Commit message (Collapse) | Author | Age | Lines | |
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* | Update CraftBukkit to Minecraft 1.4.6 | feildmaster | 2012-12-20 | -77/+91 |
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* | [Bleeding] Fix NPE with a null bedSpawnLocation. Fixes BUKKIT-1500 | EdGruberman | 2012-12-10 | -0/+1 |
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* | Remove fire ticks if damage has been canceled. Fixes BUKKIT-2933 | feildmaster | 2012-11-15 | -0/+3 |
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* | Update CraftBukkit to Minecraft 1.4.4. | Travis Watkins | 2012-11-13 | -178/+226 |
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* | Update CraftBukkit to Minecraft 1.4(.2). | Travis Watkins | 2012-10-27 | -239/+305 |
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* | Update to 1.3.2 | Travis Watkins | 2012-08-25 | -2/+2 |
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* | Fix "moved too quickly" detection. | Travis Watkins | 2012-08-05 | -8/+0 |
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* | Update CraftBukkit to Minecraft 1.3.1 | feildmaster | 2012-08-02 | -275/+319 |
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* | Cleaned up CraftBukkit comments in NMS. | Wesley Wolfe | 2012-07-23 | -8/+5 |
| | | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once | |||
* | Made item use when a player has the ability to instantly build not decrement ↵ | EvilSeph | 2012-04-02 | -2/+3 |
| | | | | the stack. Fixes BUKKIT-1439 | |||
* | [Bleeding] Stop filtering out 0 damage for Humans. Fixes BUKKIT-1348 | feildmaster | 2012-03-26 | -4/+4 |
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* | Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. | Nathan Adams | 2012-03-22 | -33/+35 |
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* | Fixed EntityDamageByEntityEvent to call for every attackable entity. Fixes ↵ | feildmaster | 2012-03-15 | -43/+1 |
| | | | | BUKKIT-1129, Fixes BUKKIT-1054 and Fixes BUKKIT-147. | |||
* | [Bleeding] Added new target events. Fixes BUKKIT-935 | feildmaster | 2012-03-10 | -16/+0 |
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* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -143/+154 |
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* | Updated to rename revision 02 | Erik Broes | 2012-03-01 | -30/+28 |
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* | [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856 | Celtic Minstrel | 2012-02-29 | -1/+9 |
| | | | | | | | | | | | | See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent). | |||
* | Made damaging EntityEnderCrystals fire EntityDamageByEntity. Fixes BUKKIT-724 | EvilSeph | 2012-02-09 | -1/+1 |
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* | [Bleeding] Handle EntityHuman attack a bit more properly. | Feildmaster | 2012-02-09 | -1/+1 |
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* | Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to ↵ | Nathan Adams | 2012-01-19 | -0/+1 |
| | | | | feildmaster for the PR. | |||
* | Fix formatting. | Erik Broes | 2012-01-15 | -1/+1 |
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* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -23/+23 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -72/+77 |
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* | Update to mc-dev rename revision 01 | Nathan Adams | 2012-01-12 | -2/+2 |
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* | Fix CraftBukkit comments. | Erik Broes | 2012-01-12 | -1/+1 |
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* | Fix calling CombustEvent caused by enchantment | Andrew Ardill | 2012-01-09 | -0/+2 |
| | | | | | | The CombustEvent created when an Entity attacks with a fire enchanted weapon was never raised through the plugin manager. Thanks for pointing it out EdGruberman! | |||
* | fixed double firing of EntityDamageByEntityEvent | sunkid | 2011-12-27 | -1/+3 |
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* | Clean-up some events to maintain general style | Andrew Ardill | 2011-12-05 | -2/+3 |
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* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -54/+54 |
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* | Implementation of reworked EntityCombustEvents | Andrew Ardill | 2011-11-29 | -1/+7 |
| | | | | | Also includes some extra comments, and a refactoring of the PaintingBreakByEntity event that is raised when lighting strikes a painting. | |||
* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -217/+333 |
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* | Fixed fauxSleeping check on leaving bed | Nathan Adams | 2011-10-11 | -1/+1 |
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* | Fixed bed spawns for multiworld worlds. Thanks Meaglin! | EvilSeph | 2011-10-01 | -0/+1 |
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* | Swapped an =="" for "".equals in EntityHuman | Dinnerbone | 2011-09-25 | -1/+1 |
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* | Update to mcdev rename revision 01 for 1.8.1 | Dinnerbone | 2011-09-24 | -17/+17 |
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* | Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman. | Erik Broes | 2011-09-23 | -0/+2 |
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* | Made health regeneration only occur if difficulty is set to 0 (Peaceful). | EvilSeph | 2011-09-20 | -2/+2 |
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* | Rename revision 2 | Dinnerbone | 2011-09-15 | -19/+19 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -175/+441 |
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* | Fixed PlayerDropItem event cancelling. | EvilSeph | 2011-08-27 | -4/+1 |
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* | Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent. | sunkid | 2011-07-28 | -8/+13 |
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* | Added reasons for entities regaining health. | EvilSeph | 2011-06-30 | -1/+2 |
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* | Update to Minecraft 1.7 | Dinnerbone | 2011-06-30 | -35/+35 |
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* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -43/+32 |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | |||
* | Fixed players not healing in other worlds when spawn-monsters is false. | EvilSeph | 2011-06-22 | -1/+2 |
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* | Fixed losing an infinite item when interacting with an entity. Thanks for ↵ | EvilSeph | 2011-06-19 | -2/+4 |
| | | | | the help Rigby! | |||
* | Added more events for Wolves. Thanks Deaygo! | EvilSeph | 2011-06-18 | -2/+21 |
| | | | | Added events for when wolf owner attacks an entity, or is attacked. Also added event for when a non-tame wolf targets a sheep. | |||
* | Possible Player.dat fixes to address issues with switching between Vanilla ↵ | Rigby | 2011-06-17 | -1/+7 |
| | | | | and Bukkit or vice versa. | |||
* | Generic cleanup | Erik Broes | 2011-06-12 | -1/+2 |
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* | fixed support for multiworld beds | Tahg | 2011-06-09 | -1/+2 |
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