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* Let's swap that around. More results!Dinnerbone2011-09-21-2/+2
* This should reduce the amount of exp-orbs quite a bunchDinnerbone2011-09-21-0/+6
* Refactored a bunch of death code into the event factoryDinnerbone2011-09-21-71/+35
* stopgap build - mostly stableTahg2011-09-21-13/+18
* more chest checksTahg2011-09-21-0/+6
* better chest fixTahg2011-09-21-313/+13
* fix for stair dataTahg2011-09-21-0/+159
* Added/updated EntityDeathEvents to reflect changes to the Vanilla spec.EvilSeph2011-09-20-18/+147
* Made health regeneration only occur if difficulty is set to 0 (Peaceful).EvilSeph2011-09-20-2/+2
* Fixed NPE when players are killed by (for example) dispensersDinnerbone2011-09-21-0/+22
* Fixed endermen not loading carried-data properlyDinnerbone2011-09-20-1/+1
* Added event for endermen picking up and placing blocks and methods to get/set...Wizjany2011-09-20-0/+339
* Fixed allow-animals not applying to chunk generation.EvilSeph2011-09-20-13/+9
* Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19dDinnerbone2011-09-19-1/+1
* Fixed NPE when people experience the chest crashDinnerbone2011-09-19-1/+5
* Missed closing the comment block -- dohErik Broes2011-09-18-0/+1
* Remove pingpacket updating completely for now -- this needs a better fix, the...Erik Broes2011-09-18-19/+10
* Workaround for crash when chests mix up with furnaces - need to investigate c...Dinnerbone2011-09-18-4/+17
* painting fixTahg2011-09-17-11/+25
* Invalid position errors for chunks now display what world they're forDinnerbone2011-09-17-6/+8
* Fix silly infiniteloop in pingpacketErik Broes2011-09-17-2/+1
* Removed extra addEntity call in SpawnerCreature.EvilSeph2011-09-17-1/+0
* Implemented configurable ping packet limit.EvilSeph2011-09-16-13/+19
* passive fix for chests (add an active fix later)Tahg2011-09-16-0/+294
* Fixed not being able to move properly around doors or trapdoorsDinnerbone2011-09-16-2/+2
* Bunchafixes which may or may not have any end resultDinnerbone2011-09-16-88/+69
* Fix for doors breaking themselves in certain situationsDinnerbone2011-09-16-1/+1
* Fixed bow drawback not affecting arrow damage.EvilSeph2011-09-16-2/+2
* More latency handling fixes.Rigby2011-09-16-1/+12
* Fixed fall distance accumulating while being in Creative mode.EvilSeph2011-09-16-0/+1
* Fixed NPE when a client queries a server that is unable to handle it.EvilSeph2011-09-16-0/+1
* Fixed the client having an incorrect world seed on respawn/teleporting across...EvilSeph2011-09-16-1/+1
* Fixed food data not persisting appropriately.EvilSeph2011-09-16-1/+1
* Fixed latency update issues.EvilSeph2011-09-16-2/+0
* Removed some unneeded code, possibly fixed animal spawningDinnerbone2011-09-15-10/+4
* Fixed a couple of minor obf translationsDinnerbone2011-09-15-3/+6
* Fixed missing PlayerInteractEvent call in creative modesunkid2011-09-15-3/+6
* Update for Minecraft 1.8.1Dinnerbone2011-09-15-11/+23
* Rename revision 2Dinnerbone2011-09-15-114/+114
* Fixed Creative not having infinite items.EvilSeph2011-09-15-0/+9
* Fixed minecarts forgetting their purpose in lifeDinnerbone2011-09-15-1/+1
* Implemented food methods + fixed dying resetting foodDinnerbone2011-09-15-0/+89
* Implemented Exp Orb methodsDinnerbone2011-09-15-0/+147
* Fixed logging in to the wrong game modeDinnerbone2011-09-15-1/+3
* Fix for ItemDoor crashDinnerbone2011-09-15-8/+16
* 1.8 rename fixesDinnerbone2011-09-15-37/+21
* Fixed item drop protection.EvilSeph2011-09-14-2/+3
* Possible fix for flying.EvilSeph2011-09-14-1/+1
* Implemented gamemode methodsDinnerbone2011-09-15-1/+1
* Update for Minecraft 1.8Dinnerbone2011-09-15-3405/+4315