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* SPIGOT-4433: Always generate ProtoChunkmd_52018-10-28-1/+1
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* Update to Minecraft 1.13.2md_52018-10-23-96/+21
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* SPIGOT-4405: Chunk generation problemmd_52018-10-02-5/+2
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* SPIGOT-4400: Populators running on existing chunksmd_52018-09-27-10/+33
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* MC-134115: Fix issues converting tile entitiesmd_52018-09-27-10/+88
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* SPIGOT-4316: Do even less processing when block placement without physics ↵md_52018-08-27-9/+25
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* Update to Minecraft 1.13.1md_52018-08-26-31/+31
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* SPIGOT-4190: Move ChunkLoadEvent callmd_52018-07-30-4/+22
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* Always return captured tiles from chunks as well.md_52018-07-22-10/+7
| | | | | | Missed in 22c613d8690880ca7d269db709054b4886429d98 Fixes replacing tile entities in BlockPlaceEvent (or calling setBlockData on them)
* Update to Minecraft 1.13-pre7md_52018-07-15-90/+77
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* Update to Minecraft 1.12-pre2md_52017-05-14-1/+1
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* Update to Minecraft 1.11md_52016-11-17-4/+4
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* SPIGOT-2439: Consistently fire Chunk(Load|Unload)EventAikar2016-06-23-13/+51
| | | | | | | | | | | | | | | | | | Clean up implementation and firing of both of these events by routing both unload and load behaviors to consistent method calls. This fixes issues where a few places would not call Load or Unload events when it should have. Additionally, reduces diff by moving the neighbor marking code into these consistent points. Additional benefits of the change include improving the neighbor marking methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places, as the latter will cause chunks to be marked active and not unload. Finally, this also updates CraftWorld.loadChunk to use the new methods, as the previous logic did not properly handle the new unload queue.
* Update to Minecraft 1.10md_52016-06-09-25/+13
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* Minecraft 1.9.4md_52016-05-10-19/+18
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* Update to Minecraft 1.9md_52016-03-01-22/+50
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* [SPIGOT-946] Begin making use of access transforms to simplify patching.md_52015-06-06-18/+0
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* Cut fluff from patch headers.md_52015-05-25-2/+2
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* SPIGOT-729: Revert the entity slice moveThinkofdeath2015-03-22-17/+9
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* Capture tile entities and only place them in the event succeedsThinkofdeath2015-03-16-5/+22
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* SPIGOT-705: Fix possible CMEThinkofdeath2015-03-15-8/+16
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* Update to Minecraft 1.8.3Thinkofdeath2015-03-04-21/+34
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* Remove the delayed tile entity removal, fixes issues with recursive removal ↵Thinkofdeath2014-12-21-34/+6
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* Revert "Remove patch headers"Thinkofdeath2014-11-28-0/+2
| | | | This reverts commit d6e3dff7d88b3b4275108071704a1ef18d8484c5.
* Remove patch headersGunfighterJ2014-11-28-2/+0
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* Use the right name for the AsyncPlayerPreLoginEventThinkofdeath2014-11-28-2/+2
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* Fix eating food whilst not facing a blockThinkofdeath2014-11-28-2/+2
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* Update to Minecraft 1.8Thinkofdeath2014-11-28-0/+169
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