Commit message (Collapse) | Author | Age | Lines | |
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* | Fix loading Items entities with an invalid item. Addresses BUKKIT-3249 | feildmaster | 2012-12-21 | -1/+12 |
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* | Add a null check for Item Entities. Fixes BUKKIT-3249 | feildmaster | 2012-12-21 | -0/+5 |
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* | Update CraftBukkit to Minecraft 1.4.6 | feildmaster | 2012-12-20 | -54/+73 |
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* | Add EntityEquipment API. Adds BUKKIT-3103 | feildmaster | 2012-12-10 | -0/+1 |
| | | | | | | | | Adds: - Getting/Setting equipment - getting/setting drop rates - getting/setting ability to pick up items -- As an added feature, players with this flag start off with a canceled PlayerPickupItemEvent | |||
* | Update CraftBukkit to Minecraft 1.4.4. | Travis Watkins | 2012-11-13 | -36/+51 |
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* | Update CraftBukkit to Minecraft 1.4(.2). | Travis Watkins | 2012-10-27 | -22/+28 |
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* | Don't merge items with enchantments. Fixes BUKKIT-2050 | Travis Watkins | 2012-08-03 | -0/+4 |
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* | Update CraftBukkit to Minecraft 1.3.1 | feildmaster | 2012-08-02 | -21/+63 |
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* | Cleaned up CraftBukkit comments in NMS. | Wesley Wolfe | 2012-07-23 | -5/+2 |
| | | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once | |||
* | Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. | Nathan Adams | 2012-03-22 | -3/+3 |
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* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -11/+17 |
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* | Updated to rename revision 02 | Erik Broes | 2012-03-01 | -3/+4 |
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* | Nullcheck EntityItem's ItemStack where required. This fixes BUKKIT-552 | Nathan Adams | 2012-01-20 | -3/+7 |
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* | Fix formatting. | Erik Broes | 2012-01-15 | -1/+1 |
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* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -8/+8 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Added ItemDespawnEvent | Feildmaster | 2012-01-14 | -1/+10 |
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* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -3/+3 |
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* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -9/+9 |
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* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -9/+17 |
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* | Rename revision 2 | Dinnerbone | 2011-09-15 | -1/+1 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -9/+16 |
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* | Fixed PlayerPickupItem event returning wrong amount picked up and added ↵ | EvilSeph | 2011-07-02 | -2/+6 |
| | | | | function to get the amount remaining on the ground. | |||
* | Update to Minecraft 1.7 | Dinnerbone | 2011-06-30 | -3/+3 |
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* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -7/+4 |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | |||
* | Fixed cancelling the PlayerPickup event, getAmount(), item duping issue. | Erik Broes | 2011-06-26 | -5/+9 |
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* | Fixed PlayerPickupItem event firing even if the player could not pick up the ↵ | EvilSeph | 2011-06-23 | -3/+3 |
| | | | | item. | |||
* | Fixed issues with infinite items. Thanks for the help Rigby! | EvilSeph | 2011-06-17 | -0/+5 |
| | | | | Dropped infinite items now become a stack of 1. Our reasoning behind this is that people who want an infinite item can usually give it to themselves or have someone else give it to them through a plugin (most plugins provide this functionality already). | |||
* | Prevent effects of tickrate degradation on item pickups | Erik Broes | 2011-06-07 | -4/+7 |
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* | Update for 1.6.5 | Erik Broes | 2011-05-30 | -4/+4 |
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* | Implemented 1.6! | Dinnerbone | 2011-05-26 | -80/+4 |
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* | Update for 1.5_02. | Erik Broes | 2011-04-21 | -10/+18 |
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* | Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. | Erik Broes | 2011-04-20 | -26/+27 |
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* | Updated to Minecraft version 1.4 | Dinnerbone | 2011-03-31 | -7/+10 |
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* | Generic code cleanup | Erik Broes | 2011-02-23 | -1/+1 |
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* | Fixed bad cast in EntityItem | Dinnerbone | 2011-02-23 | -1/+1 |
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* | Update to Minecraft 1.3 beta | Dinnerbone | 2011-02-23 | -12/+12 |
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* | Adding PLAYER_PICKUP_ITEM event hook | James Logsdon | 2011-02-12 | -0/+212 |
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* | Reworked getEntity; Hi instanceof, bay 16 classes | Erik Broes | 2011-01-30 | -208/+0 |
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* | Port to new mc-dev format. | Erik Broes | 2011-01-30 | -120/+130 |
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* | Entity audit. Adds checks for null entities, and adds conformity. | Andrew Ardill | 2011-01-21 | -12/+10 |
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* | fixed imports on all Entities | Andrew Ardill | 2011-01-18 | -0/+2 |
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* | fixes to combust event so that it is raised only once on combustion. | Andrew Ardill | 2011-01-18 | -1/+0 |
| | | | | minor fixes to imports | |||
* | moved built in command namespace, fixed EntityItem | Tahg | 2011-01-17 | -1/+1 |
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* | Addition of all Entity classes. | Andrew Ardill | 2011-01-18 | -0/+8 |
| | | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity(). | |||
* | Adding all Entities into CraftBukkit. | Andrew Ardill | 2011-01-18 | -0/+191 |
These are needed to properly allow for determining class type, in accordance with current practice. |