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path: root/src/main/java/net/minecraft/server/EntityItem.java
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* Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.Nathan Adams2012-03-22-3/+3
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* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-11/+17
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* Updated to rename revision 02Erik Broes2012-03-01-3/+4
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* Nullcheck EntityItem's ItemStack where required. This fixes BUKKIT-552Nathan Adams2012-01-20-3/+7
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* Fix formatting.Erik Broes2012-01-15-1/+1
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* Update for 1.1_01 renames.Erik Broes2012-01-15-8/+8
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Added ItemDespawnEventFeildmaster2012-01-14-1/+10
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* Updated to Minecraft 1.1Erik Broes2012-01-12-3/+3
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-9/+9
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* Update for 1.0.0Erik Broes2011-11-20-9/+17
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* Rename revision 2Dinnerbone2011-09-15-1/+1
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* Update for Minecraft 1.8Dinnerbone2011-09-15-9/+16
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* Fixed PlayerPickupItem event returning wrong amount picked up and added ↵EvilSeph2011-07-02-2/+6
| | | | function to get the amount remaining on the ground.
* Update to Minecraft 1.7Dinnerbone2011-06-30-3/+3
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-7/+4
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Fixed cancelling the PlayerPickup event, getAmount(), item duping issue.Erik Broes2011-06-26-5/+9
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* Fixed PlayerPickupItem event firing even if the player could not pick up the ↵EvilSeph2011-06-23-3/+3
| | | | item.
* Fixed issues with infinite items. Thanks for the help Rigby!EvilSeph2011-06-17-0/+5
| | | | Dropped infinite items now become a stack of 1. Our reasoning behind this is that people who want an infinite item can usually give it to themselves or have someone else give it to them through a plugin (most plugins provide this functionality already).
* Prevent effects of tickrate degradation on item pickupsErik Broes2011-06-07-4/+7
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* Update for 1.6.5Erik Broes2011-05-30-4/+4
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* Implemented 1.6!Dinnerbone2011-05-26-80/+4
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* Update for 1.5_02.Erik Broes2011-04-21-10/+18
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* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-26/+27
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* Updated to Minecraft version 1.4Dinnerbone2011-03-31-7/+10
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* Generic code cleanupErik Broes2011-02-23-1/+1
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* Fixed bad cast in EntityItemDinnerbone2011-02-23-1/+1
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* Update to Minecraft 1.3 betaDinnerbone2011-02-23-12/+12
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* Adding PLAYER_PICKUP_ITEM event hookJames Logsdon2011-02-12-0/+212
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-208/+0
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* Port to new mc-dev format.Erik Broes2011-01-30-120/+130
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-12/+10
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* fixed imports on all EntitiesAndrew Ardill2011-01-18-0/+2
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* fixes to combust event so that it is raised only once on combustion.Andrew Ardill2011-01-18-1/+0
| | | | minor fixes to imports
* moved built in command namespace, fixed EntityItemTahg2011-01-17-1/+1
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* Addition of all Entity classes.Andrew Ardill2011-01-18-0/+8
| | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity().
* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+191
These are needed to properly allow for determining class type, in accordance with current practice.