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* Remove expensive debugcalls from production codeErik Broes2011-11-26-50/+50
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* Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 ↵Nathan Adams2011-11-26-1/+1
| | | | for catching it.
* Fixed the NPE in inventoryplayer once again, thanks to don4of4Nathan Adams2011-11-26-1/+7
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* Added death events for blaze and snowman, fixed reported loot for chickensNathan Adams2011-11-26-2/+272
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* Fixed NPE travelling to the nether from a custom worldNathan Adams2011-11-25-1/+1
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* Nether portals should now only work in the default worldNathan Adams2011-11-25-1/+1
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* Fixed portal event reporting wrong from-worldNathan Adams2011-11-25-2/+2
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* Fixed commentNathan Adams2011-11-25-1/+1
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* Implemented world.getWorldFolderNathan Adams2011-11-25-1/+1
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* Another attempt at the vanilla tile entity bugNathan Adams2011-11-25-1/+1
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* Fixed NPE in player inventory + don't ignore the cancel state of world unloadsNathan Adams2011-11-24-1/+1
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* Implemented new age methods in animals, and made spawned animals via eggs ↵Nathan Adams2011-11-24-1/+6
| | | | properly age back to children
* I've either fixed going to The End, or made it worse. I'm sure we'll find ↵Nathan Adams2011-11-24-52/+25
| | | | out soon!
* Fixed allow-nether being ignoredNathan Adams2011-11-24-9/+13
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* Fixed fireballs sleeping on the jobNathan Adams2011-11-23-0/+1
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* Fixed trapdoors + few commentsNathan Adams2011-11-23-6/+6
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* Fixed vanillas tile-entity placement bug (thanks Moo0)Nathan Adams2011-11-22-1/+1
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* Fixed crash on right clicking dragon eggsNathan Adams2011-11-21-0/+106
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* Made the new Status info list plugins (test it out at ↵Nathan Adams2011-11-20-2/+26
| | | | http://dinnerbone.com/minecraft/tools/status/ )
* Update for 1.0.0Erik Broes2011-11-20-4440/+5673
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* Added new --noconsole command argument, thanks to mkurzeja for the ideaNathan Adams2011-11-05-1/+9
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* added some missing comments for falling entitiesTahg2011-10-27-1/+2
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* Added a case previously not covered by VehicleDestroyEvent for boats.sk89q2011-10-13-0/+8
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* Added new bukkit.yml entry (settings -> world-container) to control the ↵Nathan Adams2011-10-12-2/+2
| | | | directory worlds are stored in
* Fixed fauxSleeping check on leaving bedNathan Adams2011-10-11-1/+1
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* Fixed Explosion cast errorNathan Adams2011-10-11-2/+1
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* Changing the blockList on explosions now correctly updates which blocks are ↵Nathan Adams2011-10-11-0/+9
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* another attempt at mob spawners - 3rd time's the charm?Tahg2011-10-06-1/+1
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* don't store weak references for EmptyChunks or cache CraftBlocksTahg2011-10-05-4/+6
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* fix for spawners not properly checking whether an entity can spawnTahg2011-10-05-1/+2
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* hopeful fix for blocks not being pistons when they should beTahg2011-10-05-2/+4
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* Fixed Skeletons not dropping experience.EvilSeph2011-10-04-9/+1
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* Exempted moving pistons from the tile entity fix.EvilSeph2011-10-03-4/+0
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* Fixed Silverfish having a base damage of 0.EvilSeph2011-10-03-0/+128
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* Fixed PlayerChangedWorld event.sunkid2011-10-03-4/+6
| | | | Moved the call of PlayerChangedWorldEvent to more appropriate location
* Minimal diffs! Move methods for the new list-name away from nmsDinnerbone2011-10-03-50/+1
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* Attempt to fix any damage caused by misplaced tile entitiesDinnerbone2011-10-03-1/+60
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* Implemented PlayerChangedWorldEvent.sunkid2011-10-01-10/+15
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* Fixed bed spawns for multiworld worlds. Thanks Meaglin!EvilSeph2011-10-01-0/+1
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* Painting improvements. Thanks CelticMinstrel!EvilSeph2011-10-01-6/+48
| | | | Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
* Packet handling improvements.EvilSeph2011-10-01-5/+6
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* Added SlimeSplit event. Thanks garbagemule!EvilSeph2011-09-30-0/+157
| | | | | | The SlimeSplit event is fired when a Slime attempts to split upon death. The event may be cancelled, and the amount of smaller slimes may be customized.
* revert change to make mobspawners drop a spawner of that typeTahg2011-09-29-7/+6
| | | | | removed some debug code fixed a 1.5 compatibility issue
* added fallback code for invalid entities from mobspawnersTahg2011-09-27-1/+7
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* Fixed monsters being spawned even when one was faux sleeping. Thanks to ↵sk89q2011-09-26-0/+1
| | | | EdGruberman.
* Added server list ping event.sk89q2011-09-26-1/+9
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* Added Player.get/setListName to change the name of the player on the player ↵sk89q2011-09-26-4/+62
| | | | list.
* Fixed saturation handling for FoodLevelChange event.EvilSeph2011-09-26-2/+3
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* fixed build issues, code cleanupTahg2011-09-26-42/+32
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* data improvementsTahg2011-09-26-11/+388
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