Commit message (Collapse) | Author | Age | Lines | ||
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* | SPIGOT-2524: Update inventory for cancelled air right click | md_5 | 2016-12-10 | -30/+32 | |
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* | SPIGOT-2907: Improve EntityResurrectEvent handling | md_5 | 2016-12-10 | -15/+30 | |
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* | Clean up BlockFlowing | md_5 | 2016-12-09 | -31/+18 | |
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* | SPIGOT-2886: Call BlockFormEvent when Lava and Water collide | Brokkonaut | 2016-12-09 | -4/+36 | |
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* | Use CraftEventFactory for BlockFormEvent | md_5 | 2016-12-09 | -65/+30 | |
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* | SPIGOT-2891: Remove chunks if first check is false | md_5 | 2016-12-06 | -5/+17 | |
| | | | | Minecraft does double checking for synchronous generation, but since we generate chunks asynchronously we are required to check the first condition also in case the chunk was loaded between ticks. We leave the other logic to be cleaned up by the loops below. | ||||
* | Implement EntityDeathEvent for ArmorStands | Senmori | 2016-12-06 | -2/+82 | |
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* | SPIGOT-2889: Error cancelling creative InventoryClickEvent | md_5 | 2016-12-05 | -1/+1 | |
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* | #326: Convert BlockMeta to handle older serialized items. | Jacob Martin | 2016-12-03 | -10/+29 | |
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* | SPIGOT-2879: Change order of entity addition for ender pearls | md_5 | 2016-12-03 | -0/+35 | |
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* | SPIGOT-2871: Improve BlockStates + BlockStateMeta | md_5 | 2016-12-02 | -9/+16 | |
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* | Add some expansions to Anvil Inventory API | Xor Boole | 2016-11-30 | -4/+18 | |
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* | SPIGOT-2867: Update inventory on cancelled interacts too | md_5 | 2016-11-30 | -1/+2 | |
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* | Expand definition of isFrozen | md_5 | 2016-11-30 | -7/+11 | |
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* | SPIGOT-2860: Don't create 0 exp orbs when breeding | md_5 | 2016-11-29 | -4/+9 | |
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* | Add hitEntity to ProjectileHitEvent | md_5 | 2016-11-28 | -4/+4 | |
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* | SPIGOT-2855: Empty ItemStacks in PlayerDeathEvent drops | md_5 | 2016-11-28 | -1/+1 | |
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* | SPIGOT-1401: Issues placing blocks adjacent to eachother | md_5 | 2016-11-28 | -1/+1 | |
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* | Fix possible leaks in vanish API | md_5 | 2016-11-28 | -34/+54 | |
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* | SPIGOT-2695: Added BrewingStandFuelEvent and added fuel level to the BrewEvent | LukBukkit | 2016-11-27 | -6/+30 | |
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* | SPIGOT-2842: Improve item age handling | md_5 | 2016-11-25 | -32/+7 | |
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* | Farmland is a pickable block | md_5 | 2016-11-24 | -1/+1 | |
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* | SPIGOT-2833: Tile entities occasionally wiped after placement | md_5 | 2016-11-24 | -9/+10 | |
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* | SPIGOT-2836: ProjectileHitEvent not always firing for FishHook | md_5 | 2016-11-23 | -6/+6 | |
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* | SPIGOT-2765: Special case entity triggered explosions for HangingBreakEvent | md_5 | 2016-11-23 | -7/+8 | |
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* | SPIGOT-2824: Llama Strength API | md_5 | 2016-11-23 | -0/+20 | |
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* | Fix setCarryingChest not resizing horse inventory | md_5 | 2016-11-21 | -2/+6 | |
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* | SPIGOT-2272: Add API for virtual Merchants | Lukas Hennig | 2016-11-21 | -2/+2 | |
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* | SPIGOT-2807: Update inventory when attack cancelled | md_5 | 2016-11-20 | -3/+15 | |
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* | SPIGOT-2806: Fix PlayerDropItemEvent for disconnected players | md_5 | 2016-11-20 | -1/+14 | |
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* | Fix cancelling PlayerEditBookEvent | LukBukkit | 2016-11-20 | -8/+8 | |
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* | SPIGOT-2800: Can only smelt 63 stack | md_5 | 2016-11-19 | -1/+1 | |
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* | Add additional APIs for Evoker / EvokerFangs | momothereal | 2016-11-19 | -0/+15 | |
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* | Attempt to sync damage up again - golden apples this time | md_5 | 2016-11-19 | -1/+1 | |
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* | SPIGOT-2795: InventoryClickEvent issues | md_5 | 2016-11-19 | -10/+10 | |
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* | Get Colors from ShulkerBox; Implement CustomName for Tiles. | Senmori | 2016-11-19 | -0/+9 | |
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* | SPIGOT-2793: Revert Nameable changes | md_5 | 2016-11-19 | -9/+0 | |
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* | SPIGOT-2790: Remove negative item ID filtering again | md_5 | 2016-11-18 | -5/+8 | |
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* | Get Colors from ShulkerBox; Implement CustomName for Tiles. | Senmori | 2016-11-18 | -0/+9 | |
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* | SPIGOT-2777: Mobs not being angered by snowballs | md_5 | 2016-11-18 | -1/+1 | |
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* | SPIGOT-2784: Fix Withers not being built | md_5 | 2016-11-18 | -4/+4 | |
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* | SPIGOT-2771: Safely execute command block commands | md_5 | 2016-11-18 | -1/+1 | |
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* | SPIGOT-2785: Wrong effect ID for wither sounds | md_5 | 2016-11-18 | -2/+2 | |
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* | SPIGOT-2770: Can Place Structure Blocks Even When Not Op | md_5 | 2016-11-17 | -45/+45 | |
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* | Update to Minecraft 1.11 | md_5 | 2016-11-17 | -2700/+2608 | |
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* | SPIGOT-1903, MC-98153: Portal Location Sync Issues | md_5 | 2016-10-23 | -8/+21 | |
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* | SPIGOT-2738: Revert SPIGOT-1903 fix | md_5 | 2016-10-23 | -54/+47 | |
| | | | | Reverted from commit 8e5e90d5eba3253fc7d77943b64a71d50ff1422c | ||||
* | SPIGOT-1903: Only issue player location update after tick | md_5 | 2016-10-19 | -47/+54 | |
| | | | | Previously after a player tick, the player's location would be reset back to the location which they had prior to the tick, only to be (hopefully) corrected at a later point, after the client had attempted (and failed) to acknowledge the location change. | ||||
* | SPIGOT-2726: Fix duplicate UUID check not always running | Pokechu22 | 2016-10-16 | -33/+50 | |
| | | | | | | | | World.addEntity(Entity entity) calls addEntity(entity, SpawnReason.DEFAULT), which contains the code that was originally in addEntity (and some event code). However, WorldServer previously only had addEntity(Entity entity), so if addEntity(Entity entity, SpawnReason spawnreason) was called directly, the UUID check that's found in it (the call to 'i') is skipped. This happens, among other places, in ChunkRegionLoader.spawnEntity (which /summon uses). I fixed this by making WorldServer override the SpawnReason version, rather than the regular version. This is safe to do because the World version calls the SpawnReason version - it's not necessary to do the same thing in WorldServer. | ||||
* | SPIGOT-2686: Vehicles cannot collide with air | md_5 | 2016-10-12 | -24/+26 | |
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