Commit message (Collapse) | Author | Age | Lines | |
---|---|---|---|---|
* | Update CraftBukkit to Minecraft 1.7.10 | Travis Watkins | 2014-07-08 | -14/+14 |
| | ||||
* | Rework mob item dropping on death. Fixes BUKKIT-5625 | Travis Watkins | 2014-05-26 | -11/+4 |
| | | | | | | | | | | | | | | | | | | | After the changes in d611cff2 we started including a mob's equipment when calling EntityDeathEvent so plugins can access this data. However, the changes to enable this triggered a bug that makes skeletons and pig zombies no longer drop equipment because they handle this differently than the rest. On top of this we don't handle dropping equipment for mobs that cannot pick up items in vanilla even though vanilla does drop equipment for them if you summon them with it. We also do not include a horse's inventory in the event so they drop their saddle, armor, chest, and chest contents with no way for a plugin to control this. To solve this issues we revert mob item dropping back to vanilla logic and instead just capture all their drops in the method they all call to spawn them into the world. We also move horse inventory dropping so it happens at a time when we're capturing these drops. With these changes all items mobs drop on death should now be included in the event and we have less diff to worry about for future updates. | |||
* | [Bleeding] Recheck persistence for chicken jockeys each tick. Fixes BUKKIT-5577 | GJ | 2014-04-29 | -0/+5 |
| | ||||
* | Update CraftBukkit to Minecraft 1.7.8 | Travis Watkins | 2014-04-11 | -1/+1 |
| | ||||
* | Update CraftBukkit to Minecraft 1.7.5 | Nate Mortensen | 2014-03-21 | -5/+45 |
| | ||||
* | Update CraftBukkit to Minecraft 1.7.2 | mbax | 2013-11-30 | -16/+18 |
| | ||||
* | Update CraftBukkit to 1.6.4 | feildmaster | 2013-09-19 | -5/+5 |
| | ||||
* | Update CraftBukkit to 1.6.2 | mbax | 2013-07-08 | -7/+7 |
| | ||||
* | Update CraftBukkit to 1.6.1 | Nate Mortensen | 2013-07-01 | -36/+34 |
| | ||||
* | Cleanup comments, formatting, etc | Travis Watkins | 2013-03-25 | -1/+1 |
| | ||||
* | Update CraftBukkit to Minecraft 1.5 | Travis Watkins | 2013-03-15 | -4/+4 |
| | ||||
* | Update CraftBukkit to Minecraft 1.4.4. | Travis Watkins | 2012-11-13 | -7/+11 |
| | ||||
* | Update CraftBukkit to Minecraft 1.4(.2). | Travis Watkins | 2012-10-27 | -11/+19 |
| | ||||
* | Update CraftBukkit to Minecraft 1.3.1 | feildmaster | 2012-08-02 | -26/+18 |
| | ||||
* | Cleaned up CraftBukkit comments in NMS. | Wesley Wolfe | 2012-07-23 | -7/+2 |
| | | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once | |||
* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -7/+21 |
| | ||||
* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -3/+3 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -1/+1 |
| | ||||
* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -1/+1 |
| | ||||
* | Added death events for blaze and snowman, fixed reported loot for chickens | Nathan Adams | 2011-11-26 | -2/+2 |
| | ||||
* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -14/+26 |
| | ||||
* | Refactored a bunch of death code into the event factory | Dinnerbone | 2011-09-21 | -12/+2 |
| | ||||
* | Added/updated EntityDeathEvents to reflect changes to the Vanilla spec. | EvilSeph | 2011-09-20 | -0/+105 |
| | ||||
* | Reworked getEntity; Hi instanceof, bay 16 classes | Erik Broes | 2011-01-30 | -86/+0 |
| | ||||
* | Port to new mc-dev format. | Erik Broes | 2011-01-30 | -35/+34 |
| | ||||
* | Entity audit. Adds checks for null entities, and adds conformity. | Andrew Ardill | 2011-01-21 | -4/+4 |
| | ||||
* | fixed imports on all Entities | Andrew Ardill | 2011-01-18 | -1/+2 |
| | ||||
* | Addition of all Entity classes. | Andrew Ardill | 2011-01-18 | -0/+8 |
| | | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity(). | |||
* | Adding all Entities into CraftBukkit. | Andrew Ardill | 2011-01-18 | -0/+78 |
These are needed to properly allow for determining class type, in accordance with current practice. |