Further fixes to fire eventsAndrew Ardill2011-01-19-32/+57
| | | | | Moved lava ignition event into the correct position. Spam should be reduced significantly.
* Fix BlockIgniteEvent after someone updated it and missed some stuff.speakeasy2011-01-19-7/+3
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* Fix to slow fire spread hook, to check if a block is on fire beforeAndrew Ardill2011-01-18-15/+33
| | | | trying to set it on fire.
* small change to block event with lava and cactus, to improveAndrew Ardill2011-01-18-5/+12
| | | | readability and consistency
* fixed imports on all EntitiesAndrew Ardill2011-01-18-20/+47
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* fixes to combust event so that it is raised only once on combustion.Andrew Ardill2011-01-18-26/+44
| | | | minor fixes to imports
* Fixing some entity damage eventsAndrew Ardill2011-01-18-16/+35
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* EntityExplodeEvent commit for craftbukkit.speakeasy2011-01-18-32/+63
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* moved built in command namespace, fixed EntityItemTahg2011-01-17-19/+19
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* Addition of all Entity classes.Andrew Ardill2011-01-18-13/+154
| | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity().
* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+3108
| | | | | These are needed to properly allow for determining class type, in accordance with current practice.
* Updates to all Entities to use getBukkitEntity() any time an event isAndrew Ardill2011-01-18-68/+32
| | | | | raised. Similar update to CraftVehicle and CraftLivingEntity