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path: root/src/main/java/net/minecraft/server/EntityEgg.java
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* Update CraftBukkit to Minecraft 1.4.4.Travis Watkins2012-11-13-3/+4
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* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-1/+1
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* CraftBukkit comment fixesWesley Wolfe2012-09-14-2/+1
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* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-3/+2
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* Cleaned up CraftBukkit comments in NMS.Wesley Wolfe2012-07-23-3/+3
| | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once
* [Bleeding] Added Ageable interface for Villagers and Animals to extend. ↵aPunch2012-03-21-3/+3
| | | | Addresses BUKKIT-1232
* Fixed EntityDamageByEntityEvent to call for every attackable entity. Fixes ↵feildmaster2012-03-15-5/+3
| | | | BUKKIT-1129, Fixes BUKKIT-1054 and Fixes BUKKIT-147.
* [Bleeding] Added EntityType to replace CreatureType.Celtic Minstrel2012-02-22-3/+3
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* [Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. ↵Feildmaster2012-02-19-23/+3
| | | | Addresses BUKKIT-775
* [Bleeding] Fire EntityDamageByEntityEvent's for EnderDragon being hit by ↵Feildmaster2012-02-09-2/+1
| | | | Projectiles.
* [Bleeding] Implement animal breeding API changes.Erik Broes2012-01-17-1/+1
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* Fix formatting.Erik Broes2012-01-15-2/+2
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* moved firing of ProjectileHitEvent for mojang projectilessunkid2011-12-27-3/+0
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* Clean-up some events to maintain general styleAndrew Ardill2011-12-05-1/+2
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* cleanup of projectilesAndrew Ardill2011-11-29-1/+0
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* Implemented new age methods in animals, and made spawned animals via eggs ↵Nathan Adams2011-11-24-1/+6
| | | | properly age back to children
* Update for 1.0.0Erik Broes2011-11-20-290/+45
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* Fixed allow-animals not applying to chunk generation.EvilSeph2011-09-20-6/+2
| | | | Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
* Rename revision 2Dinnerbone2011-09-15-2/+2
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* Update for Minecraft 1.8Dinnerbone2011-09-15-14/+11
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* Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.sunkid2011-07-28-4/+4
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* Made ProjectileHitEvent fire instantly when projectiles don't hit entities.sunkid2011-07-14-0/+4
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* Update to Minecraft 1.7Dinnerbone2011-06-30-5/+5
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-16/+8
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Added SpawnReasons to CreatureSpawn events. Thanks winsock!EvilSeph2011-06-21-1/+2
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* Implemented the concept of a projectile.sunkid2011-06-18-11/+10
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* Update for 1.6.5Erik Broes2011-05-30-7/+7
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* Implemented 1.6!Dinnerbone2011-05-26-4/+4
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* Whitespace + general cleanupErik Broes2011-05-15-1/+1
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* Update for 1.5_02.Erik Broes2011-04-21-11/+11
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* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-34/+34
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* Allows eggs support with Slimes, Wolves and MonstersDinnerbone2011-04-05-0/+9
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* Updated to Minecraft version 1.4Dinnerbone2011-03-31-7/+7
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* Allow GIANTS to spawn from EggsErik Broes2011-03-29-0/+3
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* Updated for the cleanups done in BukkitErik Broes2011-03-26-3/+1
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* Purged deprecated MobType and MobSpawnerDinnerbone2011-03-07-2/+3
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* Generic code cleanupErik Broes2011-02-23-3/+4
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* Update to Minecraft 1.3 betaDinnerbone2011-02-23-36/+36
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* N.M.S cleanup in preparation for updateDinnerbone2011-02-21-2/+0
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* Changed hatchingType to MobType from CreatureType as refactoring (and so ↵EvilSeph2011-02-17-1/+1
| | | | plugin breaking) will take place in a week.
* Updated to use CreatureType and CreatureSpawnerAndrew Ardill2011-02-17-1/+2
| | | | | | Nothing will break as a result of the refactoring of MobType due to deprecated code being left in. These will be removed after 1 week, enough time for plugin devs time to migrate.
* Make the spawning listen to the server spawn-settingsErik Broes2011-02-13-2/+6
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* Fixed rogue chmodsErik Broes2011-01-30-0/+0
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-10/+2
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* Port to new mc-dev format.Erik Broes2011-01-30-184/+184
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* Added PlayerEggThrowEvent.getEgg().sk89q2011-01-23-1/+4
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* Added squid as a spawnable type by EntityEgg.sk89q2011-01-23-0/+3
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-5/+5
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* Fixes to projectile events to check for null entities.Andrew Ardill2011-01-20-24/+23
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* fixed imports on all EntitiesAndrew Ardill2011-01-18-4/+0
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