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path: root/src/main/java/net/minecraft/server/Entity.java
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* Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()Erik Broes2011-07-17-4/+4
* Made ProjectileHitEvent fire instantly when projectiles don't hit entities.sunkid2011-07-14-6/+0
* Fixed uuid code that was prematurely pushed.Warren Loo2011-07-13-15/+17
* uuid changesTahg2011-07-13-16/+11
* Update for 1.7.3Dinnerbone2011-07-08-6/+6
* Implements a World UID.Rigby2011-07-07-3/+10
* Update to Minecraft 1.7Dinnerbone2011-06-30-42/+54
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-85/+58
* Implemented the concept of a projectile.sunkid2011-06-18-0/+9
* I'm sorry Paintings... please come back...Rigby2011-06-19-0/+2
* Forgot to account for code shuffling with player.dat fixes.EvilSeph2011-06-17-4/+4
* Possible Player.dat fixes to address issues with switching between Vanilla an...Rigby2011-06-17-1/+11
* Generic cleanupErik Broes2011-06-12-7/+23
* Fixed not being able to login if the world saved in your player.dat no longer...EvilSeph2011-06-10-2/+5
* Portal changes.Tahg2011-06-08-1/+10
* Exempt Vehicles from Entity.java's sanity checkEvilSeph2011-06-07-11/+0
* Added UniqueId to entities. Thanks Afforess!EvilSeph2011-06-07-0/+15
* Update for 1.6.5Erik Broes2011-05-30-115/+99
* Implemented 1.6!Dinnerbone2011-05-26-158/+286
* Fixed issue where the Bukkit entity was detected before the entirety of the e...sk89q2011-05-23-16/+16
* Whitespace + general cleanupErik Broes2011-05-15-13/+14
* Fixes the whitescreen issue some people were having.EvilSeph2011-04-24-0/+12
* Added reset for pitch/yaw if they are somehow set to NaN.EvilSeph2011-04-23-2/+12
* Implemented LIGHTNING damageDinnerbone2011-04-21-1/+13
* Update for 1.5_02.Erik Broes2011-04-21-110/+138
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-81/+81
* Fixed name display in log messages for invalid yaw/pitch check.EvilSeph2011-04-19-2/+2
* Fixed the NaN check in Entity.javaEvilSeph2011-04-13-2/+2
* Fix for invalid float values tooDinnerbone2011-04-07-0/+19
* Fixed a crash in pitch/yaw calculation, probably a big improvement performanc...Dinnerbone2011-04-07-2/+2
* added some API for entitiesTahg2011-04-04-1/+1
* Updated to Minecraft version 1.4Dinnerbone2011-03-31-56/+58
* Updated for the cleanups done in BukkitErik Broes2011-03-26-8/+5
* Allow Vehicle Motion to save properlyafforess2011-03-23-8/+13
* - fix VEHICLE_COLLISION_BLOCK event firingTanel Suurhans2011-02-28-1/+1
* Fixed logging back in on non-default worlds (Yes really)Dinnerbone2011-02-24-1/+6
* Generic code cleanupErik Broes2011-02-23-33/+36
* Update to Minecraft 1.3 betaDinnerbone2011-02-23-145/+157
* N.M.S cleanup in preparation for updateDinnerbone2011-02-21-10/+9
* Fixed logging into the correct worldDinnerbone2011-02-07-0/+15
* Implemented VEHICLE_EXITDinnerbone2011-02-01-0/+21
* Implemented VEHICLE_COLLISION_BLOCKDinnerbone2011-01-31-0/+25
* ENTITY_DAMAGED now knows hot from wetDinnerbone2011-01-31-1/+1
* Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on Li...Dinnerbone2011-01-31-1/+1
* Fixed rogue chmodsErik Broes2011-01-30-0/+0
* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-6/+6
* Port to new mc-dev format.Erik Broes2011-01-30-623/+657
* Revert "Entity's bukkitEntity field now holds a CraftEntity by default."sk89q2011-01-21-3/+1
* Entity's bukkitEntity field now holds a CraftEntity by default.sk89q2011-01-21-1/+3
* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-9/+9