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path: root/src/main/java/net/minecraft/server/ChunkProviderServer.java
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* Update CraftBukkit to Minecraft 1.7.10Travis Watkins2014-07-08-3/+3
* Avoid checking for loaded chunks for lighting and entity ticking.Travis Watkins2014-06-21-2/+36
* Update CraftBukkit to Minecraft 1.7.8Travis Watkins2014-04-11-4/+8
* Update CraftBukkit to Minecraft 1.7.5Nate Mortensen2014-03-21-3/+11
* Load all already generated chunks via async chunk systemTravis Watkins2014-02-01-13/+25
* Remove references to chunklist. Fixes BUKKIT-5190frymaster2013-12-17-3/+0
* [Bleeding] Ignore Block Physics in Chunk population. Fixes BUKKIT-4923t00thpick12013-12-08-2/+7
* Update CraftBukkit to Minecraft 1.7.2mbax2013-11-30-41/+48
* Update CraftBukkit to Minecraft 1.5.2Travis Watkins2013-04-27-6/+4
* Cleanup comments, formatting, etcTravis Watkins2013-03-25-5/+4
* Update CraftBukkit to Minecraft 1.5Travis Watkins2013-03-15-2/+2
* Load chunks asynchronously for players.Travis Watkins2012-12-12-1/+23
* Update CraftBukkit to Minecraft 1.4.4.Travis Watkins2012-11-13-2/+14
* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-1/+6
* Replace LongObjectHashMap with a more efficient implementationTravis Watkins2012-09-21-6/+7
* [Bleeding] Remove redundant chunkList from ChunkProviderServerMike Primm2012-08-19-5/+2
* Add LongObjectHashMap and LongHashSetTravis Watkins2012-08-19-4/+4
* Fix issues with chunk saving. Fixes BUKKIT-2158, BUKKIT-2018 and BUKKIT-2229Mike Primm2012-08-19-4/+18
* Don't force chunks to load again, causes chunk leaks with multiworld.Travis Watkins2012-08-06-1/+1
* Don't tick chunks or entities on chunks that are queued for unload.Travis Watkins2012-08-04-2/+2
* Potentially fix chunk leaking, needs further examinationfeildmaster2012-08-04-1/+1
* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-7/+16
* Cleaned up CraftBukkit comments in NMS.Wesley Wolfe2012-07-23-9/+7
* Remove legacy Chunk cache. Fixes BUKKIT-1400feildmaster2012-04-24-2/+0
* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-7/+7
* Updated to Minecraft 1.1Erik Broes2012-01-12-0/+15
* Update to mc-dev rename revision 01Nathan Adams2012-01-12-4/+4
* Update for 1.0.0Erik Broes2011-11-20-11/+19
* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-2/+2
* Invalid position errors for chunks now display what world they're forDinnerbone2011-09-17-2/+2
* Bunchafixes which may or may not have any end resultDinnerbone2011-09-16-1/+5
* Update for Minecraft 1.8Dinnerbone2011-09-15-21/+5
* Implemented per world setting to keep the spawn in memory or not.Rigby2011-08-05-1/+1
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-16/+13
* Implemented ChunkPopulateEventDinnerbone2011-06-16-1/+6
* Fixed random NPEs when generating a worldDinnerbone2011-06-11-2/+6
* Generic cleanupErik Broes2011-06-12-4/+4
* Implemented custom chunk generators and block populatorsDinnerbone2011-06-06-0/+16
* Implemented 1.6!Dinnerbone2011-05-26-15/+16
* Whitespace + general cleanupErik Broes2011-05-15-5/+5
* Update for 1.5_02.Erik Broes2011-04-21-2/+2
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-84/+82
* Updated to Minecraft version 1.4Dinnerbone2011-03-31-16/+24
* Updated for the cleanups done in BukkitErik Broes2011-03-26-3/+2
* Fixing event namesErik Broes2011-03-21-2/+2
* Code cleanup, fixed doors, chunk entity fetchingTahg2011-03-11-2/+2
* Regenerate and refresh chunk methodsRaphfrk2011-03-07-2/+2
* limit chunk unloading to 50 per ticktahg2011-03-02-1/+1
* Synchronized and moved Hash classesFrozenCow2011-03-01-0/+2
* Fixed some debugTahg2011-02-24-1/+10