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* SPIGOT-2966: Entirely remove problematic checkmd_52016-12-28-35/+23
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* SPIGOT-2944: Just apply filtering to playersmd_52016-12-22-25/+27
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* SPIGOT-2948: Alter filtering logicmd_52016-12-21-1/+1
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* Update to Minecraft 1.11.1md_52016-12-21-22/+41
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* SPIGOT-2926: Check spawn-npcs setting for NPCs.md_52016-12-17-27/+28
| | | | Probably should refactor this code to be more similar to Vanilla in future.
* Update to Minecraft 1.11md_52016-11-17-54/+56
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* Update to Minecraft 1.10.2md_52016-06-25-14/+14
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* Update to Minecraft 1.10md_52016-06-09-37/+37
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* SPIGOT-2303: Use getChunkIfLoadedmd_52016-05-22-1/+1
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* Minecraft 1.9.4md_52016-05-10-55/+50
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* SPIGOT-2033: Re-add missed diff for entity.validAikar2016-03-29-23/+31
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* SPIGOT-1746: Tile entities may not always tick.md_52016-03-25-14/+27
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* SPIGOT-1900: Stub out expensive and redundant method callmd_52016-03-12-0/+9
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* Missing diff effecting frost walker ignoring entitiesBlackHole2016-03-10-1/+1
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* SPIGOT-1663: Fix WorldBorder displaying in secondary worlds.md_52016-03-06-33/+59
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* SPIGOT-1626 / MC-98994: Fix slow chunk performancemd_52016-03-05-1/+6
| | | | Please see https://bugs.mojang.com/browse/MC-98994 for full explanation.
* SPIGOT-1525: Fix worldborder set.md_52016-03-01-33/+36
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* Update to Minecraft 1.9md_52016-03-01-174/+90
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* SPIGOT-915: Remove the getEntities filterThinkofdeath2015-07-08-23/+9
| | | | | | Didn't fix the issue like i'd hoped and broke a few plugins in the process. Ideally though plugins shouldn't be using it for large ranges because it is inefficient
* Cut fluff from patch headers.md_52015-05-25-2/+2
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* SPIGOT-725: Always return captured tile entitiesThinkofdeath2015-03-22-3/+3
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* SPIGOT-711: Correctly init captured tile entitiesThinkofdeath2015-03-16-16/+18
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* Capture tile entities and only place them in the event succeedsThinkofdeath2015-03-16-37/+72
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* SPIGOT-677: Add populators slightly later to make sure everything is initializedThinkofdeath2015-03-11-39/+36
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* SPIGOT-626: Add populators early to prevent chunks being missedThinkofdeath2015-03-08-36/+39
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* SPIGOT-644: Attempt to fix a long standing issue by limiting the range of ↵Thinkofdeath2015-03-08-11/+25
| | | | getEntities
* Update to Minecraft 1.8.3Thinkofdeath2015-03-04-84/+146
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* Rewrite storm / thunder event handling to catch all cases. Fixes SPIGOT-335.md_52015-01-05-43/+12
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* Fix per a world world bordersThinkofdeath2014-12-10-34/+36
| | | | Well... mostly anyway
* Fix the chunks being blocked from unloading based on the keepSpawnInMemory flagThinkofdeath2014-12-05-3/+3
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* SPIGOT-96/BUKKIT-5016: Fix thunder storms not darkening the sky and ↵Thinkofdeath2014-12-02-12/+23
| | | | transitions being broken.
* Fix canceling BlockPlaceEventThinkofdeath2014-11-29-4/+4
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* Remove old debug infoThinkofdeath2014-11-29-33/+32
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* Just only hold the last BlockState update for the same location. This fixes ↵Fabian Faßbender2014-11-29-36/+50
| | | | SPIGOT-44
* Revert "Remove patch headers"Thinkofdeath2014-11-28-0/+2
| | | | This reverts commit d6e3dff7d88b3b4275108071704a1ef18d8484c5.
* Remove patch headersGunfighterJ2014-11-28-2/+0
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* Use the right name for the AsyncPlayerPreLoginEventThinkofdeath2014-11-28-2/+2
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* Fix eating food whilst not facing a blockThinkofdeath2014-11-28-2/+2
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* Update to Minecraft 1.8Thinkofdeath2014-11-28-0/+560
For more information please see http://www.spigotmc.org/