Commit message (Collapse) | Author | Age | Lines | |
---|---|---|---|---|
* | [Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. ↵ | Feildmaster | 2012-02-19 | -22/+3 |
| | | | | Addresses BUKKIT-775 | |||
* | [Bleeding] Fire EntityDamageByEntityEvent's for EnderDragon being hit by ↵ | Feildmaster | 2012-02-09 | -2/+1 |
| | | | | Projectiles. | |||
* | Some efficiency updates to hit-mechanics. Thanks mintplant for the PR. | Erik Broes | 2012-01-15 | -1/+1 |
| | ||||
* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -3/+3 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -5/+5 |
| | ||||
* | Fix balance of CraftBukkit start/end. | Erik Broes | 2012-01-12 | -1/+2 |
| | ||||
* | Update to mc-dev rename revision 01 | Nathan Adams | 2012-01-12 | -2/+2 |
| | ||||
* | Clean-up some events to maintain general style | Andrew Ardill | 2011-12-05 | -1/+2 |
| | ||||
* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -11/+11 |
| | ||||
* | cleanup of projectiles | Andrew Ardill | 2011-11-29 | -3/+0 |
| | ||||
* | Fixed fireballs sleeping on the job | Nathan Adams | 2011-11-23 | -0/+1 |
| | ||||
* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -79/+94 |
| | ||||
* | Update to mcdev rename revision 01 for 1.8.1 | Dinnerbone | 2011-09-24 | -12/+12 |
| | ||||
* | Rename revision 2 | Dinnerbone | 2011-09-15 | -4/+4 |
| | ||||
* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -12/+12 |
| | ||||
* | Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent. | sunkid | 2011-07-28 | -4/+4 |
| | ||||
* | Made ProjectileHitEvent fire instantly when projectiles don't hit entities. | sunkid | 2011-07-14 | -0/+5 |
| | ||||
* | Update to Minecraft 1.7 | Dinnerbone | 2011-06-30 | -7/+7 |
| | ||||
* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -13/+6 |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | |||
* | Implemented the concept of a projectile. | sunkid | 2011-06-18 | -12/+18 |
| | ||||
* | Added the implementation of the concept of an Explosive. | sunkid | 2011-06-17 | -1/+5 |
| | ||||
* | Generic cleanup | Erik Broes | 2011-06-12 | -10/+11 |
| | ||||
* | Fixed fireball explosions not producing fire. | EvilSeph | 2011-06-10 | -1/+1 |
| | ||||
* | Update for 1.6.5 | Erik Broes | 2011-05-30 | -7/+7 |
| | ||||
* | Implemented 1.6! | Dinnerbone | 2011-05-26 | -57/+61 |
| | ||||
* | Update for 1.5_02. | Erik Broes | 2011-04-21 | -10/+10 |
| | ||||
* | Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. | Erik Broes | 2011-04-20 | -21/+21 |
| | ||||
* | Updated to Minecraft version 1.4 | Dinnerbone | 2011-03-31 | -6/+6 |
| | ||||
* | Updated for the cleanups done in Bukkit | Erik Broes | 2011-03-26 | -2/+1 |
| | ||||
* | Fixing event names | Erik Broes | 2011-03-21 | -3/+3 |
| | ||||
* | Fireballs now give their entity to the damage handler | Gunther De Wachter | 2011-03-17 | -1/+2 |
| | ||||
* | Generic code cleanup | Erik Broes | 2011-02-23 | -5/+5 |
| | ||||
* | Update to Minecraft 1.3 beta | Dinnerbone | 2011-02-23 | -38/+38 |
| | ||||
* | N.M.S cleanup in preparation for update | Dinnerbone | 2011-02-21 | -4/+1 |
| | ||||
* | Added EXPLOSION_PRIMED event. | culturespy | 2011-02-12 | -2/+13 |
| | ||||
* | Fixed rogue chmods | Erik Broes | 2011-01-30 | -0/+0 |
| | ||||
* | Reworked getEntity; Hi instanceof, bay 16 classes | Erik Broes | 2011-01-30 | -8/+1 |
| | ||||
* | Port to new mc-dev format. | Erik Broes | 2011-01-30 | -134/+137 |
| | ||||
* | Entity audit. Adds checks for null entities, and adds conformity. | Andrew Ardill | 2011-01-21 | -5/+5 |
| | ||||
* | Fixes to projectile events to check for null entities. | Andrew Ardill | 2011-01-20 | -11/+14 |
| | ||||
* | fixed imports on all Entities | Andrew Ardill | 2011-01-18 | -0/+1 |
| | ||||
* | fixes to combust event so that it is raised only once on combustion. | Andrew Ardill | 2011-01-18 | -4/+0 |
| | | | | minor fixes to imports | |||
* | Updates to all Entities to use getBukkitEntity() any time an event is | Andrew Ardill | 2011-01-18 | -4/+1 |
| | | | | | raised. Similar update to CraftVehicle and CraftLivingEntity | |||
* | created getBukkitEntity() in minecraft.server.Entity | Andrew Ardill | 2011-01-18 | -0/+5 |
| | | | | | This returns a protected field that is set in the constructor of each minecraft.server.Entity to a new CraftEntity of some specific type. | |||
* | Implementation of the EntityDamage*Events. | Andrew Ardill | 2011-01-16 | -0/+245 |
Many files were added to enable the correct hooking of these events, and a new event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the ability to get the projectile entity (such as an egg) and also set if the projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow and Fish - were if the fish bounces it means the fish is not hooked. Bouncing is independent of any damage caused via the event. In addition, the changes to EntityDamageEvent that enable setting post-event damage were implemented in all hooks. Finally, a bug in CraftArrow was fixed, where the constructor was not declared public. |