Commit message (Collapse) | Author | Age | Lines | |
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* | Invalid position errors for chunks now display what world they're for | Dinnerbone | 2011-09-17 | -6/+8 |
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* | Fix silly infiniteloop in pingpacket | Erik Broes | 2011-09-17 | -2/+1 |
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* | Removed extra addEntity call in SpawnerCreature. | EvilSeph | 2011-09-17 | -1/+0 |
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* | Implemented configurable ping packet limit. | EvilSeph | 2011-09-16 | -13/+19 |
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* | passive fix for chests (add an active fix later) | Tahg | 2011-09-16 | -0/+294 |
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* | Fixed not being able to move properly around doors or trapdoors | Dinnerbone | 2011-09-16 | -2/+2 |
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* | Bunchafixes which may or may not have any end result | Dinnerbone | 2011-09-16 | -88/+69 |
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* | Fix for doors breaking themselves in certain situations | Dinnerbone | 2011-09-16 | -1/+1 |
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* | Fixed bow drawback not affecting arrow damage. | EvilSeph | 2011-09-16 | -2/+2 |
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* | More latency handling fixes. | Rigby | 2011-09-16 | -1/+12 |
| | | | | | Fixed Clientside rendering issues of the PlayerInfo window if max players > 126. Limited PlayerInfo packets to 126 at a time as it cannot render anymore than 126. | |||
* | Fixed fall distance accumulating while being in Creative mode. | EvilSeph | 2011-09-16 | -0/+1 |
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* | Fixed NPE when a client queries a server that is unable to handle it. | EvilSeph | 2011-09-16 | -0/+1 |
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* | Fixed the client having an incorrect world seed on respawn/teleporting ↵ | EvilSeph | 2011-09-16 | -1/+1 |
| | | | | across worlds. | |||
* | Fixed food data not persisting appropriately. | EvilSeph | 2011-09-16 | -1/+1 |
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* | Fixed latency update issues. | EvilSeph | 2011-09-16 | -2/+0 |
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* | Removed some unneeded code, possibly fixed animal spawning | Dinnerbone | 2011-09-15 | -10/+4 |
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* | Fixed a couple of minor obf translations | Dinnerbone | 2011-09-15 | -3/+6 |
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* | Fixed missing PlayerInteractEvent call in creative mode | sunkid | 2011-09-15 | -3/+6 |
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* | Update for Minecraft 1.8.1 | Dinnerbone | 2011-09-15 | -11/+23 |
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* | Rename revision 2 | Dinnerbone | 2011-09-15 | -114/+114 |
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* | Fixed Creative not having infinite items. | EvilSeph | 2011-09-15 | -0/+9 |
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* | Fixed minecarts forgetting their purpose in life | Dinnerbone | 2011-09-15 | -1/+1 |
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* | Implemented food methods + fixed dying resetting food | Dinnerbone | 2011-09-15 | -0/+89 |
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* | Implemented Exp Orb methods | Dinnerbone | 2011-09-15 | -0/+147 |
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* | Fixed logging in to the wrong game mode | Dinnerbone | 2011-09-15 | -1/+3 |
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* | Fix for ItemDoor crash | Dinnerbone | 2011-09-15 | -8/+16 |
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* | 1.8 rename fixes | Dinnerbone | 2011-09-15 | -37/+21 |
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* | Fixed item drop protection. | EvilSeph | 2011-09-14 | -2/+3 |
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* | Possible fix for flying. | EvilSeph | 2011-09-14 | -1/+1 |
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* | Implemented gamemode methods | Dinnerbone | 2011-09-15 | -1/+1 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -3405/+4315 |
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* | Fixed issue with console being subscribed multiple times to permissions | Dinnerbone | 2011-09-04 | -2/+1 |
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* | Added new Server.getPlayerExact() method, added whitelist methods and don't ↵ | Dinnerbone | 2011-09-03 | -1/+1 |
| | | | | use vanilla commands | |||
* | Implemented new ban and unban methods | Dinnerbone | 2011-09-03 | -1/+1 |
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* | Implemented IP-banning methods | Dinnerbone | 2011-09-03 | -1/+1 |
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* | Commands are now "bukkit.command.x" instead of "craftbukkit.command.x", ↵ | Dinnerbone | 2011-09-02 | -1/+1 |
| | | | | added legacy perms for compat | |||
* | Refactored some code from nms to ob for minimal diffs | Dinnerbone | 2011-08-29 | -18/+4 |
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* | Fixed PlayerDropItem event cancelling. | EvilSeph | 2011-08-27 | -4/+1 |
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* | Fixed using custom PTAs for PlayerPortal event. | EvilSeph | 2011-08-27 | -1/+1 |
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* | safety check (and hopeful fix) for chunk saving | Tahg | 2011-08-19 | -3/+2 |
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* | Revert "Implements interface for changing the view distance." | EvilSeph | 2011-08-15 | -238/+27 |
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* | Implements interface for changing the view distance. | Andrew Ardill | 2011-08-15 | -27/+238 |
| | | | | | | | | | | | | | | Uses default view distance if player's view distance is not set Throws an illegal argument exception if view distance is set too high or too low. Pushes notifications of server and world view distance changes to the player. Move view distance functions from PlayerManger to WorldServer. Set player minimum view distance to 1 for now. Reset player's 'last known' position when recalculating visible chunks. Use per-player view distance in chunk distance checks | |||
* | Movement handling cleanup. | Rigby | 2011-08-12 | -8/+2 |
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* | Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q ↵ | EvilSeph | 2011-08-12 | -1/+117 |
| | | | | and dested! | |||
* | Added permissions for each vanilla command - see ↵ | Dinnerbone | 2011-08-13 | -3/+52 |
| | | | | http://wiki.bukkit.org/Vanilla_permissions. Removed op requirement for all server commands :o | |||
* | Item drop handling changes. | EvilSeph | 2011-08-12 | -0/+16 |
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* | Fixed a piston crash (AIOOBE). | EvilSeph | 2011-08-12 | -0/+155 |
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* | More PlayerMove fixes. | Rigby | 2011-08-08 | -13/+22 |
| | | | | | | | Revert the 'from' location changes. Only fire a PlayerMoveEvent if the movement is going to be processed. Attempt to catch Teleporting within the event better. Fixed issue where PlayerMove would not fire as often as expected. Thanks EvenPrime! | |||
* | Fixed new type reporting in BlockFade event for snow and ice. Thanks DiddiZ! | EvilSeph | 2011-08-08 | -2/+2 |
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* | Extremely experimental fix to the tile-entity wipe, thanks to Wug | Dinnerbone | 2011-08-08 | -1/+15 |
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